I was playing Bubba the other night, and had a two stack of blood lust, and couldn't catch up with a survivor, who was out pacing me in constant bursts of speed. Eventualy they made a wrong turn into a corner and got chainsawed down. Picked them up and they were bucking like a bronco. I could barely move. Got them to the hook, and soon as I hooked them I reved up my chainsaw again, and sure enough right off the hook, and got chainsawed down. Camped their fallen body for a minute and a half, picked them up, and put them right back on the hook. Got a 1k, and at the end of the game looked at their perks. They had none. Cheaters are making a laughing stock of this game. It is unplayable. I'm not a good killer mind you, I've gotten to V rank 3 at my best, but even I know bullshit when I see it.
I was doing a daily as a spirit and got in with another killer wraith. LOL I was so confused at first and then I was like: Great a hacker... I didn't even wanna do anything at that point. Dude just kept flying around the map.
While it's true anyone invigorated can see auras the david wasn't invigorated and still preemptively went the right direction so it's a dead giveaway he has walls.
My guy on that version of Mac you can see the killer over the wall of you look in a certain angle and 4 man swf with communication lol they could be on PS4 Xbox switch I see 2 man but no 4 man
@@davogrady I realized too no one used OoO, but it was my first thought. It activates on all ranges tho. OoO activates when the killer can see your aura, so using the aura reading add-on for clown would also work in their favor.
10:20 David picks himself up. Tru3 would've heard the other teammates if they ran in (and Kate's aura is visible at the exit gate for some reason). David doesn't have Adrenaline, Soul Guard, or Unbreakable, and nobody has Exponential. So blatant cheats, yeah.
Yeah, people who say there's nothing wrong/unbalanced with four-man SWF are delusional. That's literally 4 minds talking and strategizing together in comms vs 1 mind all by themselves. Explain how that's not a major advantage? And they come out of the match thinking they're hot shit. It's honestly sad.
I think adding one more killer making it 4 survs vs 2 killers all on comms would balance this shit out. Would love to see how bully squads deal with 2 killers instead of one, meaning only to go against 2 killers in a special queue where only swfs can go in as a team, not regular queues. Would love to see that shit, even though it would be extremely hard to win as a surv it would be fun to see bully squads go against that
I mean you have to be incredibly dense or ignorant or both to not realize that swf on Comms is broken in a game like this. I mean there's a reason it wasn't originally intended for people to be able to communicate other than the emotes, that's why there's no chat box or anything
@@stefanmadrax It makes me laugh every single time I see someone reply to tru3 or whoever and say "stop punishing people for wanting to play with their Friends. So basically it's fine for the killer to be punished instead lmao
Yeah 4 man swf can be ok. But I lost to Artist the first time I played against her, so she is broken and op. Instead of increasing my skill or look for counter play on my own, I wrote a tantrum on reddit and expect a nerf by the next patch. Bring back old KEYS.
The old keys made the game way more survivor sided maybe you need to improve on yourself and learn to counter play and artist is weak that's why you don't see her as much because she's easy to counter from a experience looper when she trys to throw up a crow in a loop run away to another it will get you distance plus wasting killers power timer as well she has many downfalls and the old keys were more Bs than anything oh let me think ppl who gen rush with no looping skills use key to get easy games and think their all good while their not I came across many of those type of players and I was happy they nerf hatch
@Samuelll I lost to her on my first play against her. How much more evidence do you need? I mean I couldn't have possibly made a mistake or need to learn. I'm a giga chad gamer. Boon Totems need a buff.
Dude I swear subtle cheaters happen more than we even realize! I had a claudette literally cornered and her only teammate was on second hook about 30 meters behind me. So I was just waiting the Claudette out and watching both crossing lanes so I would know if she tried to leave the corner. Next thing I know she's behind me getting a save?? Then they both escaped... like what!? Lol
I had a gen pop across the map (as killer) got a hook 2 seconds later, i see no aura with bbq, 15 seconds later i go to the middle to watch and see which direction the last surv is going for the unhook, and the last surv saves his teammate somehow.. its def some cheaters in this game now..
He doesn’t have to do a good job of being a subtle cheater, because it takes the Devs 94 million years to ban even blatant cheaters. Literally no server side protection, limited logs of games and slow response times. There are people with over 200 hours who openly cheat and aren’t banned. And when they are banned, they can just buy an account again for super cheap and use a HWID spoofer.
I seriously appreciate how with ANY of TrU3's videos - you can immediately tell he isn't using all these Nvidia Filters, etc. He actually plays the game AS INTENDED, and still destroys!
