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Circle Segments Pattern - Procedural Shapes and Patterns - Episode 14 

Ben Cloward
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In this shader tutorial for Unreal and Unity, we create an animated circle segments pattern. We use polar coordinates and the Mirror node that we created previously.
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Subgraph/Material Function Index:
Gradients
LinearGradient - • Intro To Procedural Sh...
SampleGradient - • Animated 80s Sunset Pa...
Helpers
AntiAliasing - • Intro To Procedural Sh...
AspectRatio - • Rectangle Signed Dista...
Mirror - • Animated Sheen Effect ...
Posterize - • Animated Loading Indic...
RoundedCorners - • Rectangle Signed Dista...
Patterns
AnimatedSheen - • Animated Sheen Effect ...
Bars - • Animated 80s Sunset Pa...
SquareTiles - • Procedural Grid Patter...
SDFs
Circle - • Circle Signed Distance...
Rectangle - • Rectangle Signed Dista...
Operators
SDFUnite - • Combining Signed Dista...
Time
LinearTime - • Animated Sheen Effect ...
SineTime - • Combining Signed Dista...
UV
GridTiles - • Procedural Grid Patter...
Move - • Combining Signed Dista...
Perspective - • Animated 80s Sunset Pa...
Polar Coordinates - • Animated Loading Indic...
Scale - • Simple Button - Proced...
Tilt - • Animated Sheen Effect ...
Here's last week's video on how to create a progress bar:
• Gradient Progress Bar ...
Here's the playlist for the whole series:
• Procedural Shapes and ...
Shader Book Recommendations
www.bencloward...
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Theme Music
Peace in the Circuitry - Glitch Hop
teknoaxe.com/Li...
Background Music
Speo - The Little Things
• Speo - The Little Things
#UnrealEngine #shadergraph #Unity

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5 окт 2024

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