Gta fans: what make you flip out like that man? Rockstar: I got caught up by the money, the money, the power. GTA Fans: Why don’t you just release GTA 6 man, we were like families homes Rockstar: GTA Fans, When I had a worthless market capitalization and market valuation or bankrupt, everyone’s gonna remember my name, ROCKSTAR! Gta fans: huh, what an absolute garbage.
@@door-kun1902 Yeah Bro, Already Rockstar accepted that Definitive Edition has lot of Bugs and Glitches, but this guy made numerous of videos roasting Definitive Edition and everyone knows about that now then what's the use of Roasting it again and again about a game which is already became a laughing joke. If this RU-vidr is a Modder or Developer he can do something which can make Definitive Edition better than the Rockstar product in which he's just making milking his own videos by making fun of it in which at a point it doesn't make sense now. This RU-vidr understood that GTA Series Videos gets more views than his other videos in which he ran out of GTA Logic Videos so inorder to bring Gta Logic videos he's milking Definitive Edition videos now.
You can tell that in Original, they put effort to make sure every vertex in his model is animating properly In Definitive, they just used auto-rigging to slap the new model onto old animations without any effort.
From my experience in 3D modelling, those deformation happened when the number of tris is higher compared to the old model. They looks like they just slap a hd model and textures and called it a day. didn't even bother to make new "bones" that fit the HD model or fixing the rigging to make the HD model movement better at least
They could've fixed the motorcyle handle grabbing by using Virtual Sockets so they won't float in the air. But looks like these things not gonna be fixed in the next 6 months. Maybe never
They picked the base model from Unreal Engine. And they put the Textures of the Original CJ in HD. So it didn't fit perfectly. I think that on the R.A.G.E(Rockstar Advanced Game Engine) It would have been better.
@UCdiW54aDxIlmCGdtkIgkKtw Rockstar is the publisher. They themselves handed over this massive project to a Mobile developer and let the games release in this pathetic state. Milkstar is the one to blame.
To me it's just a soul problem. It's souless and can't be fixed. A definitive edition imo would be something like, restoring everything that the hardware limitation cut from the OG game, like the skateboard, some missions, Grove Street families fighting... A lot of that beta content that you can already restore with mods on the OG. Now, imagine if they cared enough to do this and restore even things we didn't know about!
Now cyberpunk is better than definitive edition after 1.5 update I play Cyberpunk 2077 again and dude It is completely different from 2020 version and also more stable Hope game will fully fixed soon
I know a lot of people already hate Grove Street Games for this but there is something that needs to be said. Rockstar studios had about 2000+ employees while Grove Street Games had less than 30 to begin with. What this means is that Rockstar games literally gave their best games what makes them a billion dollar company to an incompetent game studio to "remake" the game within a short time (2 years). Which as you can see, the result is not very surprising once you learned all these facts. What I'm trying to say is that, Rockstar Games and Take-Two Interactive are the ones that should be blamed for this instead of Grove Streert Games for giving a large project to an incompetent game studio that only had less than enough employees.
THIS ^^^ I'm sick of GTA fans harassing the team only consists of 20 people, rushed and outsourced to meet expectations instead of the greedy corpos who pushed them to begin with
Big disagree Grove Street Games(previously known as War Drums Studio) did a lot of remakes/ports of original GTA Trilogy before this. They always did crappy and buggy remasters. Even if rockstar gave them years, the games would still remain a buggy mess, because so far out of all their remasters, Grove Street Games have yet to make a single one that isn't worse than original.
I find it fascinating that there was a man who was making his own GTA Sa remake before this, and it was looking better than the official one. To bad it got shut down.
Man I really wanted these remasters to be good. The old dated controls makes it so hard to really play through the original versions but it’s just so weird how all these new glitches just shows up. I really just wanted a modern feeling Vice City to play. Seriously I’m not a modeler or anything related to 3D creation but what the hell actually happened to the limbs to get them to twist so badly.
It's a bug in the mobile/7th gen and current remaster as well, despite the FPS. In the original it could be fixed by locking the frame rate but in the remasters it's permanently broken
Really highlights the difference when care is put into a product and when it’s not. It’s clear that Rockstar did not allocate a lot of time and resources to this project and you get what you pay for, a crude remaster that looks, feels, and cannot hold up to the standards of the original games on 20 year old hardware. When the backwards compatible version of San Andreas released on Xbox it was an incredibly buggy mess as they just implemented the mobile version of the game rather than spend the money and time to do it properly. Simply put its Rockstar continually finding ways to resell their old games with minimal resources spent.