They should both work together make crossover and more gore and more army and battle royals mode people fine weapon bandage tonsurvived the ring will be fire the circle and then wagon you got of cutscenes then people go fight to last standing win
From what I've seen from the mordhau dev's I don't think they'd do well in a professional setting working with a different team at all. Chiv 2 should just take what inspiration it can from the other devs game without compromising on their more casual skill ceiling and the balance of their own game given the change of pace is what everyone seems to like.
It's allways good with competition between diffrent game studios making similar games, it moves the entire genre forward. Here's hoping for a Mordhau 2 and and even more ambitious updates to Chiv 2. Would love to see new weapons added to chiv like flails and old remastered maps from chiv 1, like citadel and stoneshill.
I think you are wrong about defence in chivalry 2. The kick is the foil to that argument. The threat of a fast kick negates the ability to block everything and forces counters, which makes accels/drags/feints viable.
As a Mordhau vet (casual player, more a 1vx waraxe/exec sword fiend than a duelist) this video was very high quality, very educational and not shallow or ignorant whatsoever. It has helped me decide to try out Chivalry 2 at some point for a better casual experience. However, I would have liked to see the class system of Chivalry 2 compared with the point buy loadouts of Mordhau as a part of which has better balancing or enjoyment.
I’ve sunk countless hours into Mordhau, but it’s really the immersion in Chiv 2 that makes me comeback to the game more often after playing both medieval slashers. Though Mordhau is typically seen as the more competitive of the two, I like how the skill ceiling is in every team obj map in Chiv 2. I love how it rewards the top players special roles via map(duke, heir, prisoner, etc), which encourages the entire team to do their best not only individually but promotes team play
I absolutely agree. Also I really do believe that the skill ceiling is high enough. I just had (probably my best one so far) a match yesterday (currently lvl 170) where my first death occurred after 25 kills and 38 assist/kills (don’t know the correct translation). I still see ppl being 200+ lvl with 30+ kills and less than 9 deaths regularly. So to be honest I like that they are not invincible, but they definitely do have a big impact. It would be weird if one soldier would be able to stand up to like 10.
Also, screaming "FOR THE ORDER!!" or "AGATHAAAAAAA!!!!" is really cool and immersive. The game really does its best to keep you feeling like you're a part of one extreme trying to exterminate another. Just experiencing the details of the maps shows you the character of each side. In one map, you can see an agathian soldier strung up in a water wheel, effectively torturing him to death by drowning, and there are hanged agathian soldiers on the bridge. In another map you can see a Masonic Knight crucified. It's a bit sad that there's no level in Chiv2 like the one in Chiv1 where you attacked all the King's potential heirs so Malric could take the throne. Throwing the nobles of Bridgetown into the river just isn't as deliciously evil.
If Chivalry 2 had Mordhau's customization and a little more on the PvE side of things, it'd be perfect for me. The beginner mode is super fun, but we could use more of that. A horde mode would be most welcome in a more casual game like chiv. But oh good LORD does the customization need a huge rework.
The hord mode in mordhau was inspired by the horde mode in the first chivalry (it was a zombie mode). So it's possible they'd bring it back at some point in chivalry 2
To say chivalry has changed my interests in hobbies and in turn my life would be an understatement. Chiv 1 was my baby for a long while and I eventually grew to hate it, giving it a bad review on steam, playing the game often to complain about what the community became. The devs eventually knew me and knew I stopped playing all that much in turn for complaining about the various broken aspects. I really dissed torn banner for a long time, but with the release of chivalry 2 they quite literally addressed absolutely everything I complained about. I stayed with the game until the very end, where I would get on and only find about 60 people playing worldwide, the ONLY people left were the spinning cheesers who were the last ones left in the game because of what they did to it, it was pretty bad. A couple weeks before the release of chiv 2 I got onto chiv 1 again and I got into a full lobby, modded map and it was just like old times, it was amazing and reminded me of what chivalry used to mean to me. In the Chivalry games I collectively have like 2000 hours, and Mordhau only 60, I played Mordhau for merely moments compared to most others and its because it actually brought back almost everything I complained about in chiv 1, the high damage weapons that you can simply accel to kill instantly, the spinning had made a comeback, repetitive/annoying high level combat, toxic community that would kick you for speaking of anything about their cheesing of the game, and much more. I had taken a different approach to combat in chiv 1, I used to be mobile and didn't rely on parry mechanics, dodging with crouch and using my character movement to force a miss, something that was heavily required when your parry hitboxes were the most broken thing about the game. Mordhau completely banned my playstyle, there was no way I could use what I knew about chiv 1 to play Mordhau and I dropped it. Chivalry 2 had released and I was geeking the hell out, they had made my playstyle the main focus of the game. they had fixed everything I complained about and they CONTINUE to fix everything I complain about, its actually the Chivalry game I wanted so many years ago. The toxic community stayed with Mordhau and I grew to love chivalry again. Save for a couple complaints that are microscopic compared to what used to exist, this game is perfect to me and I will continue to play it as long as I did TBs previous installment. As time goes on TB continues to fix issues that people complain about, and no matter how angry I may get in a match I still cant look at TB the same way I used to, theyve really stepped it up and now I desperately want horde mode from chiv 1 back and the Deadliest Warrior DLC back. Chivalry: DW was better than base chiv and I played that until there were only 4 players left, infact I feel the night we all logged off was the official night the game had lost ALL players. I now own a suit of armor based on the Mason order (and italian artwork) and I plan on sport fighting in it, in the name of The ORDER.
