An original idea that will probably be first in the RPG genre: if you will add dungeons i would recommend adding a level map to them (most common in mario platformers) where you could walk after beating levels where it ends with a boss fight level (and maybe sub-bosses). Life system with a difficulty slider to choose if you want to nothing to happen after losing all of your lifes or going back to the first level of the dungeon. I would really like to know would be the first dungeon, because i have some ideas for the first dungeon: (The mountains being the place you start in and having to escape it or roblox HQ being split in half and having to beat and having to go on both highest floors for 2 keys guarded by a sub-boss jumping between towers and using them to unlock the basement with the main boss.
I have a suggestion to make the game also have a community based mode like fighting difficult rounds with more enemies with people so that people can use teamwork and cooperation I think it's a concept that isn't often used and it could be great with friends. (Sorry if my grammar is bad I'm not that great at english)
Yo! Is there a part of the storyline where the servers in the server room keep crashing and the player has to fix them? Sounds like a cool idea for the story.
While im watching through your video i saw the Zomboss comment, And i thought. It would be cool to have an cinematic animation to the Zomboss when your trying to defeat it. And btw great video you deserve a Sub!
If need to blend animations, you can remove the limb that you will blend the animation will then play both animations, I mainly recommend this for walk/run cycles and jumping
Please tell me your opinion on my game that I'm making: A Pokemon-like game where you collect various characters like anime characters, Roblox avatars, game characters etc. There will be 2 stories. First story is the main game, and the second story you unlock after beating the normal game. In there, you'll play as one of 3 characters (there will probably be more as I update the game) and each one of them have a unique story, for example if you pick Luffy, you'll go thro his life (One Piece basically) and do everything he did, but obviously you can save and if you fail a boss fight (basically the villians of One Piece), you can restart the fight. I'll probably add more stuff as I make the game.
wsp galax, I'm watching since the start (40th sub) and I would like to point out that in some parts of the first map, the blocks are studded in all parts instead of only at the top. its just a small detail, but I think it is worth fixing. the game is turning out amazing, btw, good luck man! also, make 1 or 2 more animations for the sword to remove repetitiveness, that are either are chosen randomly or in a sequence, with the last dealing more damage!
Change constant damage to hit boxes with windup animations (preferably a long animation) if you need to then wait until you learn how to do hit boxes properly to make the change
Looks great but if as you progress the maps get bigger and bigger and you get no more movement abilities then it is going to feel like a slog to get from one point to another, so if you plan to expand then have it somehow they can move faster, just my thoughts.
An idea I came up with is: The first shop with john would mainly be for healing and items. And that there would be a second shop underground/further away from spawn that'd give you new weapons!
finally I've waiting for part 5 CANT WAIT THIS GAME TO RELEASE!! (thanks for reading my comment!) also here's another idea: make a boss called muscular noob, and diffirent weapons like, slingshot, Rocket launcher, dodge ball and etc. (also my name is Mohamed if you didn't know :D)
seems pretty good but, If i can give you a really good advice, test the game with other players / testers AS SOON as possible, because when you play solo, you can't really know if there is bugs or perofrmances issues. good luck
Very cool, i love the map an the movement anims more then anything, my only tips is to make the sword in general more interesting, and make its anim less sudden, since right now it looks too unnatural. Other than that game is looking phenomenal, take ur time and gl on it Edit: I just watched the entire series, seems u also use muchacho hitbox lol. Also, u got any good building tips?
This game already looks insane! I have an idea for character customization/accessories. You should make something where once you complete a certain quest, you get a random item, or when you kill an enemy, it has a chance to drop an exclusive accessory.
The game is looking great so far! Glad to see you're treating it with some design in mind beforehand, rather than just rehashing the same boring quest.
Idea, make a clash feature, where if you and the enemy hit eachother at the same time it either knocks you both back or does a little short animation of the swords clashing
Idea make it theres random events like zombies invading the roblox hq or in the mountain make it so zombies emerge and fuse to make a huge blob of flesh like a boss/mini boss
some small changes for the next ep could be having a custom run animation for runner zombie like sticking his hand out while running variation of sounds when you swing your sword
These videos get better and better! Subbed and following this playlist. Also, an idea: You should add a side-quest involving Guests. Unless you don't want to, of course.
Great work on the game so far! You should add hats you can either buy with tix or game passes. like the classic style hats back in this era of the game :)
Hey, looks like a great upcoming game, i have some suggestions for the story. Iy could be like genshin impact where quests are just to help the townsfolk like help a farmer hsrvest crops, get a drop from enemies e.t.c. Oh and for the main storyline you could be trying to find the 7-10 weapons of roblox, these are bassically gears from classic roblox, like the venomshank, firebrand, gravity coil, running shoes, rainbow sword, rpg, bomb, just to nsme a few, please see thus and comment your opinions
Loving the look of the game! I’m a builder in rbs and I love making classic styled builds so and this is the kind of my thing, I don’t have my pc rn but I’d like to see the finished build. Amazing work!
game looks awsome dude, will defintly play it whenever it comes out! Also do you have any tips or anything to help with game development? Im currently trying to learn how to code.
Hey, i really like the way you make the terrain with the parts, i recently got into Roblox building as a whole and im wondering how you make the terrain look this good, so if you have any tips
great stuff,!! just maybee, maybee if you can change up how you encounter enemies and what not,!! rather than just well, spawnpoints and stuff,!! though, great progress!!, still looking forward to what you'll make !!