I have been a gamer for the last 30 years. The older I get, the more I ask the question : What does the game do better that I just wont go back to the game it was inspired from?
@@polakuuyes it is like overwatch but slower and worse no the old games is not dead and will have more players than this thing even cod 7 have more players than this thing
Played it on PS plus for a couple hours over the weekend. It was fine, nothing special. Had some fun in a couple of matches, but bored really quick and never went back in all weekend. There was a 5 minute cut scene when you start it. One of the characters says "set your expectations low....and then be prepared to be disappointed." Doubt the devs realized that would sum up the game really well.
they built a game for a small demographic, then wonder why it has not got a large player base. I can not for the life of me get into that head space way of thinking
@@erhiueQWEFI mean this isn't objectively bad game, not from what people have been saying form game time. I understand not liking the tone and style but that isn't objectively, that's a purely subjective one.
@@erhiueQWEFI mean this isn't objectively bad game, not from what people have been saying form game time. I understand not liking the tone and style but that isn't objectively, that's a purely subjective one.
A small point worth mentioning. A studio can start making a game aiming for what in at the moment. With such long production times, by the time the game comes out, the landscape has changed and that is no longer the big thing.
You're assuming these devs can't forecast the market. No, this is just a case of bandwagonning and hoping people have short memories and will buy these types of games
If the game is good, people will still play it. Look at Baldur's Gate 3. Turn-based action hasn't been popular for a long time, but the game is of such high quality that even people who hate turn-based action games are tempted to play it.
@@garygearboy1358would a campaign even save this? If end ends up just being dei the game with a narrative to boot it will still be rejected. This game exists for one reason and one reason alone and it’s pretty obvious the general audience thinks it’s just bad and even the games media can’t defend how barebones it is. This game is going to be a disaster.
I'm tired of paper thin plots, with disney characters. I want more single player experiences with effort. All live service games scream " we want your money, and nothing else!"
@@No-onesgayformoleman It used to be more "support us, so we can keep making what we love, and you like." Not this "Give us more money, because we like money."
Doesn't that same sentiment ring true across all media though, how many revenge tale with the grizzled/slash sexy Assassin have you seen, how many medieval knights have you played as, how many rappers are mass murderers on wax have you heard over the years. I think we're just reaching a point in media we're we've seen everything under the sun and we're desensitized to it
I remember first seeing the trailer and thinking "oh this looks like it'll be a cool alien bounty hunter game". NOPE just more bandwagon live service 5v5 crap. Like we don't have 10+ of those already dead or alive. The gaming industry needs a resurgence in originality.
I think there were lots of great games that came out in the last couple years. However, that's only on the single-player or co-op side. Multiplayer games have been nothing but regurgitated slop over and over and over...
It's worth noting that these games were in development before the burnout became apparent. By the time Suicide Squad dropped and failed, they were already well into development. At that point, you can scrap the $100 million you've already invested or you cross your fingers, put your nose to the grindstone and hope that your game catches on. Even though all the evidence is against you.
@@jamespaul6315 fair. It's probably more a case of executives desperately chasing those live service dollars. I'm sure we're getting close to a place where they start demanding success from the developers.
@@drewtheunspoken3988 latest rumours on reddit say rocksteady want to do a single player jla game but exs are insisting on live service and wont accept thats why suicide squad failed.
The game-play is fun and such, but the main issue are the character design. Like for example Bazz, she is the knife character of the crew. She is fast, throws knives and is super agile but you couldn't tell that just by looking at her at all! She doesn't even have the physic of being agile at all! A lot of the characters need a design overhaul, they just don't reflect their jobs at all.
Does it matter? As long as they identify as one, then they are the one, they don't care about looks and presentation. Since when we can talk sense and logic to people who think they them pronouns is acceptable?
