I decided to stream the COD Modern Warfare 2 campaign, and it was preeeetttty bad. I really shouldn't be surprised anymore but here I am. #syntheticman #callofduty #modernwarfare2
MW2019: "Oops you shot a lady with a baby in her arms. Shit happens eh?" MW22: "Mission failed, you shot a guy with a baseball bat despite the fact that he was literally about to crack you in the face with it."
@bLackstar these 2 games are incomparable you doofus, one is about crime other is about special forces, and even though a soldier just shooting a civilian would be realistic your logic is you should be able to kill someone because they have a baseball bat to shut the fuck up
@bLackstar it's amazing how people like you will the say the dumbest and most outrageous shit and act like others are being unreasonable. Kindly go fuck yourself
they did a study when bo4 decided to skip the campaign. they found that almost 50 percent of cod fans buy the games only for the single player. this idea that the campaigns don't matter is total horse shit
@@Link10103 call of duty waw is a fucking classic. I'm 17 and idk how I played that game considering how old it is... But holy shit. That game shows you what true war is.
The AI is the worst part... your team just stands taking bullets to the face and not shooting back while you're dodging random frags, armored dudes charging you, enemies shooting your team turning and head shotting you instantly, while you're trying to craft a shiv...
Welcome to AI in modern gaming. It's exactly the same in Ubisoft's Ghost Recon games, and basically any other modern shooter with a campaign mode (the few that exist, anyway).
You know what is even funnier? I am playing TimeSplitters Future Perfect on the original XBOX and even back then the AI companions actually did something. Lol
"Nooo we can't kill or keep him, he has diplomatic immunity" I'm sure if Price was there, he would make Hassan's diplomatic immunity as efficient as a paper tissue
What's hilarious about the "diplomatic immunity" nonsense is that the moment you commit a felony crime on foreign soil, your immunity is immediately revoked. At the very least, you become "persona non grata" or "unwelcome person". At the worst? Yeah, you're kind of on the first plane to federal supermax. So yeah, this part of the story makes ZERO sense.
Bingo, as a lawyer i can testifie in international law, is that, even when you have diplomatic inmunity you comit a crime your inmunity is gone, because you are under the other countrys law, and that thing is bs, so it makes no sense
why is it even called diplomatic immunity then? its just "if you commit a crime you''ll be deported at best and imprisoned at worst" kinda like every other foreigner
In the original mw2, there’s a mission where you storm makarov’s forest cabin. While you’re downloading the files, you can run around with grenade launchers and shoot down helicopters before the soldiers grapple down. THAT’s freedom in gameplay
That’s how most cod campaigns play bruh, shooting down helicopters is such a small freedom in gameplay. You could not stealth your way through that level, you could not avoid hostiles, you killed enemies that you were forced to kill regardless, there is no freedom in that. It’s cool, but a small illusion of choice in a level that plays exactly the same for everyone who touches it. But it was a banger level so I won’t rip into it that hard. But no, that’s not freedom in gameplay. It’s just using the weapons they gave you smartly
@@Grvxvity what about burger town? There were different ways that you could engage the enemies. That entire plaza was your playground. Compared to now if you even try to walk over a curb it tells you to get back to the mission
@@igorlukyan206 Just like Safehouse in COD 4. There were 6 or 7 buildings and they didn't know which one Al Asad was in and the level let you assault them in pretty much any order you wanted. Nearly all the buildings featured multiple entry points and the whole area had different ways to engage each building.
@@igorlukyan206 burger town would’ve been a much better example to use in your initial comment, I agree that mw2 did have freedom in choice. Especially in the blizzard level with soap and roach that lead into the snowmobile section. You could stealth kill, go in loud, or draw them out and have soap snipe them. I just don’t think the initial comment was the best example to use for “player choice”, I think it fit under weapon diversity much more which is also something I thought mwii was lacking in
Shadow Company's betrayal completely derailed the campaign for me. There was absolutely no setup or solid reason for them doing so. You were total bros with Graves, until you suddenly weren't. The escalation of events that happened after Graves stopped the convoy from entering the base would have never occurred if they just acted logically. Then they manipulate the fuck out of you by having Shadow Company slaughter civilians, even though in the previous missions, Graves was specific on preventing collateral damage. It's like the writers were creating a completely different story, but half way through, the project lead gave them a "MW2 callback" checklist that needed to be completed. Also, the whole "Ghost team" thing was some of the most cringe inducing fan service I've seen in a piece of media since The Rise of Skywalker.
Thats the point. Graves is a professional PMC. Its business for him. He gets a mission, he follows the orders, he tries to play nice with the people he works with, but at the end of the day its his job to follow orders of the person who hired him and he tried to give them a chance to leave but they wouldnt. Anything after that is fair. Dunno how the guy went from being the most enthusiastic about saving people and then is just murdering people in the streets and whole towns like its nothing.
