Тёмный

Celeste mod Glyph TAS |  

Theroboman
Подписаться 377
Просмотров 14 тыс.
50% 1

After three weeks it's done.
Thanks to Dahlukeh for TASing the whole wheat checkpoint, zball for about three seconds of time save in the first checkpoints, Marlin for a few strats, Hydro0 for recording the TAS and of course to Beefy Uncle for making the awesome map.
This is the same scenario as the Sib's Crane TAS where it's four seconds from breaking a time barrier lol.
(updated) inputs can be found here: github.com/TheRoboManTAS/my-c...

Опубликовано:

 

20 май 2020

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 59   
@socksygen
@socksygen 4 года назад
Impressive and entertaining tas, just two questions if you don't mind: What exactly does the pause at 2:11 serve? How did you go through those slow motion parts near the beginning and at the very end so quickly?
@yuki-layla4907
@yuki-layla4907 4 года назад
@@theroboman727 What about the starting cutscene? I don't understand how you can change the seasons so fast before the heart at the start
@yuki-layla4907
@yuki-layla4907 4 года назад
@@theroboman727 I mean by that like it looks faster than what I've seen other people do. Could just be me not knowing the exact timing to where you can retry earliest though
@gracesiki
@gracesiki 4 года назад
@@yuki-layla4907 i think its because they either skipped it
@sandorrclegane2307
@sandorrclegane2307 3 года назад
Lol he pinned it but didn't reply
@zephyrsaurus8822
@zephyrsaurus8822 3 года назад
@@sandorrclegane2307 he did reply but his messages were deleted when he changed his name
@sakurahikxri
@sakurahikxri 4 года назад
7:19 who needs spikes
@calmcat5377
@calmcat5377 4 года назад
Remember the mighty and fäst TASeline's wisdom: Spikes are not real, and not actually hurt you.
@theroboman727
@theroboman727 3 года назад
*calmly* "Spikes are optional. You don't have to die to them if you don't want to" -euni
@tremen151
@tremen151 4 года назад
The swag spike strats at the end are amazing
@tr0xic10
@tr0xic10 4 года назад
I didn’t know that the demodash area at 4:51 was there!
@jyotirmoybordoloi540
@jyotirmoybordoloi540 4 года назад
7:18 dance on the spikes~
@Maki-ng4jk
@Maki-ng4jk 4 года назад
glyph a beautiful level, just wish there was a painting or drawing of maddy sitting down after the whole thing
@abuffzucchini
@abuffzucchini 2 года назад
You're in luck haha Glyph got a new endscreen and it's actually amazing!
@TheOneWhoHasABadName
@TheOneWhoHasABadName 2 года назад
how did you know in advance lol
@sidharthchamarty738
@sidharthchamarty738 2 года назад
The TAS, as always, is cool, as has come to be expected from TASes - but this map is probably the most beautiful, aesthetically cohesive mod map I've seen yet. Most mod maps I've seen sacrifice cohesion between elements and general aesthetics for fluidity in movement or gameplay - and of course that's a legit way to go about it and a goal unto itself - but this map is breathtaking in how everything looks beautiful and meshes together. The color palette is beautiful, the gameplay elements are sort of level appropriate (for instance, making the penultimate "level" at 5:36 monochrome, with the industrial aesthetic, the background, the conveyer blocks of Forsaken City and those very grungy conveyer-belt-with-claw thingies just fits perfectly, or the crumbling blocks fitting well with the atmosphere at 4:03). These levels look like actual environments you'd see in a hypothetical-real world, not like a mishmash of conflicting design/color elements thrown into a mixer. Kudos to Beefy Uncle!
@karlcossaboon7072
@karlcossaboon7072 3 года назад
7:18 no don't touch that Madeline spikes are sharp! haha weee spike go funny
@iisklz_492
@iisklz_492 4 года назад
amazing :D it was really cool to watch this progress from the start good job everyone
@masrock9203
@masrock9203 4 года назад
Absolutely incredible!
@kittencaboodle8124
@kittencaboodle8124 4 года назад
Demo Dash: The Map
@bananamath
@bananamath 4 года назад
Beautiful
@hydro0___
