Time Control Standard: (Maximum 2 games in a day) No more than 12 hrs of playing in 1 day World Chess Championship & Candidates Tournament (120 mins for first 40 moves + 60 mins for next 20 moves + 15 mins to finish the game with (30 secs. increment starting move 61) FIDE Major Events (like Chess Olympiad, World Cup, Zonals etc.) 90 mins for first 40 moves then 30 mins to finish the game with 30 secs. increment starting move 1 2400 and Above FIDE Rating (120 mins) minimum Below 2400 FIDE Rating (90 mins) minimum Below 1800 FIDE Rating (60 mins) minimum Rapid: (Maximum 15 games in a day) More than 10 mins but less than 60 mins World Rapid Chess Championship 15mins+10 secs increment Blitz: (Maximum 30 games in a day) 3 or more minutes but not more than 10 minutes World Blitz Chess Championship 3mins+2secs increment Bullet: (only online or practice) less than 3 mins.
@@MonkeyGoatLicker That's right. 45 minutes + 15 seconds is Standard Chess (though just barely. If either the increment or main allotted time were decreased, it would be rapid)
According to FIDE Laws of Chess, rapid games are "all the moves must be completed in a fixed time of more than 10 minutes but less than 60 minutes for each player, or the time allotted plus 60 times any increment is of more than 10 minutes but less than 60 minutes for each player. " So for example, 25 minutes per player is a rapid time control, as is 30 minutes + 10 seconds per move. However, 30 minutes + 30 seconds per move is not rapid (the game is too lengthy, so it's a standard game), and 5 minutes + 3 seconds is not rapid (the game is too short, so it is blitz)