Would of been better if they let you get in the base then try to detain you all just lazy writing still haven't finished the game can hardly be arsed playing it
bc the guy who hired him (Shepherd) told him to. Graves isn’t your friend, he just cooperated with you bc he was paid to at the time. when Shepherd wanted him to take over the missile investigation, he reacted exactly how Shepherd told him
@@noahschoolfield9411ghost and soap would have been allowed to leave all that happened was that Shepard took task force 141 off the mission because they were about to discover who sent the missile to the terrorist which was shepherd.Graves would of allowed them to walk free but they attacked Shadow first
I'm just overall disappointed that they didn't keep the shocking and gritty tone of MW19 into the sequel. When I had heard it was about the cartels, I was pretty excited to see the sheer brutality and uncomfortable situations based on actual graphic events while having Simon Riley face his past once more with a narrative that sends a message that's very real in our armed forces. MW19 took Lone Survivor's "Where do we draw the line" narrative and MWII's could have been commentary about service men dealing with PTSD while we get Alejandro's POV of growing up in Mexico and the rise of the cartels , basing this fictional cartel on CJNG and the Gulf Cartel in missions that are inspired by real life events, designed in a way to make the player feel uncomfortable and shocked. But instead we got a comic book action game that undermines the game that came before it, which was a pretty down to earth and gritty take on the war on terror that reflected what had happened in real life and sent a very real message for casual people to absorb and think about. But this time around, there's no message, there's no grit, there's no reality. And while the gameplay is diverse and fun, the story just isn't enough to get me hooked. Imagine if we had missions in Mexico that gave the same feeling as Clean House or Hometown, making the players more aware of the situation in Mexico and understanding mental health for veterans. Hopefully we'll get back to down to earth CoD campaigns once again that show us the horrors and realities of the wars they portray.
@Flare In the mission “Cartel Protection”, after you leave town, the battle in the forest mountain resembles Operation Red Wings but underwhelming since you kicked their asses and didn’t feel overwhelmed or helpless from protecting your guys. The Embassy in MW19 captured that perfectly with the Marines.
The part that irks me the most is what synth brought up a couple of times: The "good guys"/protagonists here are way too civil. They have 2 of the people causing the most problems during the campaign (cartel boss and hasan) and they don't just cap them and throw them in a ditch? Or at the very least detain them until things blow over? Every armed forces group have their moments of "bending the rules" or "avoiding paperwork" to put it lightly. And that's over very trivial things. Hasan is a direct threat to potentially how many nations and he was aided by a cartel boss. Nobody is going to shed a tear for either of these people but no it's against the rules to deal with them? Even if it was an issue, wouldn't it be way more interesting if Alejandro or his partner shoot her in the heat of the moment due to their hate of her influence on their hometown, and deal with the consequences during the game?
You know what it largely boils down to? Besides the fact most of the dev team for 2019 (many of which worked on the *golden* titles back in the day) either quit or were fired and replaced, 2019 was initially designed for the M rating the series has . . That's been one of the biggest problems with this franchise and modern gaming as a whole, these games are increasingly made for children thus they churn out tame cringe that doesn't even remotely convey the seriousness of war and death and violence.
I don’t know what’s more dumb, the fact that they tried to girl boss a cartel leader, or that Price or Graves didn’t harm a hair on her head during that “interrogation”
So how did they make her a girl boss? By making a antagonist arrogant and believing that they're better then everone? And why would price hurt her? Graves ehhh maybe but nothing has shown us that he would.
@@jacksonwells2902 how? You say he's done the extreme but don't actually give examples. What in the 2019 version he has his partner point a gun at a women and kid? And sure in lore, in the previous trilogy which is essentially a different game.
@@sweatysocks8214 he’s killed a shit ton of terrorists and cartel members, kidnapped a women and child etc. So yeah I find it hard to believe price wouldn’t even give the captured murdering cartel leader so much as a backhand. Most likely the only reason they didn’t put that in the game is because it’s one of the most pg13,boilerplate, save the world story cod has done and that’s saying something.
@@jacksonwells2902 yeah, cartel and terrorists that were shooting at him. He wasn't going up to them shooting them for fun. And let's say he did smack her? Then what a cartel boss becomes more arrogant and starts boasting more. There was no reason for it so they didn't use it. Also saying this game is the most pg13 cod isn't saying something it's saying nothing. You could say the same thing for the original mw2, mw3, black ops 2, or advanced warfare.
dawg nobody in the us hates russia. i can tell you for a fact nobody thinks about them on a daily basis. don't know why everyone seems to think americans wake up and say "damn i really hate russia" 😂😂😂😂 were more worried about the problems going on in our country. i'm an american and most of my family thinks highly of russians and most countries. it's the government
As an american, most of my family think highly of russia and all other countries in general. don't know why people seem to think americans wake up with russia on their mind 😂😂😂😂😂most people here don't care
lol in the original modern warfare series the US gets destroyed. they literally show 30,000 US marines being hit by a nuke, and russia almost destroys them. i agree with you the reboots are literal propoganda though.
this is genuinely the first comment section where i've seen a genuine divide between "this game sucks" and "this game is amazing" without one side steamrolling the other
You have to convince me Most dudes play cod for the gameplay I remember how I just skipped cutscenes AND WAS HELL YEAH GIB ME SOMETHING TO SHOOT! ahh the gold old days...
@@harjasdhariwal5960 That's your preference. I would like a bit more context than a red target reticle before I pull the trigger to blow someone's brains out.
