Wouldnt just changing call in tanks to unlocking the ability to build them from their respective structure not be a more balanced improvement? In practise needing the tank depot to then build said easy 8 rather than being able to skip that tech and just wait for the requsite resource and call it in
I don't think I have ever seen a pak manage to dodge a strafe. It's a guaranteed kill even against these top players. Jibber dodged quick to the side but the pak moves so slow and the second plane comes so quick he still lost the pak. (From another game (S)KILL PLANES
Thanks fir the cast. This version of Crossroads is huuuge. Its such a bigger map than CoH2 version. Definitely think its needs scaled down. G1 is boring me (halfway). The units spend more time walking to and from base than fighting. Appreciate the effort on the map but would suggest revision
I'm not the map maker but am aware of the reasons for it getting bigger. In CoH3 It was originally small, and USF won every time to the point where it was not competitive and the players didn't like it. Since it got bigger we see closer win rates and the players enjoy playing on it more, you also see more light vehicle usage as a result. It's now the same size as Road to Tunis.
Fair enough. Well, I hope Relic does the job with balancing then this month bc some people, including myself, play and spectate and the US is killing things.
@@AECoH i don’t play CoH3 anymore man but for what’s it’s worth I absolutely love the content you put out and watch all the videos. Really makes my day seeing a new video from you on the feed. 🤙
Would it be a good ideea to bend the rules a bit so people play dak and brits too? This is getting.... kinda boring. I mean you've seen 1 game, you've seen em all pretty much.
DAK are in game 3. If you're just going to watch 10s of a 2 hour + Bo5 series and call it boring cus you don't see DAk and Brits in game 1. I would like to humbly request you never watch any of my content ever again. Cheers!