@@h8latinosbutblkrcool Because some people are passionate about things that you aren't passionate about. Nobody forced you to read that comment and here you are bitching about it, grow up.
@@h8latinosbutblkrcoolImagine not being able to read an essay 😂😂 Typical product of the American school system, seriously dawg; you go onto a video essay, open the comments, and then complain when people are having lengthy discussions 😂😂 Ah who am I kidding, you can't even read what I'm saying 😂😂
Been playing Mordhau religiously ever since it launched. Loved it but the lack of content and updates kept me frustrated, specially the mod support. Recently tried Chivalry 2 when it launched on steam and after playing it non stop for ~2 weeks in a row, i promise i cannot go back to Mordhau anymore. Not only they killed Mordhau with the latest UI update, but it feels so lacking in content and objectives. Chivalry2 may be less of a skill-based game but has the polish and the content that will never get you bored. It's also very funny. I think it's time to press F for Mordhau... it will be missed but i think it served as the waiting room for chivalry 2.
I couldn't have said it any better. I used to love Mordhau as well and played it all the time, but the lack of updates and the Dev negligence towards fixing broken mechanics like waterfall, wessex, spinning, broken drags and accels just really made it easy for me to migrate to Chiv 2 where thanks to the high defense of the game, it is easier to not be destroyed by those attacks. Mordhau just isn't an enjoyable experience for newbies anymore because they'll just get destroyed around every corner. I'll deeply miss Mordhau, but the Devs killed the game when they could've made it flourish.
@@superamazinghotdogbatmand1688 I just got more hay yesterday and it’s hell lol. I only win when I am lucky. The world players do moves that somehow bypass my parry. When I attack they chamber and hit me. When I try to chamber they hit me before I can mirror. I don’t know how I’m supposed to learn when everything seems so intuitive.
After playing almost 700 hours of Mordhau, playing Chiv 2 feels like moving through molasses. Every step, every swing, every parry, feels like it's hard for the character to do, almost paining them to pull off. Mordhau makes you feel like a badass knight kicking ass and taking names, whereas Chiv 2 makes you feel like a nameless, faceless soldier. Torn Banner may be a better dev team, with more experience and resources, but Triternion caught lightning in a bottle, they just didn't know what to do with it.
Chiv 2 lets you be more active and reactive with fast-paced action that actually has weight behind it, compared to Mordhau all you need to do is be passive and focus on parries, exploits, and chambering. That's why it feels sluggish to you because you're way too passive and you don't know how to play the game.
@@The-Black-Death Chiv 2 when released has much more bugs compared to mordhau release. The problem is not only in combat mechanics. Stupid restrictions on the map, “customization” when you do not have actual choice, lagged animations, weird hitboxes, wired throwable ballistics, long preludes before each map. All these problems make you feel like in pre alpha game. Combat mechanics just make it worse imho.
@@The-Black-Death Not true at all. Chambers are not to be focused on in Mordhau, they are very situational. This point alone tells me you don't really understand Mordhau. Chiv 2 combat is NOT fast paced compared to Mordhau, it's simply not the case. Swings in Mordhau are faster for many weapons (just look at the battle axe), and you need a much faster reaction speed to be consistently effective. The key to success in Mordhau is NOT to be passive, that's a death sentence. If the archers don't pick you off, the level 200 with a longsword will. Not moving is not living. Parrying is skill based in Mordhau. You cannot hold your block (duh) so you have to know when the enemy's weapon will hit. Passive? Far from it. You have to be ACTIVELY observing and calculating the distance and placement of the enemy's weapon compared to your own. Thinking the way you do will get you killed almost every time. I bet you are extremely susceptible to feints. Exploits. Ah, yes, this weak point again. There are weapons that are really good at certain specific things. I will agree that some weapons are TOO good at these things, and can be the sole tactic used by those who wield them. Spear? Alt mode stab only. Scimitar? Spam attacks. Longsword? Drag stab. Battle axe? Accel spam. Arming sword? Feint spam. Playing to a weapon's strength is not an exploit, it is playing to a weapon's strength. If you're talking about the crazy spin stuff, that only works on low levels and shitty players. It's really easy to read for most weapons. You can only spin before committing to the attack, and once the swing starts moving forward, you can no longer spin like that, making it very easy to see the right moment to parry. It sounds like you don't understand the core mechanics of Mordhau, and that will likely explain why you defend Chiv 2 in such a clumsy way. I'm not saying that Chiv 2 is inherently worse. I will always prefer Mordhau's combat, it is god damned wonderful, and it was designed with high level players in mind who are willing to spend upwards of a thousand or more hours mastering it. Chiv 2 is made for casual players to pick up within a few dozen hours max. They made it slow so that more people could be more successful without having to commit a huge amount of time. Combat in Chiv 2 is okay at best. You have mix-ups, you have kicks, you have jabs (a nice addition to the formula in my opinion), you have swing cancel, and you have held block. It's not bad. My personal problem with it is the swing manipulation being so restrictive. It makes it feel incredibly slow and clunky, and it is one of the biggest reason why Mordhau has superior combat. Chiv 2 is not more active. It is not more reactive. It is not fast-paced. It does have weight behind the combat. Compared to Mordhau you are FAR more passive. Chiv 2 focuses much more on blocking and chambering (called counter in Chiv 2). Chiv 2 IS sluggish and passive because it's specifically made to be so. Don't take this the wrong way, I'm not here to call names, but you are wrong and misinformed.
