WonderFUL Steven, i am flabbergasted , have to look it a few times (almost 70 years young you know) Gracias for all the work, a Belgian guy who is living in Spain !!!!😀
This is awesome. I always enjoyed the creative artistic process, and love your comment about "colors are personal". This new process opens up a lot of creative opportunities to stay engaged with the hobby. Thank you for taking the time to make the video.
Woot woot 👊 Brilliant Steven! I’ll be trying it out asap. It really created a fantastic depth of field in your image, and love the colour intensities without blowing the colours out. Thanks for sharing this 👍
If there would be ab Astrovideo of the year - this would be it! I don't care if it is only March - THIS IS IT!!!!! WOW!!!!! Steven - you are my hero - this is more than cool!!!!!
Keep those details detaily! WOOT WOOT! I learned something new about that ACDNR mask, but I like the idea of focusing on the contract and structures in each starless color channel. Great work dude!
Awesome buddy, took some effort to figure out how to apply it to my garbage data, but it works wonders. So much more control over the final result… Thanks…
I'm still not sure why the colors seem to carry over when combined in RGB using Pixel Math...BUT....I finally reprocessed some two year old data of the Pillars of Creation using your method.....Wow! I am really happy with the results. Thanks.
Bloody awesome Steve! Am I allowed to say that??? Woot Woot from me🤛 I will try that for sure, I've tried a few of your edits and they're all great, so thanks for that! Good shout out to Quiv for sharing his ideas also👍Clear Skies!
@@enteringintospace4685 No asto darkness in Scotland just now so thought i'd grab some remote mono data from telescope live as I shoot with a OSC camera.
Wood woot! To run Xterminator tools on multiple images, I use image container. Right click on an empty spot in Pixinsight, Image Container, add the images, and then drag the triangle in Image Container into the Xterminator bottom bar.
fantastic process!!!!! cant wait to try this on my rosette data. im only one image into my narrow band experience. thanks for this video. i subscribed as fast as i could :) woot woot!!!!
woot woot 🤜great tutorial and thanks. Will definitely be trying it out. Intrigued as to how you decided what colours to convert the S & H to within the R&G channels - but end result is fantastic
Woot Woot, I had much better results quicker using this method. I changed it up a bit by using Pixelmath to change the relative strengths of the channels, multiplying each channel to increase or decrease its relative strength to bring out more or less of a filter, usually only a factor or .8 to 1.2 for the multiplier. So if too much blue multiply Oii by .8, not enough red multiply Sii by 1.2. I also removed the stars prior to running DBE, using blurxterminator and noise exterminator prior to stretching. Really love how well this approach works!!
I'm going to try this out with some Lobster data I've got. Never did like my original processing results. Two improvements for this video: chapters to each of the steps, and these chapters listed in the description. Thanks for making such a detailed video for this process.
woot woot!!!! Amazing work!! I'll give it a try and let you know my results. I've seen the PS mapping videos but I hardly know how to use it. This works wonders for me! Excellent video as always! Thank you!
Great idea! I got a great SHO image with only 6 hours of data this way. Very nice. Also, "Process Batch" is your friend if you don't want to remove stars one at a time...
I also have something similar, 7 hours- but using this method my images always look super muddy and noisier. I wonder if I’m not doing something correctly….
Brilliant video ~ thank you !! I just tried it and ended up with a horrible magenta mess with a blue haze over it so back to the drawing board on that one, but learnt so much along the way. I suspect much of my failure down to fine tuning the masks for the different channels and then getting a better saturation balance. Great to play about with. Perhaps a different target with less complex nebula to start with for me. Thanks again😂
Hey thanks for letting me know and yes I've had some data produce a heavy magenta bias but the correct magenta stars script will take care of that. I've also found the heavier red tones in the sulfur will contribute to that. Making the sulfur data just a bit darker yellow that the ha data will also help. Good luck!
Worked very well on my first attempt. I think it will be even better whenI get my eye in to the best individual colours to aim for. Maybe I'll work from a colour card. I wanted to share the image I produced but I guess YT doesn't allow that. Thanks for yet another great video.
@@enteringintospace4685 sp i ran it today on some dragon ata. followed to a T and tried to match your colors exactly. when i put it together, had a ton of GREEN (ahhh) in it. would that just be in how i created the mask? not sure where it went wrong. will try it again
Going to have to look into what that is doing when you stick RGB images into the separate channels in the pixel math part, as that's not an intuative result, in that if you specify separate inputs for the R G B channels, what is it actually doing, as the intuative result (at least to me) would be that it would take the luminance of each input and use that, but that would mean throwing away the colourisation and ending up back where we started with a classic SHO result.
I thought the same thing. Obviously, we are wrong....but I do not understand why the colors carry over to the individual RGB channels in pixelmath. Good job, regardless.
the explanation is pretty simple. i just recreated this effect in photoshop. from the o3 image, only the blue channel is copied to the final image. from the s2 only the red channel, from the ha only the green channel. thats how the algorithm works with transfering rgb data to a greyscale. when matching a rgb-image to a color channel, lets say to blue, only the blue data from the rgb-image is used as a greyscale. red and green will be thrown away. in the end the magic is just getting the right stretch for each channel which is sort of automated with this worklow. very well done. @enteringintospace4685 thank you very much for this great idea.
@@ferdigrafie Ah I read this after my reply and testing. It does mean that it is more of an accident depending on what you do with the three RGB images wrt colours you decide to stretch them too, ie if you were to make the SII pretty much blue, then that's not going to be included when you combine the images. (Sorry cross 'posted' with comments on Cuiv's video in case that opening statement confuses)
@@andyclark5107 the result is kind of expected because by coloring the individual data to specific colors will automaticly tweak the luminance for each color channel. i am looking forward to test this on my older images. since we are covered here in clouds for months now i have plenty of time to experiment with some older data...
@@ferdigrafie I mean, not really, my point is that the explanations don't actually explain what is happening when you perform the PixelMath, it makes for cconfusing results given the lack of understanding of what its doing (I know we have now cleared up what its doing, but people watching the various videos would get potentially odd results depending one the colours chosen).
I have used your method on several images since you came out with this video. Great results on all of them...until...two nights ago. I shot NGC6888 in medium seeing conditions with my EdgeHD11/6200MM/30 x 180 sec RGB for stars/90 x 180 sec SHO for nebula. I tried three times with crazy colors/results, absolute junk! I finally thought about trying pixelmath to combine the 3 colorized/processed images by using them each as a portion of one color channel only, i.e., ((.33*S)+(.33*H)+(.33*O)). This worked OK. I finally tweaked the combination proportions, emphasizing the Oii at .5 and S&H at .25. This worked very well. Just when you think you have something figured out in this hobby, something throws in the monkey wrench. Just my observations. Thanks for your innovative thinking.
Doesn't process batch only work with saved images or files? I don't think you can batch process unsaved images in your workspace. If that's the case, its probably more work to save the files, run the batch and then reopen everything rather than just executing the process on each image.
great work! at 8:11 when you're talking about removing stars from multiple images, that 'process batch' button may work in StarXterminator but may be more of a hassle, dunno...
Great video. Very good idea. However I notice that when I try it, even though I have coloured the H-alpha yellow-orange, when I combine in pixelmath, it comes through as green.