I've been watching Tru play for many years and I don't believe I've ever seen him nod and hit people while they are on the hook. He used to call killers that did that sadistic but now I'm thinking those killers were maybe just as frustrated as he is. I would go back to playing suvivor until things change for the killer side. This isn't healthy at all.
They aren't sadistic when they do that. They are fair and annoyed by being looped, being t-bagged and by slashing 100 times unkillable opponents with tons of second chances.
My preference for Dbd has always been survivor with that being said I've never liked linking with friends playing this game. Swf is just not what the concept nor the flavor the developers had in mind. I find the games to be more exciting with strangers because they are somewhat unpredictable. So I agree swf is a mistake in my opinion. I do have a fix that Dbd developers should of implemented a long time ago. Have two separate que. One for solo que and the other group que and have the killer choose which que to join. Then watch the rage tears because people can't bully the killer anymore.
My suggestion is limit the group size to two. So at most, it is 2+2 vs 1. Play a custom if you want a 4 man swf. Find somebody who is willing to put up with that bullshit.
@@BLANC0420 For that to work, killers would have to pick which type of queue they want to queue in. Nobody would choose to make their games worse, so killers would only queue for solo and duo. The group queue would then die because of long queue times. Then to keep it alive, BHVR would need to offer something like bonus BP for killers to queue against groups basically saying "we will pay you to experience this bullshit we created"
@@Renjiro91 To state that no killers will que up for group isn't completely true. Will the que times be longer perhaps? Yes I think so but we can assume so due to smaller percentage of killers who are actually good at the game. This presents an opportunity though not to give them more bloodpoints but more or less a challenge to veteran killers. This atleast provides a option for inexperienced killers to hone their skills without being bullied which could turn them into a bully aka face camping etc. Also you haven't even considered what the long que times could do to players who are swf that do bully their killer opponent. This perhaps could lead them down a road of being humble and not being so toxic. Where you have the current system it doesn't hold any swf accountable for their behavior. It's like not only do you have to win and dominate the game but now humiliate and troll your opponent. This is toxicity at simple definition. Therefore if dbd did include separate ques the conclusion would be not all but at least the majority swf are held responsible for how they carry themselves in the game.
I'd be curious to hear Tru3 explain how to nerf SWF. I personally don't think SWF is the real issue, while it is annoying and definitely gives survivors an advantage I'm not sure how you'd design around it. The only thing they could do is just disable SWF, but that would suck since people want to play survivor with their friends. And obviously they're gonna all be hanging out and talking while they play. But he's right that the game doesn't take SWF into consideration as much as it should when it just comes to the basic game design. Many perks, builds, strategies, and even killer powers are countered fairly hard by survivors on comms coordinating. I think the game is much more fun on comms for survivors though, and it gives us a larger survivor pool when people bring their friends to play DBD. I'd like to see BHVR address SWF in some way, I'm just not sure how. But it does seem like the elephant in the room when it comes to the games balance. BHVR should atleast clarify how they'd like to see survivors play and how they'd like to handle the differences between a killer having to go against a 4-man coordinated team on comms vs going against just a group of randoms. Because as it stands it's a dice roll and the game doesn't even let you know (obviously because a lot of killers would just start DCing any match with a 4-man and make SWF impossible to play anyways) The real issue is the cheaters, especially at higher MMR and especially as a streamer like tru3 who gets sniped a ton. And DBD is a game that is very easy to subtley hack in. For every match I encounter someone blatantly speeding around spamming flashbangs, who knows how many are just running around with stretched res or just sneakily increasing their speed by just enough so that killer can never catch up in a chase or wall hacking or auto-deadhard. All of that is hard to call out as a killer because it's not always super obvious, and so we get into the spot we're at now. With higher rank killer lobbies being unplayable because you're almost guaranteed to get atleast one hacker in each match who cheated their way to blood rank. But your hands are tied because who knows if that survivor hacked or if they're just cracked. You start catching onto it and can notice when you chase someone with bloodlust 2 and they're still pulling away, or they hit a perfect deadhard while standing still even after you baited it out and waited for it. The latter actually being possible but just so highly unlikely it's hard to know what actually just happened.
@@JayCross454 the problem with doing this is that no killer would ever volunteer to play against a SWF. And SWF que time would end up being insanely long. Perhaps offer killers more BP for going against SWF or maybe even a ticket system almost like Overwatch began to use. Get tickets for playing against SWFs that then grant you priority to match against solo survivors. It'd be hard to juggle, you'd be splitting the ques. With survivors perferring to play SWF and killers really wanting to go against solo que. I think it'd be better to just balance the game with comms in mind personally. Que times would get abysmal for both sides if you split the pools like this and gave killers the option to guarantee they go against solo survivors.