Most gamers prefer single player games not because we don't have friends but because as you get older people have lives/families/work and getting people to do online games gets harder to do. All I'm going to say is Hogwarts Legacy made over a billion dollars while suicide squad vs the justice league is sitting at negative 200 million I repeat negative, that speaks on its own. You can always go back and play a single player game when you want but a live service game will most likely shut down and become unplayable. And single player games have better stories, characters, and gameplay then most online games if we're being honest.
Sony’s attempts at chasing the multiplayer trends this gen: Destruction All Stars (fun for me but fell flat) Last of Us Multiplayer (cancelled) Foam Stars (flopped) Hell Divers II (wild, surprising success) Concord (underwhelming)
The fun thing is that this game is not made around a shop or cosmetics. Refreshing! I'm definitely in for this game, gameplay is awesome, not asking for your money all of the time. Lots of launch content, no ults, more skill based with no timers on abilities.
game journalists are racist ashholes who hate video games, there makes sense to me does question how all the HR companies think exactly alike.... lets hire someone without any of the attributes one would think would be needed for the job... but their resume is EXACTLY the same as the rest of the people in the job pool... i guess this is a game journalist resume
Backland, the first defendant is not a single player shooter. It’s MMO in the truest sense of it. It’s an MMO you login and you are in the city LB surrounded by I think it is 30 other player that is an MMO that the definition of an MMO right there, various style missions from co-op and like dungeon lights scenario inflation operations are more of a dungeon and they’re a co-op or private. If you choose to go private so you can do them single player you know I am not sure it’s private actual co-op team that your party with I’m not I’m not positive. I tried that but you can match make up or you can do it private Co-op only missions but special ops, which I honestly don’t see any other purpose but doing those except grinding experience the level characters right it’s a good place for that. Same thing we use them for the level of gear characters in war frame in wave after wave you kill everything keep getting try to go as long as you can although in Warf frame I don’t think there was any into it. You could stay as long as you could handle it but I think we will 21 wave 21 is the highest level in in the first as it either way, there’s that kind of co-op bowling mission. You cannot do them solo. There are co-op missions to fight. There are open world missions that you can do solo people can drop in and join you in the middle at the beginning if they get there right at the end before the job, final bit of the mission they get credit and those are held in open areas zones to the majors. Only that you’re working on this is an MMO that is at least as much as Gilmore was an MMO because you actually can drop into a mission find somebody shooting and go to and their mission help them with that and then follow around with them and do the rest of the missions in that song, I don’t believe Gilbert had that when you left town was your team adventuring with co-op town multiplayer like a destiny or a war frame where you logged in you’re in your hub ship is your hub and you must join an instance to get with other players in that case, the hub is Albion and when you login you’re surrounded by other playerwhen you leave and come back, you don’t come back to that but yet again be surrounded by other players fallout six comes out with three other player to log out login again with a different 23 player doesn’t mean it’s not an MMO
It's a fucking joke that's what it is. Sony really is investing Money in this instead of adding actual Backward Compatibility to their console or making sequels people want...
It’s not for me, I’m not a live service gamer, but I did play one round to satiate my curiosity. It felt good, even though I had no clue what I was doing. I think the game has 2 major issues: The character designs are awful. Really generic, everyone feeling like a cheap copy of other popular characters. And 2- The story vignettes are admittedly a little cringy. I hate that word, but I can’t think of a better one to describe how it felt to watch them. Maybe this can find an audience, since it does play well and there is some depth to it, but being $40 is a big ask when all of its competitors are f2p. Ok, that’s 3 things.
I heard about the beta and downloaded on Saturday. There were parts of the gameplay that when it clicked, it was fun. But the whole thing felt very soulless. This would probably do better as a F2P game and the $40 is a big ask that it really hasn't earned. I deleted the game after less than a dozen matches.
