Awesome sir! Please do more tutorials. Your tutorials so far are fun, to the point and very easy to follow. Not a lot of C4D tutorials are like yours so I really hope you do more.Thank you! :) Greetings from Dubai~
Hi Sean, It's great to hear an Aussie accent on RU-vid. I love your videos, your camera girl is awesome as well. I'm based in Batemans Bay, south coast NSW.
Very cool work! Nice job! I missed of telling what format has to be my output for photoshop and how it is put in cinema 4d. ... For me it was too fast. ... I think it is an advanced tut. ... Thanks man. ...
no sNice tutorialt. Always watched soft-soft beginner guides and understood notNice tutorialng. But now I am feeling the first ti like I can start making
TNice tutorials was an amazing video! you really Nice tutorialt all the key points for the basics without ever over complicating anytNice tutorialng. A hard job and you did
just subscribed your tutorial. This one is nice. Have been long time looking for this technique. Really helpful. Thanks man. Keep it up more tutorial pls! :)
i'm new to c4d so this question is probably gonna sound stupid but is there any way i can just import objs instead of spline and still get the same results?
hi tanks for this technique but when i want to use moText or Spline Text Tracer starts connecting irrelevant same points.you can try this.please help me
Hi mate, first many thanks for your tutorials I’m really appreciate. I have a question!!?? Is there any way to make a morph using same technique with a editable geometry for example soccer ball morning to basketball ? Thanks for helping
hi what textures and lighting are you using for the can in the demo shot as they look great! also can that be achieved without any renderers like octane/ redshift as my hardware doesn't support them?
You probably figured this out by now if you were bothered. But, for the benefit of anyone with the same question, the way I would do that is to create both textures. Then use a 3d gradient on the alpha with the y+ and - set to the same size as the falloff he used. Then keyframe it to match the falloff. There may be a more elegant solution but that ought to work.
When I see stuff like that: 1st- I'm impressed! 2- COOL! I want to try 3- when I go true: How the hell they know all that??? This is always the same question did you find those settings by yourself or what ?? It's like watching an illusionist and, even if you know the trick, checking the path to get there is Wow!
hmm, can someone tell me which part i m missing here? the lathe object doesnt transform along with the nodes when i try to test the inheritance effector.
Sean Dove haha, great, thx. Actually I had sth like this in mind. I think I'll do it in octane so the workflow will slighthly differ but I appreciate your ideas. Btw Who's the girl in the background? ;-)
that was something. it worked. tnx a lot! but this does work only with splines. i am still looking for a plugin free way to morph more complex meshes. if someone knows a way, pls, tell me!
Great tutorial, im trying to make this morph with some text, i've the splines for the text but when i try to do the tracing it removes the caps from the letter can u help, love from Portugal