For those of you wondering why the farm never starts up properly even though you followed the instructions meticulously. You need 3 minecarts on the AFK rail. The hopper clock will not engage if you only have 1.
Works really well. Only had one issue with the minecarts. Make sure you have multiple minecarts on the rails and minecarts in the hoppers and dropper around the rail. No problems with vexes as I've had with other farms, and the rates seem to be more consistent than v3.
Bro, thank you so much that you released it right now because I was going to attempt to break the most tnt blown up in survival world record with 2 million tnt before summer.
After a while of running I get an issue where the piston that pushes and pulls the slime block on each of the four big villager cells does not interact with the slime block. It, however, leaves behind the piston head while still running. Now there is a piston head and the piston just continuous pushing into the space between itself and the slime block where the piston head is without anything happening. All the components are placed correctly in each cell and this has not happened in 10+ hours of running the farm. However, without changing anything, it has happened now. When I shutdown the farm, the piston is normal. Just like an unpowered piston should be but a "second head" is still visible between the piston and the slimeblock.
so when i hit the minecart a raid starts the raiders spawn then when they have spawned I attack interval 10 then the raiders die but no more raids start. do you know why? thanks.
Couple more questions. I just built this in my survival world and I see 2 issues. 1, the top platform ends up covered in skulk vein after using the farm. Also, i dont know if it's cause the mouse got nudged but after 10 minutes some evoker spawns on the platform and vexe started attackiing me so i jumps away, is that something i could have done wrong?
hey i just built the farm between the cyan chunk lines an the villagers are in but when i walk into the kill area with bad omen the farm just doesn't do anything it doesn't even remove the bad omen
I have a question and it may be a bit silly, but how do you get that fluidity with the pistons, since in my world they look somewhat laggy and do not have the correct animation?
did you get a fix for this as im having the same issue and nothing will fix it and i have tried everything i can think of and asked in a few discords and nothing works
Looking up for a raid farm based on the new Ominous Bottle based mechanics... I know it will after something like a year or something 😂 but will wait for that 👍🏻
I don't know if it's necessary, but the comparators for the storage system don't get powered, are they supposed to be like that, or did I build it wrong? I also haven't activated the farm yet, so I don't know if they turn on when the farm is active, off, or after a use.
i just pasted it in creative and chunk aligned it but the raid doesnt spawn when i walk across the chunkborder is there anything i might have done wrong?
This basically needs a perimeter to wor right? Or where do you need to spawn proof around it to get the raid spawning in the correct spot? Im not familiar with raid spawn mechanics
sry for the quistion but this is only 1.19+ bc of the catalist or could you use noxpcooldown on carpet to take up all the exp and then getting less lag when your in versions bellow 1.19?
yeah i also think that i mean probably som lava or netherack in the middle or to the sides should probably work havnt been able to test it doe@@smugless191
Ig it would somehow be possible... but xp really isn't important in late game, which you probably need to be to build this farm. So yeah it would be like really complicated to kill em but you would only get xp
It's tweakeroo flyspeed, you have to configure some hotkeys and set the speed presets to what you want.
5 месяцев назад
I'm currently building this on survival (1.20.2). How do i prevent the water on the bottom layer of ice from flowing sideways towards the glazed terracotta that has the buttons on it.
Just to confirm, the only way to get this farm to work, even on a fabric server, is to install server side carpet because of the precise attack interval?
carpet mod is a quality of life mod, you can build this in vanilla minecraft if you use carpet mod. its not modded minecraft according to all redstone players
this is a magnificent farm but, is it a way to store all the items that the farm produces?, i dont see the use of a farm that produces near 1 millions of items if they cant be stored, pls help
I wonder if it is possible to build a single player raid farm like this one with 1 million drops per hour. (No bots used) ~~Maybe when the Chronos v8 Raid Farm comes out lmao~~ Even though this farm does have slightly improved rates from the V3 version, I have a suspision that its actually a little bit more dangerous to use than the v3 version. Because of the use of TNT duplication. But seems to be significantly easier to build because you only need 17 villagers, rather than 37.
It is safe, you can't recieve damage from the tnt, nuggraid v2 produces 900k~ items per hour, you still need carpet autoclicker, so you could spawn a bot
@@GaRLicBrEd1 I guess my question is why it's a problem that the bot gets nudged? I understand if it gets pushed blocks away that's an issue but is the raid position that precise that you need to be pushed up against the cart?
Do you know of any alternative farms (with great rates) that work on Paper? Currently using IanXoFour's design, but the rates aren't enough for what I'm looking for.
No, tweakeroo autoclicker is client-side, while carpet autoclicker is server-side. The difference is that the client can get out-of-sync with the server, so the tweakeroo autoclicker isn’t reliable for something like this that needs precise intervals
@@Paul-EmileCournede-se6vw press f3+G and look for blue lines there are 2 of them so you have %50 chance for work building it in other line can help if it works or not please answer again
Why? The schematic is in the description. It's vastly easier to build it from a schematic than pausing a video 500 times trying to follow it. Block by block tutorials are absolutely stupid.