Apologies for the poor quality: it was recorded at a time when I was less confident about my streaming setup.
Commander Keen 6: Aliens Ate My Babysitter! version 1.0, DOSBox version 0.74 at max 100% cycles. The purpose of max cycles is to minimize level loading times.
Start time is the frame Keen begins movement; end time is when the post-game cutscene first appears. (While there are shorter runs available, they are played without sound, cutting ~19.5s from the run. Given that the difference in having sound is trivial, I prefer to play the game "as-is" in that regard, and any runs not using sound should add the aforementioned time in order to compare to this.) Original video date: 2015/05/24
While the previous run had "basically nothing messed up", turns out there were a couple minor optimizations to be added to the route. Most notably, Guard Posts Two and Three can make use of a pogo jump to cut down the time spent above the level. The run can be improved still further, and this isn't even the record, but it's at least better than what I used to tout as WR.
12 окт 2024