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Compose Multiplatform performance on iOS | Elijah Semyonov 

Kotlin by JetBrains
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One of the main goals of Compose Multiplatform for iOS is providing absolutely smooth performance, even on high-refresh-rate-displays.
In this talk we deep dive into details what challenges Compose Multiplatform team has faced to achieve the goal. The session will contain real-world cases where we saw frame-drops and how we were solving each particular case.

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5 окт 2024

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Комментарии : 11   
@artursradionovs9543
@artursradionovs9543 2 месяца назад
Where to study Compose Multiplatform or Kotlin Multiplatform?
@HoussamElbadissi
@HoussamElbadissi 2 месяца назад
I've always heard the terms "double-buffering" and "triple-buffering" thrown around but never knew what they meant. Now I know after this amazing talk! The pace is a little fast for the big amount of information, but it was still very insightful.
@GeorgeC-ur9yw
@GeorgeC-ur9yw 2 месяца назад
Thats a huge amount of work put into it
@DystopianSnowman
@DystopianSnowman 2 месяца назад
While I understood only the half of it, it was *very* interesting! Nice work!
@yektadev
@yektadev 2 месяца назад
Interestingly detailed👌
@h4ktbtw
@h4ktbtw 2 месяца назад
Now I get it why Compose feels better on iOS
@anudeepananth
@anudeepananth 2 месяца назад
Better than what?
@meidy3795
@meidy3795 День назад
Flutter ​@@anudeepananth
@devopsthinh
@devopsthinh 2 месяца назад
Thanks, from Vietnam🤩😍
@jp263
@jp263 2 месяца назад
Really neat stuff
@bofu9662
@bofu9662 2 месяца назад
Wow
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