When I played the beta this weekend, if there was one thing I generally was amazed with is actually how much fun I personally had with it. I think there’s for sure elements that need to be adjusted. It does feel like this weird pot of Destiny, Overwatch, and Halo, and it just needs to figure it out, but like….I enjoyed it a lot. I will absolutely jump back in next week just to play it. But for me the problem does boil down to, it’s $40, I can play Destiny, Overwatch, and Halo for free, and I’m already invested in those (especially Halo for me). I just don’t think it’s worth my time and money to play a game that I do like a lot, but just isn’t probably going to do anything for me. I think if this game gets a massive update, presents something I can’t get out of the other MP games out there right now, and maybe goes on sale, I will look into it again for sure. But till then, I’ll just taken advantage of any FTP weekends, and I’ll just go back over to Infinite.
The only characters I enjoyed were Lennox, Star Child, the giant woman with the minigun, and IT-Z. Everyone else felt either hard to use or had buggy hit detection. I do hope they fix the game and make the game better, add an offline mode with bots, and add more features (and stop repeating voicelines everytime you go to character select). Hope Sony makes this better than it is right now.
The problem is when these games get the go ahead what is popular at the time won’t be in the 3+ years it takes to produce. So we end up with games that nobody wants years after they would have done well.
It is indeed a perfect example of the disaster that is major game development and publishing today. I've said it countless times but I've been gaming since the start of it in the 1970s. I've bought many consoles and computers and still play them. And yet this is the first generation where I haven't bothered because there's no games that I want. Because it's becomes so stupidly bloated and crunchy that the products turned out are banal safe shite that's exactly the same and serves no real purpose. There's no real experimentation, there's no difference. I'm happy playing everything I still have but unless the landscape changes, I won't have any problem staying doing that.
Blame the consumer. It's supply and demand. And the consumer has been demanding bs. Gta online, COD, NBA 2K and many more. Unless it was a major issue they accepted the bs. Those micro aggressions built up into what you see now. That pile of shite slowly turned into a mountain
I’d argue we live in one of the best times for gaming. If mainstream games don’t do anything for you Steam’s indie scene is flooded with experimental games. I have a backlog of games that could last me the rest of my life, and there are some truly fun games in the AAA market depending on your tastes. I’m not a kid, hell I’m almost 40, so I’ve been around the block too, but I try not to be cynical. Yes, publishers are pushing live service slop at every turn, but I can rattle off lots of fun, single player games that I’ve played and loved over the past 5 years. My point is, there is something out there for everyone, you just have to ignore the flavor of the week and internet culture and you will find the gems.
i agree...us older gamers (my first console was a sears telegamaes) usually have ridiculous backlogs...add in the memory going and after 10 years arkham asylum seems like a new game because i forgot everything lol
One big reason we keep getting entertainment that feels less mature in tone is because mainstream media is no longer for adults, statistically speaking. The golden demographic used to be 18-35. It's now contracted to 18-20. Why the shrink in age range? Because that's who consumes comic books and similar media like video games, music, etc. So, the bulk of this material is purposefully created with this limited tone (quirky, sarcastic) and life experience in mind. Compare this to back in the day with the original Star Wars and Indiana Jones, that were made for anybody, 18-80. Corporations have hyper-focused on who spends the majority of their limited disposable income on entertainment and it's NOT older consumers (who have more disposable income, ironically) who want entertainment that reflects their more nuanced life experiences, unfortunately.
I have noticed this for a while and went back and forth on whether I was imagining things as people dismissed it when I pointed it out. I don't even consider myself someone who is super intellectual or needs high literature but noticed a lot of current media feels very juvenile even for me. I remember during the PS3 era where it seemed like the industry was eager to look "adult" and focused more on more ground stories and content and then in the middle of the PS4 generation it shifted towards the gen Z market. I notice this with anime and music as well. It feels more media is created by imitating what's popular instead of drawing from life experiences.
I tried the beta cause it was ex bungie devs. the gameplay is solid and I did have a lot of fun with each character. as for the designs hopefully some of the cosmetics outfits have helmets lol
i'm not a big fan of destiny pvp nor overwatch so this game definitely wasn't made for me but not every game should be...if you enjoy it? great but i have zero interest
The First Descendant, apart from oversexualized female characters, have absolutelly great gunplay, great visuals, sound design, and gameplay loop, with monetization no more predatory than Warframe, who was championed as f2p done right for last dekade.