I gotta comment on the mordhau community, my experience is much different. You can hop on a duel server past midnight and meet some of the most chill people I have ever seen in video games, the ammount of help and tips i got there was immense.
As an ex-Mordhau player I gotta say Mordhau combat is amazing. The feeling of getting good at the game is so rewarding especially when you learn how to chamber. Coming from Mordhau to Chivalry is like going hardcore to casual. Mordhau helped me learn these kinds of games and now I regularly top frag in Chivary 2. Chivalry 2 has the upper hand in its set pieces and the battlegrounds are so immersive. Also the developer support from Chivalrys developer is great. I always take a break and come back whenever they get an update. Its nice that lobbys are still full thanks to crossplay too.
@@patrikarnic lol! Mordhau has insanely slow weapon swings. To the point that you have to just sit there for seconds before even trying to parry, and the character movement is half as fast as Chivalry 2.
@@patrikarnic nah blocks can easily be broken with kicks so you cant just hold block against competent players. Most 1v1 fights in chivalry ends in around 15 seconds whereas in Mordhau duels can last well over 30 seconds if both players are at a similar skill lvl. I think the reason you find C2's combat slower is because Mordhau's combat involves more camera movements which makes it look more fluid and smoother than C2's.
Another important point is the community that plays the games. Mordhau has some of most unpleasant try hard idiots that I have had the misfortune to be in a server with. People in dueling servers are usually pretty cool. But in my experience public matches can often be a cesspool. With many players displaying a massively inflated ego, despite the fact they always use the strongest perk and weapon loadouts as a crutch (full level 3 armor with pre-nerf bloodlust, and just picking up a powerful high point cost weapon.) and stacking whatever team has the advantage. Doing everything in their power to make the game as easy as possible. Despite constant bleating about their high skill level.
I've now played over a 100 hours in both of games. Mordhau, as for my perspective, feels smoother, because animations are more distinguishable and can be cancelled, and 1v1 as for me, feels better, because you and your opponent have enough room for outplay or mistake. Also, the customization is really nice and not buggy, as it is in chivalry. In chivalry, 1vX or mass fights feel better, because there are many moves like dodge, crouch(which is easier than mordhau crouch dodge), kick to disposition opponent and simply block or repost all incoming strikes. Also teamfights for me feels like i really play with my team, interrupting enemy strikes and kicking enemy off my bois, to prevent them from dying, and other sorts of wacky stuff. Although, new chivalry duels seems like a total mess for me. Some strikes don't hit, your block is often countered by simpliest face attacks, and other shenanigans tend to happen. But that's technical stuff, my main problem is that you can't really outskill your opponent due to how game works. The main reason is movement and animations, cause in XvX fights they feel fine and good, but in 1v1 with constant moving, they start to feel veeery cluncky. It's like a mix of superfast animations like dodge, crouch or R-strikes, and slow, very slimy swings and blocks. It's just feel like really strange fight. Also, the game balance is really broken and some weapons(Hammers, for my point) are clearly superior. The whole stamina system feels fine, but for me it's still not what i used to. Well, I think that Chiv2 is a fun game, but in a long-time it will be forgotten by most of the people who gained interest in it because "haha funny anime swords go chew chew knights" or other dumb stuff. I think for mordhau, it will still be a niche game for sweatlords and freaks, but it'll still be alive for long long time. Man, I just want my chiv1 back... It was dumb ans silly, but when you started to master combat system, it looked dumb and unrealistic, but really feeled like you accomplished something greater and can compete with other people. And the community was so good... I wish we just have less toxic people in all of games like these, and I wish i will hear dumb jokes from monthy python and not racial slurs or mum-insults in chat.
