A few of the enemy stats in the video are wrong (Free's HP, Def and Smarty's HP). If you wanna see how risks affect enemy stats, use this funny spreadsheet. It has the proper values. docs.google.com/spreadsheets/d/15H8RwGQaJpGM4h7QuEjXaj8UGXDqSUa1D41wceTGsIA/edit#gid=0
8:00 S3M3 Ifrit will ALWAYS break Free's shield even at max risk, and her rotation lines up perfectly, so yea there's your 1 op answer for Free's shield
~ Enemy name: _"Smarties"_ ~ The enemy: **Explodes with excitement upon seeing it's neighbors** Dusk, we need to talk about your naming conventions. Cheers!
IAs a new player, until this video this ying mechanic appeared in like two events and each time I was forced to brute force it was chen cause I didn't know wtf was going on
Mmmm, for the future - after you've tried stage, you can open enemies tab for it and READ what all of the enemies you have faced do. It kinda helps. Also long press on the tile shows tile's properties
@@73490kanel it usually helps checking enemy info, but for this mechanic in particular, it's not clear that same element will reduce damage while different element increase it. I personally thought that only certain enemies have increased attack against different element operator
@@protoss5758 If are having troubles with an enemy - you around for the event, where said enemy is present, wtf. Also, once again, I pay your attention, that I am talking about "enemy info" tab, that is present when you selected the stage, left to the "map" tab. Whenever you face an enemy whose short description during the level is BS, you go there and look the heck they do(actually would recomend to do it always, since phys/arts weakness is important, but who am I to lecture randoms on the internet). If you don't play the map, you won't have the info, but then you also won't have any problems to begin with, so kindly get lost sir
Thanks for this video! Definitely going to bump up on my priority list getting some masteries on my Ifrit’s s3 now. This is going to be the first time I’m doing a CC with a bunch of e2s so I’m excited to have some fun with it and maybe try for even higher than just risk18. I stopped playing arknights for a while so I missed the last couple CCs, but the last one I did was CC#4 and I got all the medals but wasn’t able to really get creative because the only e2s I had at the time were Perfumer and Angelina (specifically chosen as my second e2 to prepare for cc#4) but this time I have a lot more to work with. (I know some people do creative clears with e1 ops as a challenge but that’s a whole different level of creativity lmao.) I definitely want to try something with Asbestos in a starring role, she’s one of my favourite units lately. It seems like she could be really good here, too, esp. paired with Nightingale, since her specialty is soaking up arts damage and then dealing arts damage. (Though her already very slow aspd seems like it could be a bad combo if I take that one big aspd down tag… I’ll figure something out lol.) The Who Is Real event was the first event I got all the medals on, too, so it’s sort of a fun throwback to also have this as my first CC with a more fully prepared account.
Coming back to this to say that I have achieved risk 23 (so far) and it IS using Asbestos in a key role like I hoped I’d be able to! I’m definitely having a fun time going over risk 18 for the first time and doing my own strategy (especially with the fact that I’m not using Chalter/Surtr/Nearlter, Kal’tsit/etc. Though I am using Ifrit and Mountain lol, I’m not really going completely off-meta or anything.)
I have no chalter or skalter so I guess I will have to borrow either of them as needed. No mountain either. That said, I do have fartooth, NTR knight, mudrock and phantom but they are all lvl 1. Yii, which of them should I prioritize raising?
To add to how easy it is to go for risk 18 this CC, there is a player on CN who beat risk 18 using a level 27 account with a borrowed Chalter. The account's highest level unit is Sussuro at E2 level 36 with the other operator at around E1 level 30-40. Sure, the account use 2 6* (Chalter and Blaze, although the Blaze was use to hold a lane for a moment) but the point still stand, this CC is easy for risk 18.
No I refuse to ever use Chalter. The day I got Chalter, it will be the day I yeet my account kekw And I swear. I swear if I got her before Skalter......
Considering the fact that Skalter and Chalter will never be on the same banner, I guess it is an easy thing to do, although you do have to skip all of the summer banner if you want to avoid her.
This marks my second CC in the game, and the first one where I'll have actual E2s to throw at problems as opposed to just Gavial for the sake of unlocking E2 supports. CC6 I managed to cheat, hack, and bullshit my way to R12, here's hoping I can at least top that.
I usually show off in high risk runs with my definitely low budget squad but man I hate stalling lmao, had enough for ages after CC cinder. Better start preparing for IS2
Thanks for the guide. I more or less brute forced R18, but I had some trouble finding how to deal with some of the mechanics in R27. Your guide helped me figure out a way to consistently get to the last 3 enemies, now just finding out how to handle these and we're golden.
Well good luck everyone in clearing that cc at high risk. Also amazing video yii but i have a few questions, can you stun cancel or shift cancel “free” skills like his shield skill or his cross skill? Can you silence "envy" like how I silenced the knight trainer from cc5? And will there be another video like blemishine cc6 clear? Well those are all my questions and once again awesome video, mate.