When a game gives you a wide open area to walk around and kills you because to wonder off too far makes me wish for a return of invisible walls so at least we can die of our own stupid decisions instead of the game penalizing for crossing an invisible line. This is why I hate games that have a "Return to the Battlefield" warning. Let me play the game, dammit.
I remember that restriction first being introduced in Star Wars Battlefront II in 2005. I thought it wasn't gonna be a staple for games in the future and yet here we are 😔
What surprised me the most in MW2's campaign is how little I actually got to SHOOT at bad guys and feel like I'm part of actual WARFARE. MW2's problem is that it tries to be a cool, slick, tactically inclusive espionage movie and NOT a fun and engaging first person shooter game. The is evidenced by the overabundance of cut scenes and scripted linear events. I had to remind myself during the rage-inducing crafting mission (and the pointless Amsterdam missions) that "Oh, this is the FPS titan Call of Duty in 2022." I honestly can't think of one genuinely fun and memorable mission in this campaign.
Dude the ac-130 mission pissed me tf off. Anytime I shot anywhere NEAR a building I failed the mission and had to restart. Even if it was just splash damage from the machine gun. Nope, restart mf
It’s funny how mw2019 they got special forces reacted to the Clean house and Wolf den mission, see how realistic they were. Everyone was super hype and it was a hallmark on how cod can do realistic tactical game. In mw2 there was no missions like that again. Most missions was so boring, and idk why they need to included 2 ac130 missions. Even in mw 1 og there was only 1 mission for the ac130
The part where Farah said "It's CoDin' time" and Soap held up a rainbow flag literally gave me chills. In all seriousness, this makes the og series even better to me.
2:17 in 2013 EA had the courage to do that but they will never allow DICE or any other developers make the Chinese the bad guys ever again. The same goes for Activision or any other big publisher.
The Chinese aren’t as scary as Russians or Germans. They are basically little men with giant ego. Their tech sucks and break easily, and they are only good at having their @ss beaten. They haven’t won a single war in the last 300 years. If they were in game, by would be mooks that are slaughtered with ease.
Wait another ten years. When China's demographics collapse and their economy is completely fucked all these corpo scumbags will jump on the hate bandwagon. But now when we actually need people calling those evil fuckers out everybody is eerily quiet.
whats weird is that, atleast on the south east asian side, 90% of the servers are hosted by chinese gamers lmao, media and governments hates it, but the people sure as hell love the game lmao.
20:27 Even in MW 2019 a memorable line Alex says is " I'm pretty sure everything we do is illegal". there was also a mission where you had to torture information out of an enemy but they gave you a choose to do it or not to do it.
cod campaigns were already terrible after the first modern warfare. they just became a copy paste pastiche of hollywood films like sicario and dozens of others
@@thecricket1564 Yup. Sledgehammer has been shit forever. Never has released a good COD. Advanced Warfare was way too predictable and linear and the multiplayer was just madness. WW2 was overly simplistic, and shallow, and the campaign starts out fine but then becomes B grade level stupid later. And Vanguard is just shit on top of shit on top of shit. Sledgehammer is just a joke in my opinion. And they had to be saved by Treyarch to make the Zombies mode for Vanguard since they spent all their precious time on that useless and completely braindead campaign. They're a joke.
Let me guess .... it’s an interactive movie that solely exist promote a live service game with microtransactions and it also heavily promote "the message".
I don't know what you mean by interactive movie, but you had more ways of approaching situations than most recent campaigns, allowing the player to approach in 2 or even 3 different ways. As for "the message", if your terminally online, you can interpret approximately 7-10 seconds of a roughly 5-hour campaign as "promoting the message".
"look away to avoid being drowned". You cannot drown while being waterboarded, thats the entire point of its use as a torture tactic. It stimulates the brains feeling of drowning but will never actually kill a person
@@finger3306 That's what the torturers prevent though. That's the entire point. Making you feel like you drown over and over again, aside from the fact that the cold water is also extremely unpleasant and you probably sit in a not so warm room so it must be cold, too.
I liked the difficulty, but some levels and gimmicks went on for way to long. And that whole "we have to follow the rules" was just bullshiet. I mean Trump killed an Iranian General in real life and bragged about it, but they can't kill one in a desert or a drug lord because muh rules.
What boggles my mind is how no one is talking about how this game was made in 2009. Like can we acknowledge that they’re reiterating properties? Like hello, anyone? Are we going to have COD: Mod Warfare X-2 in 2032? Like we’re using the same characters, in the same settings, with the same story beats, in a different “”””””timeline”””””” are we now just accepting that originality is dead & we shouldn’t even bother to strive for creativity? Before games were copying each other, now we’re literally opening the presents, grabbing new wrapping paper, wrapping them up again, opening them again and going 😲😲😲😲😲😲 am I losing my mind?
@@phalanx8437 Yeah dude I feel the exact same way honestly, this trend is kind of weird to me. I usually don't mind reboots if they feel necessary for the franchise (like the game franchise has been dead/forgotten about for a long time) however this isn't really the case with Modern Warfare. Like you said, they're pretty much just copying the same game but rearranged the story and updated the graphics. Hell, they didn't even bother changing the title, so now we have to rely on googling the game's release year in order to specify which game we are referring to (this is my least favorite part about reboots). I would have much preferred that they just created a new story continuing from Modern Warfare 3 instead of just rebooting a franchise that I personally don't think needed to be rebooted in the first place.