One dimension which is often ignored, especially when it comes to maps and character customization is artistic quality. Chivalry 2 is just better in that regard. I am not talking about the graphical quality as the technology and game engine will play heavily into that. As a professional artist, the aesthetic quality, proportions and life-likeness of the art and animations in Chiv are just better. It is the difference between the stiff pencil sketch of an amateur artist and the flowing proportional lines of a professional. Mordhau to me looks like a bunch of armored robots moving in unnatural and wiggly ways, whereas Chivalry has much more believable and lifelike illustrations and animations. This extends to the lighting and textures of the environments as well. Of course this is subjective to a degree, and there is a stylized quality to the art vs just trying to be as realistic as possible, but ultimately there is a huge gulf to my eyes in terms of artistic polish. This will manifest itself more over time as more character customization and new environments are added to Chiv 2.
although the chiv animations look more fluid, i would argue that it doesnt play as fluid. I think the more "aesthetic" animations are locking you in more. the almost absurd movements in mordhau though they may look "stiff" plays more fluidly. I think a big part is the waist bending following your mouse as well as some differences in the crouch mechanics, coupled with more options while moving like climbing.
I normally just play this kind of games with my friends. So in Mordhau we can use a dedicated server and play just by ourselves. In Chivalry II this is sadly not possible anymore and even if you find an empty server, bots will spawn. I tried Chivalry II in the beginning but to me its just chaotic and hectic.
I agree with just about everything you said. I have a bit over 500 hours in Mordhau and was really into it. Got really good and it felt great to be able to take out 4 or 5 guys newer players just via skill lvl. But currently I play Chiv and even though I can run into a pro that I have no chance beating alone, when there are 2 of us noobs there is a pretty good chance that the pro will lose because they can't hold stamina. I like that, I like that fights are designed to be short. My dram game is to have an RPG like Gloria Victis but with the combat of Chiv2. And user friendly like Civ2. Gloria is so convoluted and the combat is pretty lame. One day they will merge and I will be happy.
As a new Mordhau players that never played Chivalry 2 I must agree that Mordhau AIN'T beginners friendly, you just get matched with level 200 and must practice until you can get a kill, it can take days... The only thing I like is the "realism" until some tryhard starts to make some weird moves and one-tap you. Other than that, the game is amazing, I can play it for days and still love it, sometimes it may get tiring tho.
6:50 this shit right there is what drove me away from waiting for mordhau to be released as a successor to chivarly 1 ballerina warfare while chiv 2 devs made fights look beliveable with various neat features like punching your opponents if they even try as much turning away winch is great meanwhile mordhau said devs said they'll eliminate that and look what it got us to, most of the even casual TO matches have a few sweats who just clip thier attack through your block because they know how to time thier Bardiche drag perfectly or are just litteraly invulnerable if you want to fight them head on, mordhau has amazing features in customizability the voice acting the damnned wound system but the combat is just soo fucking akward i'd take chivarly 2 any day now please
lols TBS said they didnt want ballerina mechanancs and they literally created one for the Nooblander, I mean highlander sword. In addtion, you must not be playing much as the current meta is crouching spin to win especailly with short fast one handers.
Yeah no worries it looks goofy as shit, except in Chivarly 2 it dosen't matter if the opponent spins like a dweeb, you can just hold block instead of mordhau where someone spinning is litteraly fucking impossible to read with your shitty outdated short parry window, its a great thing to see someone in chivarly 2 fight a spinning tard only to win against them without issue because they focus on playing the game rather than trying to make thier attacks unreadable like those spinning fuck faces@@sirretsnom3329
@@uruburus5203 lmfao just wait for the enemy to grunt signaling their swing release, and parry accordingly, ballerina is a highly overrated crutch that I dont see used by some of mordhaus best players.
Even though Mordhua`s combat is harder to learn and becomes stale at top level, I still think it deserved the point instead of chivalry 2. Mordhua combat is dynamic and gives you more options in certain situations while Chiv 2 is just very basic which will make you get bored faster so I think combat should have gone for Mordhua.
@@pardolagames8994 Well I guess its preference then. I played chiv 2 a couple times and I got bored quickly however I play Mordhau since alpha release.
@@pardolagames8994 3500 hours in, and I still feel entertained. I think like the other guy said it's more personal preference than anything. ;) Even as a casual player, chivalry's design philosophy is a bit too casual for me. The problem for me is that while there is still a skill gap it tries to put everyone on somewhat even footing. While mordhau deliberately does the opposite. I prefer a lower skill floor, a high skill ceiling, and a large bag of moves/skills/equipment you are allowed to mix and match as you wish. But I don't know, I've been maining a santa cosplay with a quarterstaff for the last 2100 hours, so maybe there's just something wrong with me lol. All I know is mordhau scratches a very particular itch for me. Especially when ppl get salty that they got beat up with a piece of driftwood. Once just a joke account/character that has since gotten out of hand lol. And yes I am named the same on mordhau. Same pfp same everything. x'D
Yeah, i think it shows what camp he's in, that being casual, which there's nothing wrong with per se. But saying chiv2 has better combat than mordhau is like saying skyrim has better combat than darksouls game. We all know it doesn't ;)
i wish there could be a game like chivalry 2, but with mass pvp mode that would last for days or a whole week, that would have one or several maps battle between several factions, a medieval version of gw2's wvw mode would be fantastic, 20'ish minute matches via matchmaking or dedicated servers all feel so fleeting and unimportant, in it's current form chiv2 can only be entertaining for a limited time, slightly longer when played with friends.
