To make it easier so grab your calculator and check how much damage to do at max and then check the cooldown and then divide that and then you got it for example 1,570 divided by 0.2=7,850. I hope this helps you :3
How to get the dps: 1. Find the damage 2. Find the cooldown 3. Do *damage divide by cooldown* [example: 3000 *damage* divide by 0.5 *cooldown* = 6000 {basically x2}] [example2: 8500 *damage* divide by 0.1 *cooldown* = 8500 {basically x10 so 0.01 is x100}] 4. Get the answer 5. Results So to get the dps for these two units *Titan Clockman:* 15k divide by 0.5 = 30k dps *Upgraded Titan Clockman:* 7k divided by 0.2 = 35k dps
The titan clockman: does 15k damage per half second Upgraded titan clockman: does 7k damage per 0.2 right? If you calculate in 0.4 seconds he does 14k damage and a half of 7k is 3.5k so 0.5 seconds is 17.5k damage So the upgraded titan clockman is better and you can see that the dps is better to I hope this helps!
Upgraded titan clock man 7k x 5=35k upgraded clock man dos is 35k For titan clock man its 15 x 2 =30 So 15k x 2=30k Titan clock man dps is 30k So upgraded titan clock is better u want the easy way use the calculator
In my math if titan clock (normal) does 0.5 cooldown 15k then upgraded does more cuz 7.500 ×2 is 15k but he does it 0.2 secs technically he does it 0.4 secs cuz 0.2+0.2 is 0.4 MATH
I have the original Clock man not the upgraded one titan clock man actually doesn’t have to need a level unlocked or something. You can actually use it boost/stop time and I prefer the original it stop but the bad part is you literally have to wait for 5000 years 💀
I don’t play this game but I heard that normal clock man has 30k dps while upgraded clock man has 35k, if that’s true then what the heck were you thinking? Why would you make upgraded titan clock man shorter and make him slightly stronger? He should have double the amount of dps or even more and make him taller if you can’t then make him the same size as normal clock man then
I think us: Clockman does 15k dmg every 0.5 seconds But Upg clockman does 7k but for 0.2 so for 0.2 seconds its gonna be 14k damage and for clock man its gonna be 15k and if we do 1 seconds upg clock man is gonna do 14k and normal 15k MATCH hopfully right...
Titan clockman, 30k dps ability is to send toilets back Upg clock, 35k dps, Aoe, ability is to throw sword dealing 75k damage to other toilets Yeah upg clock cooks
This is like: WHICH IS BETTER? A TITAN MADE TO DESTROY THE EARTH OR A TITAN MADE TO DESTROY THE EARTH BUT BETTER? You think that the normal titan clockman will be better than the upgraded one?
so this is how dps is calculated - the cooldown actually means something,for example,0.5 cooldown means the damage x2 and 0.2 cooldown means i forgot wait lemee count my calculator edit: its like x4 or something