@@user-xh8df9oz4y I would’ve preferred that they did something with a set of nuts, maybe something even… creative or bold? Perish the thought! Nah it’s just the ongoing homogeny and monopolisation of another medium, gaming in this case, really think about how often we use to get awesome games, and how that quantity has been winding down, and down, and down. Now all that’s left is Ubisoft sandboxes, this tripe, and the occasional wet fart from another mega corp promising a revolutionary game, that’s buggy, missing most of its features and a giant disappointment -Cybercuck 2077- I’ve just accepted that this is it, that we’re past the golden years. There’s too much money to be made in gaming to be taking risks or thinking. Hell I’d do the same, why the fuck am I gonna’ put effort into my sauce when I know all these goblins are going to count up my game to 30 million sales everytime I drop it? If I gave you a big red button that gave you 10 grand everytime you press it, and a blue button that made you labour a hard day’s work, for 1/10th of that revenue, how many people are gonna’ press blue? 0.00000001% of idiots who want to be contrarians? Is what it is.
"No this would be too cringe or forced, you can't possibly write this obnoxious character into the plot to satisfy diversity!" Writer: "Hold my Kippot"
Apparently they got rid of the original Ghost voice actor because he made funn.. I mean "rude woman hate" comments. How true to the company, cant have edge in our postmodern shooter game.
I honestly think the plot armor is the worst part of it. I'm not saying chacters have to die, just especially in a story like this not everyone statistically would make it out unharmed. Especially since in the orginal games Gaz dies in the end of CoD4, then Ghost, and Roach both die in MW2. Latter on ALL of the DELTA team fricken Delta dies at the end of MW3. IW had balls when it came to that stuff back then, not now. Also I do want to say I like the new actor for Shepherd, they managed to find the one guy I would be happy with. Still not as awesome as Lance, but still a great job. Oh and Ghost's 3d mask just looks off to me, much preferred the simple bacalva with a skull jaw.
Excuse me Zach, how the fuck am I supposed to merchandise and reuse characters for novelty points in future iterations of COD if I kill them? What do you want me to like, think of new characters, draw up some ideas or concepts with the boys at the board room? Yeah ok buddy, see you there. Get a load of this guy.
@@phalanx8437 (I know your being sarcastic) Considering Ghost had probably half of MW2, Gaz just CoD4, and Delta MW3. I think IW could've just stuck to what they were doing lol. Make some A-Team level chacters have them stick around for a bit, then either get injured and/or die. But no gotta collect them Ghost skins lol.
@@ViperPilot16 Zach… you are… interfering with protocol. You’re… thinking, you’re having all these wacky ideas outside of the status quo. You’re taking the black and white and trying to make grey Zach. Zach, listen Zach, the higher ups are becoming very concerned with your… ‘creativity’ as of late Zach. I’d advise you to read the COD homogeny manual again, and really internalise the principles in the ‘Soulless corporate greed handybook’.
@@ViperPilot16 I tried to tell you Zachy-poo, the corporate conglomeracy of vampires are displeased with your refusal to capitulate, they have sent a “compliance” bot to your domicile. I’m sorry it had to end this way. ERROR:::: 4TPZ-KAIQO: PROTOCOL ABERRATION BIOLOGICAL IDENTIFICATION: ZACHARY GIARNIERI TRESPASS: COGNITIVE ANOMALY, REFUSAL TO COMPLY WITH OVERLORD PROTOCOL EXECUTIVE FUNCTION: EXTERMINATION
If you want to cleanse your cod palate, go play CoD 2. That game is hard, fun, and respectful to the time it's taking place in. Honestly it's insane how good some of the old cods are compared to the new stuff.
You want hard? Play United Offensive on Veteran. That game had some real BS moments on top of a percentile health bar. I loved every moment though, CoD 1 was where it was at, CoD 2 blew up the series and really kicked off the CoD online scene
@@LiftYagami I thought I was the only one who hated that game. I've heard so many positive reviews on it and I played half of it and wow it's a boring cod game
@@maxwellsandor1876 What happened to the writers in everything? It seems to have started after the writers Union strikes. I personally blame the university/collages. You need a degree most likely to get a job as a writer. The system seems to be set up to beat any originality or rebellious thoughts out of you. So you end up with a lot of passionless drones with a good cv stinking up entertainment. The best writing in games and films seems to be coming out of Eastern Europe, where people lived through hardship and have something to say. A bit of a rant because I can’t sleep.
