Or you can just loop the video for as long as you want, nothing special will happen if you film it for more than a few seconds. They wont lay eggs or catch any fish if you keep watching it :P
@@danielreed5199 The video is 17 seconds, but only for 7 seconds it shows us what we want to see. That's basically like watching a show but every 7 seconds the display turns off for 10 seconds. A 10h is definitely not necessary, but the video could've been at least half a minute.
Looping with a bad loop is worse than no loop at all. As short as this is, at least 20-30 second version would be much better also if it was shot in 60fps it would be a better seamless choice to loop perfectly.
@@illiteratealphabetagency9716 hahah no. It's a physical object. It is spinning at a high speed. The object is a circle that rotates and say these objects (the Penguins in this case) are shaped and fixed on the board in such a way that if you were to assume a chunk of the Penguins were a strip of the circular board and were positioned in a certain way, a certain pose and angle, then imagine a clock hand and move a bit ahead along the circle as it rotates, the next chunk of penguins are shaped a bit differently than the previous and then the next chunk as well and so on until it completes a full rotation and comes back to a loop. So when the board starts spinning (electric powered) and reaches a certain speed, each spin is so fast you don't see the rotation anymore, instead you see the different poses giving an optical illusion of the Penguins moving in a certain manner as you see here. Hope that explains everything.
It's a work of art and science. This could only work with specific placement, and it being tailored for how fast humans eye can perceive it causing the illusion of it moving like that.
I think it would be possible to print one of these in resin. But it would need hand-painting. But I think HP were working on coloured 3d printing with their multijet technology.
It's a genius zoetrope. I mean zoetropes are suspiciously crowded with animals, it is very good idea to pick a species that likes to hang out in large groups.
The easiest way to figure out is to sit at the end of town and record the numbers of every car registration that passes by in to a little black book. After some years, you will have a long enough sequence that you can crunch to find a pattern. Then you'll be all set.
Is it technically though? The old phenakistoscopes relied on a rapidly opening and closing viewing window (the "scope" part) for this to work. In this case the scope is the camera, which isn't exactly part of the device itself. And (while I think the science behind this is still hotly debated,) this would only work in person without a viewing window if (possibility 1:) it was under AC lights and hit one of the correct spinrates to match up with the AC frequency or (possibility 2:) if it hit one of the spinrates that matches it up with the viewer's brain's "framerate". You could be right... maybe they repurposed the word phenakistoscope to cover devices that use this same principle in present day, but I personally think the more accurate word for this is just "a wheel".... then your brain/lighting immitates the "scope" part.
I expect to see a LEGO version of this fantastic thing, soon. The MEGA club will let them know how, any time. You gave me a two minute loss of balance...
between 30 and 60 frames per second But our eyes can only perceive the visual clues in the environment around us at a certain rate due to how quickly they move. Although experts find it difficult to agree on a precise number, the general consensus is that the human eye FPS for most individuals is between 30 and 60 frames per second.
@@k.k.9378 A microsecond delay between a control and movement is nothing to do with FPS but actually the processing time between the CPU and GPU A.K.A the "draw time" Of course, it's noticeable when you're running 30 fps and you press forward or crouch and it takes 0.2ms or something for the command to be actioned, because a CPU and GPU don't have the same raw processing speed like a human brain.
It works poorly with the human eye...UNLESS you have a strobe light pointing at it, then any RPM that's a multiple of the strobe light's timing will make it work. Human eyes have discreet continuous feeds to the visual cortex from three different photo-receptors (rods, 60% red sensor cone cells, 30% green sensor cone cells, 10% blue sensor cone cells) They each work on a unique chemical reaction and each chemical has a different recharge rate. Then the brain itself tries to make up for incomplete information. If you can find a pair of those old school 3D glasses with one red lens and one blue (or green) lens and you wear them for like 20+ minutes when you take them off your vision is all discolored because you've overtaxed one type of cone cell without activating the other two.