Excellent runs as always noskill, an extra tips for anyone who might interested with it: - On chapter 1 there's existing a bilejar hidden in one of the 4 location (inside the store, disposal bin outside the store, near the useless secret elevator just beside the big truck before entering the hotel, last one is currently unknown to me) - On chapter 3 around 11:33 there is a spot on the left where you can jump on and use common boost to skip to the otherside and open the gate yourself without the helped of ai survivor (if that doesn't patched yet) The rate of spawning a bilejar its even lesser than Dark Carnival, if you missed it on chapter 1 you'll never found another for the rest of this campaign.
@@oniichan4916 I think the devs showed how impressive they are on Roblox, stopped working on the game and then moved it to an actual custom map with a new bot survivor and everything Very cool
@@rumbling9879 Ooo- Now that actually makes sense. They really did an amazing job with the Roblox L4D2, both survival and campaign, and bringing this map to life!
The campaign Is made by someone else and im pretty sure the game got discontinued cause it just never made it and they decided to work on another roblox game
I think , that map is overrated . Wgen i played it , it was so boring and unfunny . The colors gives the feeling of unsatisfaction and weather storms are my unfavor ones . Not much of an fun , tbh
Love your videos bro! I would love to see you do expert realism with bots where you protect the bots like they were real people. To the safe rooms and end of campaign.
Because l4d2 is an old valve game. The models are not in sync with the hitboxes, and the hunter pounce hitbox is ahead of the model. So you need to shove beforehand
In realism it makes sense to get higher accuracy since you normally shoot up closer than campaign. Also more pellets will connect to commons since in campaign 1 or 2 pellets is enough to kill it, but in realism most pellets will connect.
If the goal is to simply jump continuously then sure, no A and D and using W is fine. If you want the speed gain from bhops then you do have to use A and D as it's part of the air-strafing technique which is what builds the speed up. It's also why he moves the mouse side to side as he does it.
If I remember, shoving after shooting a pump shotgun skips the pumping animation at the same time you can also skip the whole shoving animation by pressing the shoot button if I'm understand this right. I've never done that thing myself before but I've seen lots of players do it.
@@georgemccartney8906 I read someone say it's because her AI shares some code with the Common Infected where if you are in Low Violence mode (aka -lv launch option) they instantly die near explosions.