@@mrmagoo-i2l I agree totally, have you seen the picture of 343i taking a group employee pic? It's crazy who they're hiring now. I was a very young kid when games were still made with passion, but sadly those times are gone
@@mrmagoo-i2l What do you mean what happened, it’s the social climate. Why do people act like culture and the environments we are in don’t matter? And we’re all inherently these individualist free spirits, who have now been corrupted by this nebulous PC entity that makes us all due our hair? Most of the people who make these games are A. In very politically correct, first world countries B. In companies that pertain to mega corps or subsidiaries which are acutely on the pulse of said aforementioned political climate & therefore pandering their nuts off to make $$$ C. Most of these people are born in these climates/countries and are surrounded by people with these ideologies. You’re in a super liberal, high-tech (relative) place, with a lot of opportunity, comfort, luxury, and a future, why on god’s green-fucking-earth wouldn’t you be a drone? Like am I crazy? Of course you want to fit in, of course you want the money, the career, to glide through life on easy mode. How many people are going to be offered and conditioned by all of that, and go “Nah, time to go against the grain cus’ fuck it I’m opinionated”. It’s not that complex, in the same way that most people born in the south around the turn of the 20th century were raging racists. People have his inherent notion that we’re all born with special stars and sparkles and we’re all unique. No bitch, if you were born in 1897 and your daddy hated the darkies you would too. We have predispositions, genetic inclinations and whatever else minutiae you want to add, but we’re largely crafted by our environments.
@@robertszordykowski4919 yeah but still, when you are in the edge of a cliff i dont think you would jump out of it first... Well probably some would do and one of those is going to be me lol, but i dont think you would expect to survive after doing it
13:57 Really sad how the fog of war and blurry morality were central themes in the first game's remake, but we can't have that now because it triggered too many game journos.
There has GOT to be a top floor penthouse where all these CEOs gather every so often to have drinks and laugh at the consumers. I mean who wouldn’t?! All these people keep screaming about how bad the products are, but keep buying them. I really can’t think of any other industry where the customers dislike the product each year, but each year come back to buy it. I’d definitely be popping expensive drinks with my high profile friends if I were them too laughing the entire time like these idiots hate me but they keep giving me money 😂 🥂 let’s gooooo
If they were serious about them getting a change, they would be serious about not buying it. Buying it would give the company not only to make another game, but to disappoint them even more.
Probably because they have like families of 10 Children, but only they think the game is “shit” while the other 9 dont, so 9/10 sales still going to be made
Difference is he’s getting paid to shit talk a game he’s not some average consumer he’s a game reviewer so he has monetary gain unlike the rest of you consoomers
20:01 In a better COD game the AC130 section would have been brief then swap to play as a soldier on the ground witnessing the destruction you have caused and then switch back to the AC130 to move on to the next area.
Can I just point out how utterly idiotic and unrealistic the first mission is? They used the loudest and biggest possible helicopter to insert a team like 50 feet from the enemy, then flew like directly over them for some reason. And then like 20 MARSOC operators die but nobody cares because they found the plot device. If this happened IRL then whoever planned this debacle would get demoted or sacked and be used as an example to countless future officer cadets of how not to plan an operation.
The idea of terrorists working with narcos is interesting, and frankly it surprises me we don't hear more about this It's entirely possible it happens often and would make sense, but still (edit: I meant that we hear about, i don't doubt it happens but its not often talked about) And that's all I'm going to praise this story for
There was a big scare that Mexican cartels were smuggling in isis affiliated terrorists through the southern border. I was stationed at fort bliss and the time and we changed from an open base to a closed one for like a year. So it did kind of happen
@@idiotengineer3925 I don't doubt that it has happened and probably continues to happen in some form but I meant that it's more common Like it's a perfect match imo Not endorsing it of course, but still
@@issahumps cartels have morals as well , being Mexican u learn that u really only have two options to get ahead, either immigrate to the us illegally or stay and work in the cartel , Mexican cartels are money and power hungry dogs but theirs a line between where most Mexican people don’t even know what ISIS is , let alone would help them
Classic Og MW2: Badass story, had balls, incredible villains and just unforgettable New MW2: Forgettable story and villain, horrible missions, cringe dialogue, *armoured* enemies and overall shitty quality
What is this crap? What about Al-Asad? Didn't they tease him and Victor Zakhaev at the end of the last game? Where the hell are they? And now they're teasing Makarov; how much you wanna bet he won't show up in the next game either?
That's exactly what I thought when I played the game - I was very much looking forward to continuing the plot involving Zakhaev, Al-Asad, etc., but I was very disappointed to find that none of this was followed through.
@@alphabroncotwozero392 that is the most depressing part as there is alot Russian COD fans too, they are dissapointed with the both 2019 and latest Modern warfare remade. There was a small documentary and a Russian youtuber talk about that contoversial mission in Cod mw 2019 that thanks to that the Russian media propaganda to make Game is bad rapidly increasing again and this latest game is also end up make it happen and don't make us forget the white helmet propaganda too in previous reboot.
@@chomama1012 Because they reference real world events in MW19 and I'm sure they do it again in this game. The old MW games were just dumb action movies for the most part, these are trying to be in the "real world."
that doesnt take away player choice a marker is what you have to follow but games usually reward you for not following and being creative finding secrets early weapon or something
Crackpot theory: USGov was being restrictive about how USMil could be portrayed if they gave Activision access, so Activision took their ball and went home.
@Big Bean Exactly! Switching between Allen, Roach and Ramirez gave the game different environments and set pieces that allowed them to tell an amazing story, especially Ramirez's. Love Soap/Price but goddamn is Foley, Dunn and Ramirez a couple of badasses lol.
