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Chill NMS Ambient Background Beats | No Man's Sky 2023 

Whisky Barrel Gaming
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If you love this, make sure and check the original No Man's Sky soundtrack "No Man's Sky: Music for an Infinite Universe." It's composed of six soundscapes as well as ten original tracks written and performed by 65daysofstatic (65DOS).
Additional insight into the origins of this spectacular soundtrack:
The in-game No Man's Sky soundtrack features music by 65DOS, as well as procedurally generated ambient music composed by Paul Weir. The game uses a generative music system called "Pulse" developed by Weir, using a large library of loops, textures and melodies created by 65DOS to randomly create music to accompany the gameplay, reacting to the changeable terrain and becoming more or less menacing depending on whether a character is in danger.
65DOS became involved in the project when Hello Games, preparing their debut trailer, contacted 65DOS about using their song "Debutante" for it, as Murray had been a fan of the band. The developers sent along some of the concept art so the band could consider the offer. The band, impressed by what they saw, gave Hello Games their permission and offered to help create the rest of the game's soundtrack.65DOS had been interested in doing a video game soundtrack following their album Wild Light and subsequent live tours, having used software tools to help craft more interactive shows, and felt the same concepts could be applied to video games which are traditionally non-linear experiences.
Initially, Hello Games asked 65DOS to create numerous songs in their band's style, with very little additional direction; the band described their instruction from Hello Games as "write the next 65daysofstatic album". At this point, Hello Games' intent would be to then take 65DOS' songs to tear down into segments they could use for procedural music generation. However, the band wanted to be more involved in the process, helping to deconstruct the songs themselves knowing of the broad approach Hello Games was taking for the game. They developed a music sequencer logic system for use within Ableton Live, and programmed extensions for Unity and FMOD that approximated the procedural generation approach Hello Games used for the game. They subsequently used these to help craft their songs, at times letting the procedural generation take over as to create a vast array of sounds. Subsequently, the band sent these songs and snippets to Weir, along with documentation on how to apply and alter some of the songs to allow him to incorporate it into the game's soundtrack. Weir provided 65DOS feedback on some changes and additions, such as additional arpeggios to use for some segments of the game. According to 65DOS member Paul Wolinski, the band plans to explore more of these processes in further albums they will produce.
Weir also developed a similar generative audio system for the ambient sounds within the game. Weir developed an audio procedural generation system called VocAlien that allowed him to create a system of animal calls that can be readily altered by adjusting a number of parameters.
In 2016, iam8bit (www.iam8bit.com) released the soundtrack on a 2 LP-disc vinyl record set alongside the game's release. One set of songs in this soundtrack are 65DOS's compositions worked into a typical six-minute song, while the soundscapes are longer pieces that are comparable to 65DOS's original pieces without strict adherence to any length or format, representing their musical concepts they had considered in producing the songs for No Man's Sky.
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Опубликовано:

 

16 апр 2023

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Комментарии : 15   
@Crusty_Butte_
@Crusty_Butte_ Год назад
You have no idea how much I needed something chill at this very moment. Thanks Whisky!😊
@WhiskyBarrelGaming
@WhiskyBarrelGaming Год назад
My pleasure 😊 - timing is everything Kristi!
@Crusty_Butte_
@Crusty_Butte_ Год назад
@@WhiskyBarrelGaming It totally is. I was feeling the need for a warm hug and this was a fine substitute 😊
@ArtheniaPendragon
@ArtheniaPendragon Год назад
Something I didn't know I needed until this moment! I have tinnitus that is exacerbated by silence, so I'll probably play this a lot when I'm trying to fall asleep. This is awesome! ... I had left the game open a few times to listen to the music, but it was not happy about that 😅
@nmg82
@nmg82 Год назад
Amazing. Thank you!
@nolopada
@nolopada Год назад
Love the soundscapes and love this video! Thank you for putting this out Taylor its awesome!
@WhiskyBarrelGaming
@WhiskyBarrelGaming Год назад
Thx Nolo!
@Brudergaming
@Brudergaming Год назад
Interesting story. Good read!
@WhiskyBarrelGaming
@WhiskyBarrelGaming Год назад
Glad you enjoyed it!
@sonya700dslr
@sonya700dslr Год назад
very nice taylor well done....was a awesome to see you again on friday!
@WhiskyBarrelGaming
@WhiskyBarrelGaming Год назад
thanks OE!
@liammurphy2725
@liammurphy2725 Год назад
I'm reading Thin Air by Richard Morgan with this on headset. Works pretty dang good. Thank you.
@fabled-pilgrim
@fabled-pilgrim Год назад
Very creative, very chill. I'm just glad I wasn't operating heavy machinery when it was on. 😜 Good work Taylor.
@WhiskyBarrelGaming
@WhiskyBarrelGaming Год назад
haha, me too!
@andy-1998
@andy-1998 Год назад
I'm playing nms while listening to this...
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