@@CapnButtsavage don't see how you can balance the game without changing it entire. Dbd is due for massive reform and it may not be well received. Although, I'm convinced any change would be perceived as bad change since the solo crowd would hurt the most from a swf balanced dbd. Id argue that it's best to let the game die. Hackers are usually a clear sign that a game has outlived its expected lifespan. Dbd, has a ton of hackers. I know its not what we're talking about but it plays a part in the mentality of players.
I played a few rounds against SWF teams yesterday and it is extremely irritating when you get bullied, blocked and hooks broken every time you try and do anything.
My guy is back at with Ken Chase. On a side note Tru please continue to do 50/50 regarding DBD. Watching killer is much more entertaining although I do sympathize with you regarding the survivor issues.
Why not showing the killer from the start if people are queueing together or not? So he has the chance to leave the lobby maybe? Not everyone wants to face a swf espacially not as long as survivors are so freaking overpowered.
Wp True! fuck those toxic SWF cheaters up haha. Gj getting two of em. I play both sides equally. Hate people like this xD they are just trying to tilt you man. Just kill 2 of them like u did, enjoy the win and ignore them. Getting 2 in this situation is a huge win haha gj
Well, he should have waited David to bleed out. Also, Feng was also cheating, how did she manage to get the Endurance Status Effec if she did not have a styptic??? Omg
I’m so glad he is to nothing beats the feeling of killing some toxic swfs n smackin em on hook n nodding cuz you know on the other end that dudes yellin at the tv sayin your not even good😂😂
Reporting actually does get cheaters banned, I checked a report i did on a previous cheater and they did in fact get banned, after checking their profile they got a vac ban 1 week after I reported them with the evidence. 3 Problems 1, their anticheat is outdated to all hell. 2, they take too long to actually ban them compared to other games. 3, they haven't even thought of a system to auto detect actions that shouldn't be possible in the game cause they are too focused on content instead of game health smh.
I've reported several wallhackers and speedhackers, nothing happened. I don't feel like anyone cares about cheaters as long as they keep buying stuff from the content creators. If some dude is having a really shit day because of them, well, that is just collateral damage.
@@tonymaccaroni1683 mainly cause it takes too long or the evidence wasn't good enough, unless it's obvious then the devs would consider looking into it, but the process does require a fair bit to actually do something
this whole game is a clown fiesta , at least the for honor devs actually care about the game , both these games came out around the same time , i recommend you check out FH again.
Can you imagine if devs will actually do something about swf? Normal things like giving a warning to a killer if there are people in a group and increase time needed for repearing gens and all that. Those are really simple and obvious solutions to this problem. But there will be tons of crying and whining everywhere from people who got used to having ingame advantage that killer cannot counter... Like rivers of crying about how it's unbalanced and how it's unfair that killers has right to decide whether they want to play against sfw or not instead of not having any choice. Just imagine it for a second :) Rivers and oceans of salty tears...
This is just pure BS and horrible balancing at its finest. At the end of the day, it’s a game and Tru3’s been getting worked up quite a bit over these pathetic people trying to get a reaction like this out of him, I feel it’d be a wise decision to take a break from DbD and regain composure. Perhaps playing a more relaxed, yet entertaining game, such as FNaF Security Breach as it seems to be attracting the DbD community, why not play something like that for a change and then come back to DbD? Should be a breath of fresh air.
Swf can be so broken. The game isn’t intended to have voice communication, otherwise there would in game voice chat, and is best played solos queue. Yet I can never find a game without 2 to 3man swf. The flashlight, pallet, and sabotage saves are supposed to be situational, when you happen to be near. If everyone on the team is saving 1 person it’s not even fair or possible at times. Yet you’re the bad killer for being exploited by every second chance perk in the game, while there is always at least one person doing gens. “EZ” of course it is smh.