The game trying to do something different with it characters and gameplay to some degree Always interesting how people demand something different but when they get it they complain that its different
I honestly enjoyed it, but I do agree this gameplay probably needs better TTK and adjustments to some characters. Like Haymar, 1-OFF and Bazz. And maybe even better organization with which characters are DPS, tanks, and healers
I’m so tired of the endless negativity that permeates the internet gaming family. I played the beta after becoming available through ps+. I almost deleted it after 2 games. Instead of jumping the gun I decided to do some research thinking maybe I was missing something. I was. This isn’t COD, Overwatch, BF, or a BR. This is an arena multiplayer FPS more akin to Unreal Tournament or Quake, with some hero shooter seasoning. It has movement mostly seen in 3rd person shooters that translates wonderfully to the developers FPS vision. You’re not meant to play the same freegunner every round, perks are stacked after playing different roles and can eventually make your favorite character a Demigod in the late rounds. I have so much more to say but I’m honestly tired haha. I’ll end this by saying I think a lot of gamers (including myself) have been conditioned to play FPS’s a certain way. We weren’t training to play outside the box, which is where Concord operates. Apparently it’s trendy to hate (I should probably drop “apparently”). I personally think it would be much more enjoyable to appreciate, adapt, and work together on badass vertical maps that don’t follow the 3 lane rule. Pipe dream I know, but dreams/thoughts are the origin of every entertainment property that’s encapsulated mankind. Whoever’s making the vignettes has a real future in entertainment. Kudos firewalk for taking a risk in an over saturated market. I’ll be there for the open beta this weekend!
Sony wasn't paying attention when they made the announcement they were buying Bungie (at such a high cost at that) in order to go full in the Life Service games. People were grumbling, they were reaching their limit of those kinds of games already at that point.
I honestly think that the comparison with guardians is inapt, that people are unable to see beyond the fact that is a space crew. If you read descender or watch bebop you would think that they are much more alike with the concord crew. Even the tone of the relationships are different than guardians.
Maybe they could pull a Dynasty Warriors (the original was a fighting game, its sequels changed genre and the rest is history). I think one of the biggest knocks is that you have the heroes but nothing in story to make folk care. It’s all from supplemental material. For something like this it makes more sense just doing a Guardians of the Galaxy/Mass Effect type game going forward.
Battleborne deserved better. It was a MOBA but because outlets couldn’t be bothered to explain that, it was just labeled as an inferior Overwatch. It was a solid game when taken on its own merits.
The thing I'm concerned about, just listening to you, is there going to be a team that is just better than all of the other bonuses you get from switching characters. Would everyone do the exact same load out just to stay competitive?
I really enjoyed the Beta and I wanted nothing to do with it originally. I wish this game was a single player shooter RPG tbh. Game is fantastic for the type of game it is - the live service games are absolutely done for outside of the real big ones
I played the beta. And i am looking forward for the full release. I likw that the characters cannot be selected at the same time. Gives them Personality. Though i think they are a bot bland now without any knowledge or story of them. But i hope there will come more story which it aounds like.. I still dont like no way to play alone or offline. Thats still a factor for me when o choose a game. Can i play it forever .
The beta was sort of fun but not something that made me want to spend money to play it. Free to play might have been smarter. The problem is we have seen too many multiplayer only games fail for a purchase to feel risky since a multiplayer only game that doesn't sell well is not a good purchase for anyone. This game already feels like its got an uphill battle. Even Sony screwed it up because its paid you also have to pay for PS+ to play it on their platform whereas if it was free it would also be free to play. Also ultimately it just reminded me of other games like overwatch and valorant which i immediately went to play after this and they are both free. This will be dead on arrival.