We need chivalry/mordhau but planetside. How epic?!? You’d have full on, nearly to scale medieval engagements, and all sorts of skirmishing besides that. Someone do it!
I disagree on chivalry skill part, you can get more skilled on chivalry, there is ways to bypass a block and the only way to defend is either counter, get out of the way or do a faster attack that can cancel it, and chivalry have a lot of lobbies made by people where competitive play exists, like duel servers where is 1vs1 where if the oponnent is more skilled you will get killed very fast, but in the large scale battles is more of a avoid to hit your friend, hit your enemies in numbers and avoid getting overwhelmed by enemies as well, where is more casual friendly, but chivalry has both casual friendly matches and a very good competitive play if you want.
Imo why wouldn’t you choose the harder combat system to learn. It’s just like learning a real skill, takes time and practice. Your hand isn’t held whatsoever. When you finally get the hang of it the satisfaction is amazing. Mordhau > chiv anyday imo
Mordhau is better simply because it feels like player characters in Chivalry 2 are constantly floating or sliding on ice. It's so bad it makes me nauseous. Other than that Chivalry 2 is a better game package.
i agree with all your points except the first one , mainly being because the games are being reviewed for their hack and slash medieval content not so much mods like star wars. If that were the case then you’re better off buying a star wars game. Nonetheless great video and thanks for posting :D
the moment i look at chiv 2 combat i was like "THIS! THIS IS WHAT I WANTED!" lol. it is waaay easier on the eyes, you dont have to struggle so hard reading the animations like in mordhau with weird movements and stuff.
"A single skilled player can take out several enemies alone just because he's better at the game. A particularly skilled player might be untouchable in the battlefield... instead of artificially reducing this potentially extreme and polarising gap between skill levels, we embrace it and built a game around it." I think that defines the biggest differences between the games. In Chiv 2 you can't really take on everyone at once, it's built around a lower skill floor. Not necessarily a bad thing, but I prefer the way Mordhau combat works.
@@voro8298 it can be casual but 1vX is all about movement and positioning in chiv. Get that active riposte and swing through 7 guys at once, works great as long as you avoid getting your attacks interrupted
@@voro8298 Doesn't bother me if you disagree with Me. The fact of the matter is it matters where you place your body to fight matters which is called tactics. secondly you can't fight 50 dudes so it's at least more realistic than the Mord.
Hah! I actualy am Lord Brenius, the guy with the pistol around 1:50. Me and my boys were doing some basic training for our RP faction on Arvi's Duels, the server it was recorded on.
My 2 cents but to me it's definitely like a Call of Duty vs Battlefield comparison, if you want fights pick Mordhau, if you want battles pick Chivalry. Duels and one on ones to me were way more fun and intense in Mordhau especially when you have funny builds, but Chiv 2 really made me feel like an action hero in a movie, especially when you start using the environment to kill people. Of course, i suck at these games but that's my 2 cents. Also Warband mp would probably be the original counterstrike. And just like Counterstrike i just fucked off from picking all the good weapons and just picked the weapons i thought were cool or funny and went from there (Naked with 16 javelins and a horse).
Combat also has a lot of different aspects to itself. Something like animations, flow, gameplay and mechanics. Gameplay and mechanics go to Chivalry 2. But flow and animations go to Mordhau. I wish more polished animations and a more exciting flow in the combat of Chivalry, but all in all, as it is, Chivalry's combat is better since you can actually fight without guessing a parry. 😄
I gotta say Chiv 2 because at least in Chivalry my max ping will be anywhere from 28-68 but with Mordhau it’s anywhere from -286 to 999 while frequently changing throughout the match.
The whole breakdown of the customization how u unlock items from playing with stuff u earn is amazing but i would of make wepons cost more and made the items cost more so people grind to get fancy armor plus i would of made it so u can only use max 2 equipment like bear traps at once and u can only equip 1 short spear and also prob lowered dmg on a few "meta" wepons so the game has a proper balance with no cheese builds wouldn't be hard to figure out what ppl do to cheese ur game and make it so u cant do those things fighting in the game is fine its actually strate up better then chiv just needs to have match balancing so its a constant struggle for victory and always close win losses is actually fun to have and dosen't feel like it happens enough and then just steal chivs seige tasks it would be sick af
Mordhau without a doubt but it would be better if the Mordhau devs actually kept their word and completely removed the stupid reverse waterfall cucumber 360 maul instakill bullshit. All they needed to do was bugfix those exploits out of the game and it would be perfect.
Mah man at 6:40 was spinning so hard, he made me believe for a hot second, that i was watching a beyblade commercial instead of a mordhau V Chiv2 comparison!
hello, i play a lot of mount and blalde warband, i was even in a regiment for a long time, do you think i will enjoy chiv 2? its similiar combat but newer right?
All I know is that I felt a soul crushing grind getting into Mordhau. I’ve had fun in chiv from the start and now I average top 3 in the scoreboard and hold up pretty well in duels. I will say that that Mordhau grind is a huge part about why I’m now “good” at Chiv.
