Absolutely proud of this layout. It's insanely fun to play and might very well become my best level once decorated...
I have a ton of objectives with this layout, but the biggest one is get a legendary rating. As long as I manage to achieve that, I'll be very happy. But it has also the objectives of introducing me to art levels and 2.2 triggers and features. As per usual, the whole layout is subject to change in the final version.
Also, huge thanks to @syxph3r , @mango7766, zjoa and @D4nge7Gd for helping me playtest
This is an entry for Jamattack CC5 and possibly for another contest in the future. And no the gameplay is not "Jamattack style" at all and doesn't need to be. As long as its not overcomplicated and feels fun to play, it shouldn't be a problem.
Every entry has to take place somewhere so here goes a bit of lore for those interested:
A year and a half ago I made a level called "Assembly line", which is still one of the levels I'm most proud of. Essentially the level was themed around a factory that produced the 2.2 icons (of course, this is pure imagination). This level takes place in that same factory. Since 2.2 dropped, the factory had no need to keep functioning so it was shut down. But what if for whatever reason one of the gems flew there and became its energy core? The factory would go working again, the factory itself and all its systems would work as a defense line to protect the gem. This includes the icons it was capable of producing...
Alright no more spoilers, you'll have to wait until another preview :)
Song: 1077 by Boomkitty (banger)
Assembly line: • Assembly Line by Splin...
7 сен 2024