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CG and ComfyUI Vol.06 - Corvette C3 Animation + Lora Training 

Ardy Ala
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Integrating ComfyUI and AI into the Creative Workflow. Vol.06
1969 Corvette C3 Animation + Lora Training in Kohya_ss
#aiart #comfyui #houdini #vfxartist
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22 авг 2024

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Комментарии : 3   
@AnnisNaeemOfficial
@AnnisNaeemOfficial 4 месяца назад
Really cool. I love the water splash and smoke. Was that purely prompt based result or did you guide it with any simple particle setups? The interior was the most stable and looked most realistic. Was that because that shot was the most stable (as in angle not changing?) or did you try different settings in animatediff vs the exterior car. A week or two ago a new node came out for comfyui to train a lora within comfy. Have you tried that yet? I've managed to train from Kohya but not getting the greatest results. really great test, man. Thanks, and keep em coming! inspiring.
@ArdyAla
@ArdyAla 4 месяца назад
Splash and smoke come from the text prompt only! As for the exterior, the reason is that the resolution of my source image is not enough for the line art to produce a very defined guide for the animation, and the car is moving very fast. I'm not trying to fix every problem since I know how fast technology is evolving, and there might be a solution for all of this in a month or less! That Lora trainer in Comfy is very basic and needs an upgraded PyTorch, which really messes up every other tool in Comfy, but it seems like a good, fast solution! lmk if you ever get it to work tho, Ill release a video for kohya, it was a pian for me too but got it to work!!
@char_art
@char_art Месяц назад
I understand the curiosity around AI etc... But on this example given that the car is modeled so its very easy and much FASTER to put shader presets and render everything on UE5 while having 100% of consistency, including for splash n smoke, there are presets for that which work very well. For me it's a waste of time and not a gain, in addition to being completely unusable in production.
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