Just played Mordhau since its free on epic, and its just not fun. Too unrealistic, the 360ing naked guy killing everyone just makes the game horrid, and theres always atleast one or 2 sweats in the server. Chivalry 2 on the other hand looks to be more fun, ill be trying it out soon.
Yeah, Mordhau sucks. The spear has less range than much shorter weapons, deals no damage, and is insanely slow. They also made the rapier like a dagger with no range or damage. On top of that, if you get hit, you have like a 3 second delay until you can attack again. Nothing makes any sense in Mordhau.
I like the customization of Mordhau, but the gameplay of Chivalry. One thing I hate about both is that on the surface they seem like serious games in dark universes, but both games are filled with goofy dialogue and quirks that remove immersion. I wish we could get a game like both with even better customization, more serious dialogue, and co-op PVE.
I'd try chiv 2 more if the performance wasn't extremely bad, even my friend with a 4090 struggles to get good framerates. And the little bit I did try I kind of didn't like the "feel" of hitting or getting hit, it feels veeery arcade-y, like a hack n slash game with no weight to it or something
After i got Mordhau and Chiv2 for free by epic, i can say that chiv2 is better for the overall person. In Chiv2 you can fight a pro player being a newbie and still feel a somewhat fair battle. Then you go to Mordhau and you get obliterated by a random naked person lvl 200, and sice it's a old game, you'll hardly encounter another newbie player, so you have to stick with all the lvl 90 to 200 in all game modes
No broken animations and fun that comes from actually playing the game rather than messing around, Chiv 2 takes the cake for me. That one clip of the dude with a spear spinning around and twisting his torso and his arms triggered my Mordhau PTSD. It's what he said, folks. The combat is more accessible, simple, and in my opinion, more fun and realistic, the maps look crazy good and are incredibly interactive, and the game has good dev support so far. If you wanna play Mordhau, go ahead, but I think it's too late for that game.
I want to like Chiv 2 but even after some significant hours 1vX-ing in Mordhau is just so much easier and combat in general is much less defensive, since that's what you're mostly doing in these games, Mordhau is just a more enjoyable experience to me, though Chiv can still be fun for a more casual experience.
After watching this video, I decided to buy CHIVALRY 2. Thank you very much. I was looking for a game like this that would satisfy me. I thought I would find what I was looking for in Mordhau, but I was wrong. CHIVALRY 2 was much more suitable for me. Thank God I didn't buy it. I was thinking of buying it, but it was given away for free on Epic. I'll save my money for CHIVALRY 2. Well, it's been a year since you made this video. Are developers still actively involved with the game? Do they bring updates? It's a shame there are few customization options. I want to buy a game from Steam but it is too expensive. Do you mind if I buy it from Epic? What's the difference? Which one would you recommend? I would be happy if you answer
I prefer Mordhau, even though I think Chiv II is probably a better game. Mordhau is just more fun: customization, bards and some players being super cool and chill. Even though I think the skill ceiling may be higher and the sweatlords being cringe no-lifes, you can find nice opponents who will play for fun and not for meta, trying risky plays. That being said, the maps in Chiv are probably better, the game has less exploits and is also an earlier game with confident choices by the devs, which I will praise them for. Edit: I have 59h in Mordhau and 29h in Chiv II, I play for fun and consider my self low-tier in skill. I also believe games should cater to mid-level players, never to high-level
Call me ignorant. But I never knew about Mordhau or the original Chivalry. So Chivalry 2 is my first time with a game like this. I think it's phenomenal. Basically, it's all I've played for last 9 months. But here's the question...to learn about the history of these games, I've been watching a lot of videos like this to gain some perspective. And the thing is, I'm not doubting the physics of the combat are good in Mordhau, but the graphics always look so sh1tty. What's up with that?
Chivalry's biggest problems are the maps and the content. After playing this game for a few hundred hours or even less, you already know which team will win depending on the map, because a lot of maps are unbalanced. The "content" and grind for the weapons may be fun and addicting to new players, but after completing the same objective for the 100th time on the map and having all weapons unlocked, then this game loses all things worth playing for. It's a game that you grind and throw away after the grind, like a Capri Sun. Only hardcore sweatlords stay on this game, because they like to completely destroy new players and T-bag them. And the updates are often just ''meh'' with just 1 or 2 new weapons and skins that cost money or require you to grind till you cry and the gabs between each update is way too big. There's like new content every 6 months.