They should just leave the og characters alone and create new characters and a new storyline, their making all the old characters so corny and cheesy now. It’s cringe
I’m commenting now to say that Synthetic man was correct in the end saying MW3 would not have any guts and it really doesn’t especially in comparison to the OG modern warfare. The problem with the new one is Makarov is pretty much another stereotypical Russian bad guy who looks less menacing and does less menacing acts of terrorism than he did in the old storyline his voice is more high pitched and his dialogue is so bland and basic he talks like typical bad guy leader. But the OG Makarov was very cunning and deceptive he didn’t care about his Ally’s or any of his supporters he just killed for the most money and for higher power and control he hides his intentions buy playing off his acts of violence as patriotism for Russia when really he just wanted to watch the world burn. And what added weight to the original story was both him and shepherd die in the end however they managed to destroy task force 141 leaving just price so they still died with some ounce of victory. The new one barely has any weight only Soap dies and it is handled in the most dumbest and cheesiest way ever and in the end credits scene price kills shepherd but again there’s no weight or consequences to anything in this timeline so doesn’t add much. So yeah new MW3 campaign it’s sucks and also Farrah’s in it as well so yeah take that as you will
What bothers me most is that this new TF141 has more SAS guys than Delta or DEVGRU. Lmao the only American unit Ive seen work with them were regular Marines, not even Raiders/Recon. For a US-run unit, I’d expect more local tier 1 operators being part of the group rather than having most of them coming from a foreign ally.
What really stuck with me was in the mission where you had to sneak around the town after Graves flipped there was a part where two soldiers are killing police and the one soldier says something like: "you have to respect that they don't immediately go for their weapons", I immediately thought this was a clever hint by the writers that you could swipe a weapon off of one of these dead police officers, so I go to the one body and there is in-fact a holstered weapon on his leg, but low-and-behold, there's no way for you to pick it up. Instead the developers clearly wanted you to stick to their stupid crafting game.
@@Bedbug451 Agreed. I actually found a lot of the campaign to be tedious and without much enjoyment. A lot of playing on the nostalgia of the first MW/MW2.
“Alone” is the worst mission in the game and none of the stuff that you craft in the mission gets put to use outside of the lock picks. I may have used 1 mine and smoke grenade in total 😂.
@@MrCooper89 Same. I went from Veteran to recruit halfway in. Who wants to play boring missions along with every enemy having aimbot turned up to the max 😂?
This video was literally just complaining. You sound like my brothers girlfriend I got about 10 minutes in and couldn't bear it anymore. That someone hug me voice, just about the most annoying thing this generation of teens is doing
I like that you corrispond complaining to the new era like nobody complayed abaut anyting before and thats beside the point that one can hold critique and complain for what he wants, if you like to gobble up all the shit this companies throw at you you are welcome to hate standards and btw even more important, did you even see the title of the fucking video?
Seeing this video in the recommended section along with Gmanlives' "Modern Warfare 2's Campaign is Surprisingly Good" comes across as high comedy of the sort that no one can quite plan for.
This game's campaign is putting the bare minimal while trying to look like you're doing the most. Laswell gets captured and we rescue her the next mission unharmed. Takes the "Oh shit" tension out of it. Shadow Company betrays us in one scene after just being our bros becuase the plot needs to move along. This campaign is two to three full length missions short of being great.
and they all sit back and watch as Laswell kills a terrorist while choking him out with a rifle and NONE OF THE SOLDIERS do a damn thing. Just sit back and watch. Yea, that wouldn't happen, sorry.
@@AlvanDuckworth They wouldn't shoot because she's in the line of fire. As for your issue with Laswell, she's been characterized as a stubborn headed person who wishes to be on the field again and not pushing pencils. I will admit it's kind of stupid of her to what she did, but it's not out of character.
I feel like 90% of the people here just *don't* like CoD, and aren't actually interested in the story whatsoever. Even though it's actually pretty good. Over half the comments are just people crying that every game isn't Waw, or the original MW. You guys really need to get over it.
As an outsider who just started reading and enjoying the cod lore, so no nostalgia factors here, I can say for sure that the mw reboot have a much more interesting story than the original. And at the very least a much more believable story than the original holywood cliche modern warfare.
I'd be shocked if the same people who worked on the older games still worked at the company i might need to look into it out of curiosity. this is probably a Rockstar situation where it's like a San Andreas Voice Actor pointed that the people he worked with aren't at the company anymore. If this is how Activision is gonna treat MW2 I don't trust them to remake 3 or WaW and going off Vanguard them touching WaW should be terrifying.
A lot of the main devs left after the original MW2 because the company was growing too big with drama and at this point anyone who stayed is probably gone as well.
I avoided getting the beta because of the new rule to give your phone number to play online. Now I'll happily avoid it entirely, thanks for the heads up!
I love how he was complaining before the campaign even started. And then after it started it was nothing but complaining. You can tell how little effort he put into the playing and reviewing the game.
@@jar8808 Oh, give us more equations, teenager. Tell us how "toxic" people are, because all you can do is regurgitate pop cult words and you think criticizing something is tantamount to hating it. Keep it up, child.
