This is a cave environment I created in Unreal Engine 5. Its a combination of Megascan and sketchfab assets. A special thanks to the artist of the sketchfab asset "Wooden Handle Torch" Serkan ÇINAR and of the "Oselvar wooden boat." Arkikon. Based off a concept of an amazing RU-vid tutorial I followed by Magnet VFX - • Unreal Engine 5.3.2 Be... . I am responsible for the lighting, camera animation and staging of props and effects. I used the same process of the tutorial to create the cave entrance which is heavily inspired by the style of Indiana Jones and Tomb Raider.
Music by: SergePavkinMusic
20 окт 2024