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COH3 FPV Trying Scott's + Air support centre 

tightrope2
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Company of Heroes 3 First Person View Game US Forces Armored vs Wehrmacht Breakthrough on Semois
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Top 200 only ($20 Patreon backers are exempt), 3v3 & 4v4 are ok, though 1v1 & 2v2 are preferred
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28 сен 2024

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Комментарии : 21   
@namelessBGR
@namelessBGR 3 месяца назад
Hi rope, I respect that you always try something new and off meta but this game was way too chaotic. 24th minute bar with that late med tent was pure inf. handicap for you and then the air support was totally useless because you had no ammo for the attacking raids. Also, I guess you decided to go for the scots pre-game because there was no reason to call them vs no support weapons in your opponents army while their anti inf is average and an MG would have done better job. Nevertheless a great close game!
@AstonHodge
@AstonHodge 3 месяца назад
hey @tightrope! great match! Do you agree the Scott needs a slight buff? The unit is under whelming I think. Would love it to be similar to the CoH2 version!
@tightropetwo
@tightropetwo 3 месяца назад
Yeah since they nerfed the phosphorus nobody uses them anymore.
@MW-hv1cl
@MW-hv1cl 3 месяца назад
Tightrope, you may have already thought about it, but a anti tank bomber at 30:07 against the three clumped, engine damage p4 would have ended the game... sad to see you didnt use that or the anti infantry strafe. Therre were a lot of opportunities. Why go ASC and gimp yourself from ISC if the only reason you take it is for recon?
@tightropetwo
@tightropetwo 3 месяца назад
This is the first time I have used ASC in a long time so it isn't front of mind. When you get into a fight like that it is incredibly stressful. I didn't even have enough munitions to upgrade my rifles with their second BAR. Calling in strafes that are pretty easy to dodge is low on the priority list.
@misterchoc2893
@misterchoc2893 3 месяца назад
Scott should be redesign to be something like mini priest because usf lacks in arty department. That unit is dead in meta because buldozer have similar role but do it better.
@Herminatorz
@Herminatorz 3 месяца назад
Holy crap that was one bloody battle, kudos for not giving up after that first almost hard reset!
@Jacob-im1tk
@Jacob-im1tk 3 месяца назад
That was the dumbest armor rush of the month, the enemy did
@petermolnar8316
@petermolnar8316 3 месяца назад
You should have went for zookas and mgs
@nikolaushaffner7880
@nikolaushaffner7880 3 месяца назад
I don't know what changed, maybe just experience but lovely to see how much more relaxed (and happy) you look playing compared to some time ago where you always looked so stressed!
@KoffietanksGamingHeroes
@KoffietanksGamingHeroes 3 месяца назад
Gg wp! Strafe the ATs guns hard to move out from the attack :) always upgrade ammo reduction sothan you can hammer (spam) and kill ATs fast. Than its just easy8 fun
@AH-ou6oy
@AH-ou6oy 3 месяца назад
Im glad I am not the only only one that allies manpower cheats crutch ridiculously powerful...in team games the impact of it gets amplified big time
@strategist6962
@strategist6962 3 месяца назад
ASC and Scotts both suck hard. Only way to play US is with ISC, and maybe mechanized like 10% of the time, soley for the 76mm. But if you are going to do that its just better to pick armored battlegroup for EZ8, lol. They should honestly rework and REBALANCE the support centers again. But I know people would just complain of ASC was good again. I would also love to see Scotts become more of an arty unit. They are in a really weird spot with such short range
@MW-hv1cl
@MW-hv1cl 3 месяца назад
"IS THAT AN 11 MINUTE P4???" I think Rope realized in that moment why people don't play scott in 1v1 🤣 However, an anti-tank bomb at 30:07 wins the game. Sad to see he didn't focus munitions more and actually utilize the strafes.
@paulfaure6210
@paulfaure6210 3 месяца назад
Hello Tightrope ! Thanks you for the cast. Semois is an old map, already on CoH2. It is a tactical map. The key of this map is the house on left flank. At same level, the player, who keep the control of this house, go to win on Semois. The reason is simple : - South side prevents left flank attack on center, and can cut everytime north heavy resources. So South side can work on the center, and some time, cut right flank. - North side saves his main resources and forces South side to fight on the center. If North side win center battle, North side can close the "way back up" South side. So South Side must be impale on the front of his main base, or travel far away on right side ... too far away ... on bottleneck. And if he arrive on the center, his "back up' unit do that on the center, where you are ... . After you have loose your army, you have rebuild and move to take the control of the left side. Just after that, you opponent was trap on center, and you have retake easily map control. But When you stayed on the center and left the left side, you gonna to loose the control of the fight again. On CoH2, it was the same things. Semois is a very special map. Left side is the most important side. Center after. The right side only comes if you outperform your opponent.🧐
@danlegend8486
@danlegend8486 3 месяца назад
Yeah he had no control of his +10 fuel entire time
@jtrappSkyThugs
@jtrappSkyThugs 3 месяца назад
The 4 p4s that early, seams fishy
@marvinmehnert4199
@marvinmehnert4199 3 месяца назад
There is nothing fishy, just better fuel control, did we watch the same game?!
@MW-hv1cl
@MW-hv1cl 3 месяца назад
Rope casually floating 600-800 mp throughout the game. How are the p4s sus? 😂
@nhifuu
@nhifuu 3 месяца назад
the ket decapped his fuel, and he got base pinned so.. lol
@JohnBigby
@JohnBigby 3 месяца назад
He had good fuel control, P4s mostly doesnt effect the game that much anyway...
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