@@Ambusher1st He literally says he hated it. Good job. And if you want me to so bad then I'll rephrase it: shitting on something = views if someone made a video disliking on mrbeast that's easy views, if you made a video supporting him thats 0. I hope that makes you super happy Still gotta love how he complains before the campaign even started though, totally overshadowed his original comment to come and pick an argument with me.
@@jar8808 Oh no, he strongly dislikes something and then provides a list of reasons why he strongly dislikes it! He played the fucking campaign and gave his opinion on it and likely injected some hyperbole of his own. If that’s upsetting to you, then get off the internet. If you can’t take people criticizing something, then crawl back in your hole. You act as though simply because he’s saying he hates the game somehow invalidates his reasons for hating it. Lol. That’s some stellar logic kiddo, but not unexpected from someone that thinks hating something with reason is tantamount to indiscriminately hating something. Criticism is not hatred, contrary to what the other redditors try to tell you. I also adore when you little shits come here and accuse him of being “toxic” for views, when he is simply giving his opinion on things and often gives praise to other things. But, we’ll overlook that, because it’s easier for you to use recycled, fallacious arguments than to provide a real, intelligent response. The only reason you are attempting to apply these labels to his views and accuse him of manufacturing controversy is because you disagree with them and you’re not intelligent enough to form a worthwhile rebuttal, as stated previously. “You’re just a hater and you don’t like my toys as much as I do.” He has every right to hate something and to give his reasons for why he hates them. It has little to do with drumming up views, and I am still amazed that you people have no shame promoting that argument. Do better, Senator.
I’m gonna be honest, I watched about half the video and lost interest. How can you actively complain about a game that you weren’t paying attention to at all? They literally tell you what you’re supposed to do. They even give you a button to press to show you the objective. If you have no interest in a game, you’re going to be biased and say “it’s a bad game”. That’s a really bad way of reviewing games. Playing it on stream and being negative to entertain viewers is one thing but to clip said stream and post it on RU-vid like an actual game review is just awful. I think you would have actually enjoyed the campaign if you didn’t spend all your time complaining.
I had a different experience with the hide in the grass mission. So long as I didn't move at all, the enemy could literally look right at me, standing right over me, and just walk away. Also the option to throw tear gas through the vents was such a useless option as it was just instant death afterwards. This mission was also the point where the campaign started to take a downward turn for me. By the way, I beat it on veteran, was more frustrating than difficult due to the horrific checkpoints it kept giving me.
It’s amazing that they made me cringe through a good 90% of the campaign. If you are looking for an immersive high octane story, this is not it. The cartel and cia chicks are so forced and cringe. Ghost is ridiculous. The gameplay is boring. The game is almost child friendly. Remember when they did international headlines by making the player shoot up an airport? And wtf is with the gun names? Wtf is a lachmann or minibak?
It was ok , I just wished they started something new with new characters because it was very predictable, I already knew shepard and graves were gonna betray you.
@@Sharky_Splitz it's cringe when the females in these games try to establish themselves as some big shots and that your character, a veteran is forced to be scared of them. Imagine Cpt Price or Ghost is forced to be intimated by some soccer mom cause of the sad feminist fanbase.
@@ray4493 That's understandable I've seen it happen plenty of times (New Star Wars trilogy comes to mind). But other times it really not that serious for example Deathloop which is a completely new IP so they don't have to race swap or anything like that. Plus the game wasn't too bad imo
seeing bullets not go through shit just reminds me of that mission clearing a house in the first one where you could shoot through walls and doors taking enemies out and even doing that to save another soldiers life if you were quick enough, had a lot of hope for cod games seeing what the first modern warfare remake turned out to be but it seems those hopes were once again misplaced
Really you had a lot of hope even though the main character was a large-nosed feminist female rebel leader who had to take down a general with her bare hands at the end? The story was structured well enough if you didn't pay attention to any of the details, but once you paid any attention at all to the details, the whole thing fell apart.
Modern warfare although not as bad as this monstrosity was still not a good game mate I dunno how that game gave you hope if anything it shouldve been the biggest redflag of the downward spiral the gaming industry was going down
@@meltedjax3619 Very true. The Modern Warfare remake literally featured a chewy-looking freedom fighter girl about 90lbs who defeats a Russian general. It's completely ridiculous.
“I went back and played thing X that was made X years ago and therefore retrospectively good, people were hard on thing X, thing X was an unappreciated gem. Anyway this new thing, thing Y, this is bad, like really bad, thing Y is bad, but thing X that was bad back in the day? Now it’s good” This is what I like to call retrospective pr0n, what you’re talking about was never good, it’s just your nostalgia mixed with the existential horror of knowing how everything now is 10x worse. Like look outside of your own painstaking biases for a second and realise how uncritical you are being. 15 years from now there’ll be a bunch of Midwest guppies talking about THIS GAME was an unsung masterpiece, such a fucking tired cycle.
@@jovenc4508 That’s what it is 99% of the time, these people remembering back wistfully and longingly at the good old days when all you had to do was come home from school and play with the boys in Xbox party chat until 3am. They can never deliberate as to how these games are technically, creatively, or artistically or any “ally” superior. It’s just emotions and being short sighted. You being tired of me being tired of the tiresome cycle is not profound or a criticism, nor does it make what I’m saying any less true. There is a proven and concurrent social phenomenon where people are increasingly looking to the past for an escape. And it’s going to keep happening. Ain’t my fault you’re a bum.
