To be called 'the great' more often than not really just means you killed/subjugated a lot of people. (and usually having many of your own people killed in the process as well)
Well, I don't think there would be a "fair" demonstration ; some civs may gain advantage from being close at the beginning given their policy or those of their neighbours ; some may benefit of long distance, narrow space, or non aggression delay.
Bobby Ferg To be fair, Zulu only lasted so long because Morocco surrounded most of their borders. The big players only had a small window to invade their borders without going through Morocco first.
Guess the engine needs to be upgraded to represent the spherical nature of our real world. Curious to know what the next winning attributes the simulation will tell us.
If the water gives 1 food like any coastal tiles, it gives significant advantage to every civilization at the corner. If you wanted it more balanced, you should have made exterior tiles ice or mountains
Can we just appreciate how the Ottoman AI snatched Jakarta off of the Celts immediately after it was captured, then used the new advantage to 2v1 Edinburgh
They were indeed connected to water, maybe not directly but those tiles beyond the mountains were still free real-estate where their citizens can access. But yes corner means less fronts to deal with. Course Greece didn't care. Speared from one corner across the map to the other then devoured the last 2 corners.
Pretty interesting game. Loved the Witcher music. I expected the game to come down to Alexander vs Ashurbanipal vs Attila, was surprised by how strong Morocco got and forgot how strong the Ottoman can be. Morocco was leading the world at one point and then just sat there doing nothing. He let both Shaka and Suleiman build citadels to steal his lands while he could have crushed either one of them and he just did nothing instead. Then no surprise Morocco faded until the point Assyria and Ottoman tore it to shreds on both sides of the map at the same time and in the blink of an eye they went from being dominant to pathetic. I was also surprised Egypt stuck around so long surrounded by both Alexander and Attila, they must have been very good diplomats! Also Kamehameha managed to hold Mecca against both Attila and Suleiman for so long it was crazy. Then as soon as I saw Alexander had Riflemen and cannons while everybody else was using crossbows and longswords and a couple muskets here and there, it was pretty clear who would win lol. Though I don't know why Assyria stopped making musketmen, they had the tech but for their final stand against Alexander they only had like two musketmen left, mostly just crossbows and a few cannons--obviously that didn't cut it against Alex's Riflemen. Attila was even further behind with just crossbows and knights, only reason he held on to third place (or second technically I guess) was because Alex went for Suleiman instead of him first. So in the end my prediction turned out right, even though halfway through I thought Morocco or the Ottoman would shake things up. But Alexander absolutely dominated, it was oddly appealing to watch him just blob out and encompass the entire map.
Yeah in this kind of setup (really the only kind of setup) the corner states will always usually be the ones that end up being the most successful if wars are the current event; slightly less fronts to fight on compared to most everyone else
Actually, his spearman rush is much scarier than the pikeman rush. At that point in the game you usually have only archers, chariots, warrios and your own spearmen(mostly chariots), all of which are ineffective against his spears. By the time he gets to his unique spearmen, his opponents may already get access to crossbows, who can certainly make the defense much easier.
Honestly, when I saw Assyria and Attila left wth Greece, I knew it was over. This was interesting because all the civs that usually thrive in the late game get knocked out so early, and all the civs that slow down by the mid game are left at the end. I guess it makes sense that a civ who is mostly early but a fair balance into the mid game also would win overall. I wonder what it would be like if they all started with 3 cities instead of just one so it is harder to get knocked out so quickly.
In the final turn a macedonian phalanx that has stood since the age of empire leads the conquering army carrying flags held high and at the head of this unit of immortals stands the general himself. Never wishing to lead any other unit no matter how cool their tech.
The chance of winning is higher when your counry spawned in the conor of the map so therefore its not a good way of seeing witch country is the strongest. But there isnt really an other way to see it I think
This was great to watch because I always play Alexander. But I hardly go for domination victories. With Alexander, making all the City-states your ally becomes a possibility and then you don't need to worry about wars.
Yeah, right? The final four all started at the corners. Also the Great Wall wasn't as much of an advantage for Assyria because it only covered 1/8th of the small map
I mean, the area of contact of your civilisation is lesser than the one in centre(they're surrounded by like 6 civ and has to deal with them all, whereas you only hqve to face 3, or half of what they face)
@@icecream6256 They can avoid conflict longer, not wasting resources on units. and instead build infrastructure while others waste turns. It's civ 101.
Dumbest AI move in the game? At the end it looks like Attila helped the Greeks to attack Assur. Attila's only hope at that point would have been to ally with Assur or attack Greece while it was busy with Assur.
indeed, 2nd and 3rd should team up against 1st, but in reality the KI and even human players 3rd teams up with 1st to get 2nd in the end, which is lame
The game probably gave that automatically. In Civ the AI does not get smarter as the difficulty goes up, the game just gives the AIs more free stuff. This a know fact about how Civ games work. And as I understand it the program that determines what free stuff to give the AIs does not access the AI's needs. I just gives it an appropriate unit for its tech level. That is why wars you were always boggled by how the AI could always produce units so quickly. You were like "How is that last city producing a military unit practically every other turn?" It wasn't. The game was giving the AIs free units.
Well, if you argue ethnically, then both the Poles and the Russians are Slavs. It is logical that they are nearby. Well, Germany and Poland, for political reasons, is a classic. There is a purely historical situation ...
Each race has a bias towards the type of tiles in their starting area (Grass, Coastal, Tundra, Desert, etc.) based loosely on history, so it's very likely that they have either the same start bias or ones which commonly start next to each other (Plains/ Hills; Tundra/ Hills, Plains bordering Tundra etc.) From what I can see on civilization.fandom.com/wiki/Starting_bias_(Civ5), Polish star bias is Plains Austria: Hills Russia: Tundra Germany: None (they have equal chance to spawn anywhere)
In the end, the empires that made the final four were the ones that originated in the four corners with no enemy on two sides. Even if attempting this on a round world map to level the playing field, the civs that start on the top and bottom would still have the advantage of one protected side. Interesting, though. I bet this could be done a thousand times and get a thousand different results.
the Ottomans didn't start in the furthest corner though, Indonesia, the Celts, and the Mongols were to its east, however I think your point still stands.
Exactly! This explains well why all the last remaining civilizations were or near at the corners. Because they have two of their fronts absolutely secured from any invasion. This is such a priceless advantage!!
2 lessons from this video : -those which control the corners have better chance (but it's logical and all those who already played Risk know it) -those which sign a pact with another nation have better chance : Greeks were clearly allied with Egyptians there : Egyptians could survive longer thanks to it and Greeks got some support (4:30)
When I saw the greeks were in one of the corner, I immediately knew they would be among the last to stand still, if not winners. I was not expecting morocco to do so well though.