I've been to an animation class, and let me tell you, the spring thing they described is probably very hard. I mean, it sounds and looks very, very ery tedious.
Am I the only one who just watches these out of boredom and fascination? Like, I kinda want a movie-long versioning these animation process things so that I could just relax...
I watched it out of curiosity and loved it. Last year I watching animated kids movies out of boredom which rekindled my love for them. (Just putting that out there).
probs cuz these chars without textures and fancy ass shaders look so budget. ik it makes no sense to animate with the fancy stuff on (gotta save dat pc processing power lol) , instead you kind of "turn it off" untill you are happy with the movements and simulations, but i wont deny that it does looks fucking hilarious to see them like that
Hair is some of the most noticable things. Just like eyes. For example, in Japanese Anime, on average 10% of the entire animation budged is spend on eyes.
The reason why I liked this character over all the other Disney characters is because shes not like any of them, that let's herself loose and free. Plus her attitude and hair was the best part that made me love everything about her.
...when girl-boss propaganda was subtle and children appropriate. Not fascist like today. The smartest male in whole cartoon is horse. Not something I want to teach my kids.
1:42 *T H I C C* Edit: "sHe's a kId cReEp" also she's F-ING CGI CHARACTER, chill tf out Karens I have no remaining fcks in my basement to give about your opinions LEL
Cool break-down, obvious the hair system is proprietary. Pixar should share their findings with other studios like DD, MPC etc, you know, they've mastered the most difficult dynamics from hair, water to cloth to fur, and sharing that know-how though it was time consuming to achieve, would benefit the whole (V)FX landscape. They are probably thinking that know-how is part of their secret sauce in making movies and so, should be guarded...
They do share a lot of their finding through various papers. Here, for example, is the hair system explained in a lot greater detail: graphics.pixar.com/library/CurlyHairB/paper.pdf
I have *huge* curly hair that is pretty much exactly like Merida's and and I remember recognizing how realistic it was the first time I saw the movie. (Mine is more controlled now cause I use product, but before I did the resemblance was honestly uncanny)
I never thought to find this many people trying to compliment and get a screenshot of the booty of a Disney movie character in a video that talks about programming hair.
My digital design teacher gave my class Pixar in a box assignments and they were literally my favorite thing to do while in quarantine. I loved playing around with the computer animation and it made me realize that this was actually something i wanted to do professionally
I don't know why this film fails being a good movie but I like how they make it. They put a lot of efforts creating every single character models, storyline, scripts.
Gotta give credit where it's due. People working on computers to program stuff like this are really freaking good at what they do. It amazes me everytime
My favorite princess was Ariel because of how mermerizing her hair was underwater. Then Merida came along and her hair is all I stared at. Same for Maoi in moana
Bro I’m watching this while animating on FlipaClip and just remembering that they animated ALL of Merida’s hair makes me want to cry. That’s so much work and I’m over here frustrated because I have to color in 21 frames 🥲
I'm a person when comes to customizing, always does the hair first. And Merida's hair movement is just brilliant. The texture was realistic, and suiting for a character like her.
This is an awesome video on computer simulation. I can appreciate the time, effort and creativity required to do what you do. I am a software engineer too but I’m the client-server web application space. Keep up the good work!
I am learning 3D Animation right now in University. I just love drawing, and trying to attempt hand drawn animations. And now I have gotten into 3D Modeling and character rigging, I am learning to love it! I can only hope that i would be able to reach this level of expertise one day!
In a way, really depends what form of animation and what programs you’re using. If the full animation is by hand or is a 2-D project then no and animator is an animator but if it’s a 3-D movie with a lot of software engineers working on it (like brave) then yes technically they are programmers.