Haven't played Chiv 2 yet but Mordhau's combat was always just a little too sweaty for me to actually get into the game beyond short stints. On the whole I liked Chiv 1 more than Mordhau so chances are I'll like Chiv 2 better as well.
mordhau is not optimised at all, in total 400 hours mordhau, 700hours chiv1, and started playing chiv2 lately. chiv2 has so better graphics, and more frames than scuffy cartoony mordhau graphics. chiv2 all the way
While I agree with every single point you made, I cannot agree with the scoring that chiv2 has better combat. With the arguments this should've been "barrier of entry" or "casual friendly" not generalizing it as "better combat". Mordhau has superior combat it allows you to do so much more compared to Chiv2 and chambering is a chef's kiss when it happens. In addition I think there should've been one more category "fun factor". The comedy in Mordhau is uncomparible with even chiv1, I have laughed so much at dumb shit both ingame and from videos, especially with mod tools released. And while competitive and "wanting to win" can be frustrating at times, there is always some wierd naked dwarf with a flute that pops in on your character selection screen screaming like a madman and spamming lutebot, I just can't stop laughing when I see that. I am even playing that survival RPG mod for few days now, its quite cool (recovering from post-dark and darker addiction still can't bring my favorite drug back!). I am biased towards Mordhau. Im neither good at it nor have much hours (you can consider me one of the newer players), but while I do enjoy myself some mindless Chiv2 gameplay from time to time, I always come back to Mordhau. I love this game, it has cool name, amazing combat, equally nice and toxic community (love it), and recently along with mod tools, added females who are equally as fun to play and customize (to my surprise you can make a decently looking woman, imagine that in 2022/2023). And the cherry on the cake with all this points, it has costumization that I am baffled Chivalry 2 doesn't have. Honestly, when chiv2 was just about to be released I was borderline thinking of the knight ill make, imagine my surprise when I saw the costumization it had, instant disappointment.
I played Chiv 1 for a while, played a lot more Mordhau, and don't plan on getting Chiv 2. And I do have to say that even in the US, toxic competitive players are a problem here too. I play a dodge + estoc character, and the amount of times I get chewed out by some 360 spinning sweat dragger because all I have to do to beat him is hit my space bar when I'm just trying to have fun in the game really can weaken your desire to continue playing it.
Definitely agree with the Mordhau combat. The way these high skill level players fight is SO unrealistic. Especially for a game that ya know, is supposed to be in the genre of "realistic ancient battle games". The janky movements, and strange swings while you're twisting and contorting your body is so dumb. Try this shit with actual armor on and weapons and you'll be in for a rude awakening.
Say this I'm not being out of hate but mordhau is a kind of chivalry and I only say this because like the combat,the skins the map designs, the flags, it's all just reminds me of chivalry.
Mord community is great. Just be nice to people and they're almost always nice back, even the "toxic" players. You'll be surprised how effective it is to simply compliment your opponent on their win. If you're having a bad time with the community it's your own attitude.
I'd really like a mix of both games. The team objective modes and maps are so much better in Chivalry 2 but I like the style and combat of Mordhau much better. I'd like to add that I'm absolutely not a pro but would consider me a mid-tier player. Like you said in your video mid-tier vs. mid-tier players is where the fun is in Mordhau.
Most players will end up mid tier, so I think catering to scrubs is a stupid idea. I'm a mid tier player and love Mordhau. Never even thought of trying to be "pro" if you could even argue such a tier exists for Mordhau with severely lacking prize money, sponsorships, and viewers.
Pre rework feitoria invasion was really good though, all it needed was less campy nobles and 1 more stage to make people explore the less played areas; I also enjoyed grad invasion a lot. I honestly do not think chivalry 2 team objective maps are that better... they are won and lost purely by KDA while in mordhau utility and support classes can do A LOT, chivalry 2 engineer class is a JOKE compared to mordhau toolbox, the medkit, warhorn and banner abilities are helpful but provide near zero decision making, you almost always use them when they are charged up, you do not support people in chiv 2 because you want to, you do it because you do not want to waste ability charge. Both games suffer from not encouraging people to enter less played areas though, first version of castello could have been glorious if devs just added something like dynamic objectives so people entered the unplayed areas instead of reworking it for god knows what reason and wasting developer time. And yeah, chiv 2 combat compared to mordhau is like comparing microdick to BBC.
@@UmamiPapi If you cater to low/casual players they will leave after ~100 hours because they will realize the game lacks depth to be worth sticking to.
Honestly for me, if Chiv 2 had the sheer customization of Mordhau, i would play it so much more. There's just something about playing as a knight that you customize almost perfectly in a medival slasher that i like.
Yep Chiv 2 need more customization and get rid of the bugs in this case and i would play like 100% more, just farmed a horned helmet and cant wear it with my armour.... WTF DEVS WTF
they just kept the simplity of chivalry 1 to 2 xD they wanted to keep at any point their basic changing armors etc but still theres coming new stuff and things and fixes etc tornbanner tries really hard , people like in chv1 are the same sometimes , they can be funny good accompanying etc but also as in every medieval game like it was in medieval , toxic pagans toxic heretics of sun and more xD but it makes game more good and you actually make bounds with it by meeting these players you are later like "ugh damn them next time when i will meet them i will show them" and also some players talks later about players they met so thats another way of punishing and making kinda lore? xDD or something still the fear of chivalry ffa servers is kono so you know and what i personally need is bringing old maps they were really aeasthetic or however you call it , they were climatic and these gladiators arena etc great times , but there is upcoming crossplay parties support and custom servers (so probably with mods i guess [time to learn UE xD] ) only one thing for now they really screwed up is that they didnt add helmets to epic version that are on steam version and i really would love to transfer my acc to steam (i would buy it again if its needed) cuz epic's launcher is very ram eating and lagging and slow loading basic things so yea
In melee PvP games I very much enjoy more casual approach like in Dark Souls. In Chivalry 2 I like how I can fight a top-scorer as mid-tier and feel like we're having a duel even though it will most likely end in my death. That way I can also know exactly why I failed, where I can get better, but in many more competetive melee PvP games it feels like I'm losing to mechanics I need to learn but not in any logical way through gameplay. So Chivalry 2 will always end up feeling more interactive, and as long as balance is good it will mean skill will play a big factor.
