Man that was a good game. i like the 2v2s the most in coh. Alot of back and forth in this game and the loiter in itself is fine if it wouldn't target outside of the circle all the time. Your mate was an awesome commentator and your channel overall is very nice for the small coh community and it will grow a bit i think. Sadly Coh3 hasn't a big community right now.
Kinda weird opening from Allies, both went Stuart and M8 to try and shut down Flaks, died and lost whole map lol Axis threw away so many LVs and just tried to make big tanks and lost. Prob the huge manpower drain from tank/pop and losing inf at the end.. but that nebel did so much work.
To your point, I think Dak late game is rough. P3s don't scale as well as you'd like, you can't get P4s in any sort of real volume, and the tiger can't be everywhere.
@@N7-SHARK synchronized builds are huge too in 2v2+. spamming armored 8rad instead of P4, going panthers when your teammate is going tiger. Honestly if they were losing infantry, the P4 battlegroup for an extra assault gren would have been nice lol (he was espionage and not mechanized either so no free vehicle pens).
The broken loiter? Wrong faction there buddy. The Axis one is the most broken thing in the game and literally changes every thing. The Allied one is trash and mostly never hits. Only landed because the tiger was on 1HP or what ever and the dumb gunner fired.
I mean, I'm against all the click button auto abilities... But everything in this game should be transparent and counterable. Maybe I'll make a balance video? Not sure