What are you talking about with regards to the First Descendant? That’s blatant misinformation. You unlock characters very easily without having to do any grinding at all. Just play the main campaign. You unlock Bunny in the first couple of hours, then when you get to the next biome you get the next character etc etc. The microtransactions are there for cosmetics only and for those who are into that, they know what they’re getting. Sure it’s pricey but it’s not necessary at all to progress in the game.
i still haven't gotten bunny. The mission that her code component is supposed to drop in never does so. I must've played that mission over 40 times now. It feels like the spawn chance for it is actually below 20%.
Micro transactions are cosmetic only? Buddy have you opened the shop? It's literally filled with enhancement modules and in game items that are a pain to farm otherwise. The colors are one time use and if you remove it, you have to buy it again. The characters can be farmed for sure but they're also being sold for $100 a pop for ultimate bundles. The game's micro transactions are predatory and this is coming from someone who has already spent hours in the game.
They probably should have gone Open Beta for the weekend then a longer limited beta a few weeks later. Getting the game in everyone's hands before the hype goes away seems like a better move.
people are complaining for the wrong reasons I believe. The game is well done, attractive, gorgeous and fun to play. The only valid complaint at the moment (at least for me), is that some innovation on the genre would be welcomed (remember, this is not a criticism for Concord, but for the entire genre)
One positive thing about the PSN region locking on Steam is at least we don't have to play that game... I do wonder once this game fully releases then it falls flat in its face. Would Sony reverse their PSN restrictions?
What must have gotten into Sony for getting so invested in this game. As the open beta numbers also rolled in and even when it's free just a small audience is turning up willing to give it a try that says a lot. When I was watching the State of Play showcasing a Concord cutscene I was kind of interested but once I saw more I became turned off. Live service, bland, boring and soulless world design, unappealing characters to support the aggressively forced narrative... My friends and I play a lot of mp shooters and the thing we absolutely don't care about is anything else but teaming up, having a great time via voice comms and just shoot stuff. If we want a story we watch a movie, read a book or play a story driven sp game.
12:37 I WANT to say yes, a thousand times yes. I can't. Days Gone. That game is fantastic, but no one cared because of how exhausted they were with Open World AND Zombie games. It's going to be the same thing here, no matter how good the game play is it's going to get buried by people's burn out of these archetypes.
I player the Concord beta this weekend and it left me conflicted. On one side I like to watch the character story, love the 70s/80s SCI-FI vibe. But on the other side, there is maybe only 2 or 3 characters I want to play as...
Concord Of The Galaxy is _completely_ uninteresting to me, and every gamer in my circle... unless the game is God-Tier gameplay and features, it's doomed...
We also have to look at the new generation of gamers coming along this may be more of the style that they are used to than the gamers from decades past.
I don't think people hate Concord. Unlike Suicide Squad Concord is original IP so i don't think people "hate" Concord. I think people are just uninterested. The character designs look boring.
They had the power to make anything, so they went ahead and made a collection of characters that look like convention attendees in cheap costumes. I no longer play Overwatch, but at least the characters are memorable.
All these developers trying to jump onto the live service train. Even some of the games that have been in the live service scene for a long time are starting to trickle out.
Man! They really should have made Concord a galaxy wide single player adventure game! Then they could have a arena shooter MODE,instead of making the whole game an arena shooter!😔
DEI done right (without players even knowing it): Overwatch Concord is actively trying to shove it down your throat like a f*cking vomit inducing pill that no one wants to take. Overwatch has DEI in their game (whether intentionally or not), but it mostly stays out of the way because the game is all about the, frankly, lovable and iconic looking heroes, and the lore behind them (not their sexual orientation, gender identity or race). Each Overwatch character is a more of a representation of their respective country and orientation in relation to their world's ongoing conflict (basically whether they're morally good, flat out evil or somewhere in-between). Overwatch is a game that I wouldn't mind my kids playing. The heroes and stories behind them are well crafted and pretty family friendly. Concord is something I wouldn't even show my grandmother.