This is why I don't play this game much anymore, the devs are so out of touch of their own game. The last thing they nerfed were OoO and keys for survivor and that took them how long years? It's always the same pattern buff survivor when it's already op, nerf a killer that does not need nerfing. And the cheater problem is so blatant and bhvr ignores it some people working there need to fired especially the lead designer because he's one of the main culprits behind the game being so survivor sided
imagine to complain abaut 4 mann swf KEKW becose game is balaced around 4man swf and he is still to bad hahah XD and he is mad cuz he have 10x or more hours at game and still bad ahaha
I don't see a problem with a swf better then playing solo with survivor who don't do gens and waste pallets without looping ik the game is survivor side but I play both side equally when I get stressed out by playing killer I rather do survivor or face camp bubba for chill games but the real problem are hackers in dbd
swf is definitely a problem, but i see what your saying, it just sucks because like, how on earth do you nerf swf’s. I’m taking a break from this game atm, probably for the best until something works itself out
The Problem is that the game Stats, are based on all the community and not in Solo/Duos or 4 Man Teams. This makes the game exponentially harder to balance and even unfair. A perk like Object, is pure meme in solo/duo since its value is almost none, and the only thing you gain is the killer finding and probably following you every 10 seconds, but it is totally autistic in a 4 man, since you can slap it on your strongest looper and he can just call out the position of the killer from time to time, protecting your team and making your job way faster, and it will still might take a eternity for the killer to down this survivor. Similarly Boon: Circle of Healing and We Will Make It, aren't that big of deal in solos, but put it in the hands of a 4 man and even if you keep hurting them, and use perks like Sloppy Butcher, they will heal so fast it won't make a difference, and this breaks really hard character like Wraith, Hag and Legion (Mainly Wraith), who relies on ambushing and hurting you and them doing the same to other surv. SWF is kinda toxic in a competitive scenario, and is 2 times more toxic when the same SWF can bully (Stun and Blind 14 Times in a Roll) the killer and still get out of the match alive, AND expecially when the game punish you for doing things like ending the match soon by killing all 4 survivors in a single hook, or slugging everybody, or camping the hook despite 2 Survivors being around the hook, or punishing your emblems every time you fail to not get decisive striked or stuned when you are understress.
The problem is a balance issue. DBD balance is way too one sided for swf to be fair and balance. Friday the 13th handled voice comms very good. 7 survivors versus 1 killer. Jason was strong enough to handle communication between the survivors. DbD killers are too weak to justify it to be considered fair. Even VHS has voice comms and so far for that game, it's not a problem.
@@swazic7108 I see your point but I don't get that much of a problem with swfs I just tunnel them off hook if they wanna take a hit let them one person less on a gen the game is survivor side but killer can make it killer side by tunnel Mori gen Defense and playing a strong killer they know how to play well from for example back then they took away the killer rights to switch in lobby that wasn't fair for killer but again a swf not much of a problem I have high mmr on both survivor and killer I just tunnel as killer to add my pressure and play a killer I am good with ik what you gonna say then you can't play other killers ik that why I play custom to improve ik it not a real match but they call me try hard for using a killer im getting better as but for example there slug tunnel basements trapper hag bubba alot of different ways of playing again for me is tunnel them when they get off hook ds or not I'ma get you and add my pressure
Lmao just like a killer main to complain when he doesn’t get a 4K you’re raving about it being the most op thing ever while killing 2 of the 4 you just whine when you have to put in effort
He literally only got two cuz they gave him it he would of only had 1 if the others just left but swfs insist on getting a 4man escape like how stupid can you be lmfao it was clear as day he only got two cuz the others were to altruistic
@@brandonh.6956 I do play killer just not as often as I play survivor but my comment was more a criticism of the content instead of actually wanting to get into about the game we all know it’s broken but coming across a good 4 man is pretty rare but every time true does all he does is complain. I don’t want to watch a grown man bitch for 15 minutes straight
@@tadlinton9290 Except you're ignoring the fact that the David was actually hacking, they didnt have unbreakable so Tru3 does have a reason to bitch about this match.
Afiak tru3 is the only one who isn't afraid to speak about how broken swf is. You see the shit he gets on Twitter whenever he talks about it. Some people are so pathetic and entitled, they don't give a shit about killers fun and just want to bully killers in their little circle jerk group
A lot of the main content creators for the game want to stay on Behaviors good side so they don't want to show the truth of how fucked the game can be with cheaters and SWFs with OP perks and boons.
@@BLANC0420 your wrong it depends on how you play against them if you ignore there best looper and look for the weak link you can weakened there team by tunnel that one out
@@unknowndbd9122 Actually the game is designed to give the killer the advantage which is just common in the horror genre that this game is based off. So technically you are wrong.
Match ended with the ideal result of 2 being dead and 2 escaping (perfect game according to bhvr). Given they had a cheater on top of that, my conclusion here is - Clown OP, time to put him more in line with other killers. How dare you outplay a cheater? Clearly the problem here is the killer lol
Oh man Tru3... I actually feel so sorry for you to have to put up with this lmfao. I gotten to the point where I'm throwing games on killer to NOT match with this anymore. It's honestly extremely sad. I really like the game and it's idea of how its laid out. But it just lacks competent devs. This would pry be one of my favorite games ever if the dev team was somewhat decent and knew how to SOMEWHAT balance a game. I can't understand how they look at videos like this and say "mmh yea, this is a work of art". Because we all know damn straight they watch your videos. At least a couple of them AT LEAST.
