It's weird I used to hate the COH2 commander system for just being a hard to balance excuse to include microtransactions but now I kinda don't wanna go back to the CoH1 system where you just get two commanders to pick from and 2 trees each; even if they end up expanding it. Soviets and Whermacht have way too many options but OKW, USF, and Brits all feel like they have a good balance of options but with the options having meaningful differences.
Yo stalker can we get your first impressions on Coh3? What do you like/dislike? Anything you'd add or remove? Personally it's going to be interesting seeing the other factions jump in this game, for instance Japan could be a possibility in this game I hope lol
These tanks spent more time in hiding or in repair than attacking, I spent it making me angry with the so reserved behavior that the blue army had. Good game .
The amount of reused Coh2 icons is actually sad. And the ones Coh2 couldn't cover were given extremely basic icons. The voicelines are also 70% copy and paste.