@hydro0___ 4 года назад
I'd watch the video but I've already watched the TAS 3 time soooooooooooooooooo
@mintyfresh8732
@mintyfresh8732 Год назад
This mod is very well done, beautifully made environments, and a unique mechanic? Of course it’s probably balls to the walls hard but I can look past that. Fantastic tas by the way!
@TheOneWhoHasABadName
@TheOneWhoHasABadName Год назад
it’s around farewell difficulty, so if you have beaten all of the base game, you can probably enjoy it
@socksygen
@socksygen 4 года назад
YESSSS FINALLY
@thedutchflamingo9973
@thedutchflamingo9973 3 года назад
This looks like a high quality mod
@alsokyle
@alsokyle 4 года назад
nyoooooooom
@pixelator5312
@pixelator5312 4 года назад
as someone who has yet to play this normally, i am terrified
@Quinn3151
@Quinn3151 4 года назад
I thought we could download the file lol Besides that its amazing
@zball_6396
@zball_6396 4 года назад
nice
@barbedwire9975
@barbedwire9975 3 года назад
Did the skip at about 1:40 serve literally no purpose because you had to wait for the block anyway? If so that’s hilarious
@browniex5120
@browniex5120 3 года назад
The TAS is flexing on us that's why.
@theroboman727
@theroboman727 3 года назад
No reason not to flex cos its more entertaining
@barbedwire9975
@barbedwire9975 3 года назад
Theroboman true, and I appreciate it
@sidharthchamarty738
@sidharthchamarty738 2 года назад
TASes have always felt like they've suffered from an especially extreme case of ADHD/anxiety attacks haha
@cameronschiralli3569
@cameronschiralli3569 4 года назад
How are you jumping on the spikes at 3:52? I thought it might be corner shenanigans, but you're just jumping in the middle of the block at one point Edit: 7:19 as well
@oliviapg
@oliviapg 4 года назад
That's a bug with upward-moving blocks. Basically if you buffer jump correctly you won't die.
@madelinejester633
@madelinejester633 4 года назад
@@oliviapg 'correctly', in this case, meaning within 1 frame of the block touching you... it's not humanly viable
@oliviapg
@oliviapg 4 года назад
I never claimed it was
@magster3997
@magster3997 3 года назад
@@madelinejester633 its tas.
@RichConnerGMN
@RichConnerGMN 3 года назад
i like how all the explanations here are wrong
@sisu2391
@sisu2391 4 года назад
On se kona
@beri4138
@beri4138 4 года назад
Yoooo
@CerberusConstellation
@CerberusConstellation 2 года назад
What Wh What
@theroboman727
@theroboman727 2 года назад
TAS
@envar1
@envar1 3 года назад
The mod looks awesome! But I dislike that most Celeste mods are on par or harder than Farewell. Why not make a Celeste mod on par with Summit. Make a mod that invites more people into the modded world of Celeste. Ya know?
@theroboman727
@theroboman727 2 года назад
i mean spring collab has beginner maps. i know theres a beginner contest being worked on and strawberry jam will have more beginner maps.
@griffinvonkswalgoperson9499
@griffinvonkswalgoperson9499 4 года назад
You think Sonic the Hedgehog is the fastest character in a video game? Think again....
@yuki-layla4907
@yuki-layla4907 2 года назад
With how old the Tas is and the new things discovered, do you have any intention on updating this Tas?
@theroboman727
@theroboman727 2 года назад
Nah I'd rather work on newer projects when I do to avoid further burnout
@shazamguy3145
@shazamguy3145 3 года назад
AKA demodashing the game
Далее
[TAS] Celeste Farewell with superdash in 3:59.734
4:57
Викторина от МАМЫ 🆘 | WICSUR #shorts
00:58
How Speedrunners Broke Celeste's Most Beloved Map
12:37
Untaught mechanics in Celeste: interactions
8:03
Просмотров 32 тыс.
Old TAS vs New WR (Celeste speedrun race)
32:36
Просмотров 120 тыс.
[TAS] Celeste - Glyph Mod 100% in 30:51.504
36:32
Celeste - All C-Sides in 4:29.501
6:36
Просмотров 18 тыс.
[TAS] Conqueror's Peak in 5:39.218
6:44
Просмотров 4,8 тыс.
[TAS] Celestial Resort L-Side in 3:52.713
4:26
Просмотров 352 тыс.
Celeste Mods - Mature Grape+ by SPLOwON (Full Clear)
9:42
[TAS] Farewell (Celeste Chapter 9) in 9:59.998
10:58
Просмотров 377 тыс.