I feel like killer should always be notified before game when it's a SWF, that way you can alter your perks. But then again most killers would probably just quit before the game began
Not all four man survivor freinds are like this. Me and my missus and cousin and his missus used to play this we obvs had an advantage in terms of communication but wasn't excellent at the game so it balanced out. Lol. Alone I was a survivor main but seeing survivors cheating in this game made me become a killer main the toxicity stops people playing. dosent put me off it only makes me want to become even better. Its usually best to try see it that way its not worth getting upset about.
It's amazing how people will try to justify someone not cheating when anyone who knows the game could see he was. I mean his double backs where almost instant and tru3 was throwing the yellow bottles at the wall, nowhere near him so even if it goes through walls which I don't think it does, i don't see how he could possibly know where tru3 was and at he wasn't at vantage points where he could have possibly seen tru3. Apart from that he got up on his own with no unbreakable, so he used cheats either way
If the David was cheating then isn't that the main issue? Yet you complain about swfs the whole game. Like they're running a sabo build. You were on David almost the whole game, the Feng was pretty much keeping close the whole time along with the Kate. The Meg was probably the one doing a majority of the gens. Had this of been a normal game with no potential cheaters would you have still complained about swf? Because a whole team playing for sabo while 1 person does gens the whole game puts you at an advantage. I've done the sabo swf before and you just lose against competent killers 99% of the time.
The worst game I ever had was against a swf all using sabotage and the perk that let's someone wiggle faster along with flashlights. They literally did no gens, and only followed me around as a group because they knew to beat them would take fucking forever and would be an absolute slog. Disconnected after 10 minutes and they DM'd me on PS after going "uwu love you". Decided to give the game a break for a while after that, just really isn't fun sometimes.
I cant understand people who play with cheats are they brainless or what ??? Every third game on mobile dead by deadlight which i play on is with cheaters and i delete once this game because i was so frustrating and after 3 days i instal again dbd i love this game
Hmm I remember the old coldwind famrs, the normal wooden walls were see through. God it was so awful, everyone looped like the david in this example, because the game design actually allowed it. Survivors who understood called it broken BS, because it offered zero mindgame potential for the killers. But most survivors and esp. SWF thought it was fair and balanced. SWF used to be somewhat balanced in the terms, that killers could potentially pull some very mean stunts, like instant moris, overpowered addon combos and simply playing like an ass. But over time, BHVR nerfed everything down so the 08/15 survivor with 10 hours could have fun. Huntress iri hatchets nerfed to a third of their former potential, billy addons neutered, noed got hexed and thus has counterplay, NURSE. Nurse got everything reduced to about 20% of its former strength. She used to be easier to use, her addons could make her a verifiable monster, but survivors cried when their undefeatable SWF got slapped by a good nurse. Moris went from insta to 1hook to 2hook. Oh and ruin, how could you forget. It used to be THE watershed perk, that divided the survivor playerbase between noobs and decent players. If you could hit the skillchecks you were in the upper tier, if you couldn't you'd forever stay in the brown/yellow ranks. For some reason, BHVR is deadset on making everyone the exact same, skill wise.
Its such a shame too, at low elo the game feels far more enjoyable and fair, barring the rare killer or survivor who just hasn't played in ages but retains their higher skill set in low rank lobbies, games feel like they should as marketed. Intense 4v1 matches. But the second people hop on comms, that changes to "can this killer player out sweat a 4stack." Made worse when the game could be rigged in survivor favor from the get-go if they made the mistake to chose anything but a top tier killer, got a bad map, aren't leveled, facing meta tuned loadouts, etc.
regardless of the cheater and swf, you did miss about 30 bottles from point blank range... Then the one time you got a decent throw you patted yourself on the back saying how good it was. You could have just M1'd the other survivors but you chose to try and instadown and kept missing
Meanwhile, imagine me being called a cheater at my *negative* MMR for playing Pinhead and finding the box all the time just because I main Pinhead and know its spawn algorithm. xD
5:44 You flat out helped that Feng sabo your hook and then complained about SWF. She wouldn't have even made it to the hook but you turned around and hit her, giving her a speed boost to the hook she then sabo'd.
I mean, they don't have to be all PC. It might be less common, but they can definitely be a full swf, they just need Discord. At least 3 people were on comms, for sure. (1 cheating too) Also, even if the 4th person wasn't on comms with them, it doesn't matter, all they need is him to do gens, and that's what he was doing lol 🤷🏻♂️