Bro this guy pissed me off so bad, he’s just trying to have a bad time it’s wild. He somehow expected Call of Duty, a linear first person shooter, to be like Skyrim. He kept complaining about “player choice” like my man u r playing a linear shooter what did u expect?
Bruh you can't make a review without paying attention to the story, boring or not. From what I watched in this video a lot of your points make no sense, you say "what's stopping them from standing on the ledge and shooting directly down and killing me" if they did that, it would be poor game design and you would just die instantly every time, and then you would complain about that too. You're thinking about it too much, it's a game. Plus sucking at a game isn't the games fault, for example: you wouldn't go to a theatre to watch a thriller just to not pay attention to any of the plot and then complain that you didn't get the twist at the end, plus you also wouldn't make a whole ass RU-vid video complaining about it even thought you are not paying attention to the story. I can't be the only one who doesn't agree with this guy.
He wont give it a chance and is complaining about the realism and lack of choice because u cant shot a doors locks off. Also kinda cringe when he’s trying to make fun of European people
They could at least let the player branch out in certain areas of the mission. For such an on rails style of campaign, they could at least put in the effort to make the story compelling and the gameplay more immersive. Garbage story, uninteresting characters, invisible walls everywhere, terrible death animations, lazy game design filled with armored enemies to soak up ammunition, etc. COD was never known for their fantastic single player campaign, but it was a lot better in the original MW 1 & 2.
@@karlschauff7989 I think garbage campaign is a subjective thing, you can't really say it's objectively a terrible story cause myself and quite a few others I know like it. Also, I think I disagree with uninteresting characters, I found Alejandro really refreshing as a main character who wasn't just Johnny America
@@benhall850 Really? So explain how we just went through a shit ton of effort to capture the guy, only to release him because we only realized too late that it would be an act of war as if killing the general with a cruise missile wasn't enough of a declaration.
@@troypowers750 if you overanalyse any story it has holes, that doesn't make it bad if it's engaging and has good characters, and I think that's true. For example, Harry Potter is full of logical inconsistencies (why not use time turners more, why do wizards ever have poverty or banks, etc) but the story itself is still incredibly popular. It's all down to personal opinion at the end of the day, and you're well within your rights to dislike it, but I think nobody can say the campaign is objectively trash.
@@benhall850 TLOU2 was complained about for the exact same thing, as was Max Payne 3, and people tend to notice that when they're playing a reskin of the OG MW2. I guess remembrance really is a form of forgetting. Did the devs seriously not consider what would happen if they just recycled missions from over a decade ago? Wouldn't people start to question "What was the fucking point?"
I like how you say it's a giant army commercial. Playing these games had the opposite effect on me. I mean they make the military look dumber than shit.
exactly, the us military arent superheroes that can just do everything themselves, however they are certainly not incompetent. I also find it funny that the us government would allow foreign soldiers to come apprehend terrorists on us soil, and make it seem like the government does not give a shit.
@@Andreas-xx8go I speak from general experience. I'm a vet and these games dumb everything down. I mean everything. People think it's realistic because someone says " tango down" but the games always skip the part where you fall into a deep depression and start to question your own value and place in life. Or the narcissistic coward that freezes and cries during an ambush. Nope, look at the explosions.
7:15 "Look, they give you an option to go on the box but you die instantly when you do it." Dude come on man, that's like saying, "Look, the game gives me the freedom to leave cover but if I do that I get shot." That one is on you lmao.
@@lotsapasta0858 no, you just don’t like the game and that’s fine, it’s your opinion. I enjoyed the game, it’s not as good as MW19 but it’s still fun with likable characters.
You should do a whole video on the original Modern Warfare 2, or the entire original Modern Warfare trilogy, and tell us exactly how you judge it's story to be unrealistic.
Cia do fals flags all the time, terrorist cells feed into nationalism, lines are drawn by countries and race. Yes, russians have invaded europe and ww3 almost did happen by itself, but luckily the russians are stooped in too much curruption to have a competent army and the cia didnt fals flag, yet. Mind you, they moved usa warthogs and apaches to the polish borders. Only takes one "misfire" with the notoriously innacurate and trigger happy warthog planes to cause ww3. Unrealistic my ass. Play original mwf series again and learn about how the govt isnt their to help you (many, many usa false flags and illegal projects)
The difference between the OG Modern warfare and the New one is that one is directed by Michael bay and the other is directed by millennials who have access to MR. Bays special effects
The original MW games made little effort to take themselves seriously. They were over-the-top with action movie pacing & dialogue with iconic set pieces such as the Washington invasion or the Eiffel tower being toppled. The new games try to be "dark, gritty, and realistic," but the writers keep trying to insert some sort of agenda into the story, and many of the plot points don't really make sense.
Developers: "We're putting you up against a cartel of cold-blooded killers." Me: "Go on..." Developers: "Their leader is a strong, independent woman." Me: *wheezing laughter*