Yeah, and then in mordhau top scorer is gonna be a naked clown with plague doctor mask who will instantly oneshot you with a maul while spamming laugh lmao. It's a great game but you really need a hundred hours in it to even feel like you have an impact as a player, the tutorial does pretty much nothing to teach you how to play.
@@vengefulraven4322 that is exactly what drove me away from Mordhau. In Chivalry 2 I at least stand somewhat of a chance against the best player in the match and don't have to see him have a stroke with every single swing, before my inevitable death where he keeps laughing his ass of with the same annoying voice ever. single. time.
I love both games but i like mordhau more because of the freedom you have in customization and how you want to play, chiv 2 feels so limited i feel like i have no freedom in what i look like and weapons Edit: i personally think they should make a game together just to see what would happen it might be a amazing game
Game modes from chiv 2 and everything else from mordhau. Now that I have played both of those games... chiv 2 hardly innovated anything, they made combat better from chiv 1 but it is still worse from mordhau.
I totaly agree with You,i mean graphical speaking,i think chivalry 2 has better graphic and better Maps but it feels more limitated….i mean You can’t even put down Your weapon,You are always stuck in a battle stance and it’s annoying ,You can’t roleplaying even if there are elements that can be used as chairs…i hope the devs will think about adding no combat stance/unfold weapon if you don’t want fight
The biggest issue I have with chiv 2's combat is game feel. From how swings feel to blocking, comparing the feel of chambers and counters. Mordhau just feels more polished, your camera follows your character. I agree that as a base chivalry 2 has combat better suited to what it wants to be, but the game feel is something I'll really miss from mordhau even though I don't play it as much anymore.
I feel much the same, the issue i have with chiv 2 duelling is the counter feint, why have a feint if opponents can fall for the feint and immediately morph to counter? Duels just become endurance battles which feel kinda dull IMO.
@@Max-gh6px It's super easy to counter so having counter feints adds another layer to combat where you have to match the initial attack and the feint attack in order to stay in the fight. If you fail to read an attack and use the feint to get a second chance, your opponent also gets a feint to punish you. It's that or they make kicks/jabs harder to read or go back to timed block, both of which would hurt casual play too much for a game focused around casual play.
I sunk a couple hundred hours back when Chiv 1 first released and fell in love (including the Deadliest Warrior DLC!). It was a unique gaming experience that the part of me that's fascinated with the medieval era, knights and melee combat was thrilled to partake in. I ended up shelving the game in favor for competitive FPS games with skill based match making with my buddies. Fast forward a decade later, having a full time job and a family to take care of leaves me with a lot less gaming time, a lot more solo gaming, and an interest in a more casual PVP gaming experience. Coming back to the medieval slasher genre with Chivalry 2 is an incredible breath of fresh air with a tinge of nostalgia. The updated graphics, sound design, voice acting and immersion is outstanding, especially having missed out on Mordhau which I'm sure was an upgrade to Chiv 1 in at least graphics. I'm having a ton of fun and can see myself settling in for a long time. My advice for anyone choosing between giving your time to either of these games... just remember that they have finite life spans that don't carry onward into regular yearly releases, given the nature of the developers not being AAA studios. Enjoy making memories while the playerbase is active and thriving. 😊
I feel like if modding tools were released to the chivalry 2 community and you could use use client-side mods for visual customization it would win out handily.
Honestly, Mordhau is much more about learning all of the bizarre mechanics and glitches (cucumber anyone?) than actually being a good fighter. In Chivarly 2, everything makes sense, weapon range, attack speed, damage, etc., but Mordhau does a ton of insane stuff to try and be different, which honestly just turns the game into a matter of how many hours you've put in to learn the crazy ideas of the developers.
As a Mordhau vet, I can confirm. You have to spend an insane amount of time learning all of the weird stuff in Mordhau, and at that point, it just isn't even a fighting game anymore. It's a matter of hitting certain buttons in a specific order.
With the latest Mordhau update being as anticlimactic as it was as well as all the false promises they didn't fulfill I prefer Chiv 2. I also just enjoy a more casual focused game where I can play with my boyfriend or someone else who is new to the franchise without them feeling like they can't do anything. I will say that Mord has way waaay better roleplay potential though which personally is the part I enjoy most with it.