Bad Fur Day is such a unique adventure that I can't help but love it to death, even with some gameplay mechanics and humor not holding up for me. It's kind of incredible how well-polished it is, and how fresh it is even today. Great video dude!
While Conker's Bad Fur Day is overall a good game that I like a lot with some really annoying segments, it has probably my absolute favorite single level/world/chapter/whatever in game history, It's War. Now, I played this game mostly blind. I knew about the Great Mighty Poo, I knew about the final boss being a Xenomorph, but that's it. When I got to the War chapter, I was pleasantly surprised, a War themed level in a cartoon platformer? I've never seen that before! ...I don't know how funny or serious they intended this chapter to be. I think they went for it to be funny and a little scary, a sort of surreal horror/comedy bit as it's a scene from a World War II movie being reenacted with cartoon squirrels, but... The cutscene after Conker entered the boat. The storm on the beach. I had an experience that I can't even describe the emotions of. I wanted to pause and take a breather, but the atmosphere was so intense that I felt like all I could do was run. I stayed up until 5 in the morning playing the entire rest of the game because, while I was hooked onto the game before, I HAD to see the end to this. That entire chapter was one of the most unique and emotional game experiences I've ever had, and I think in a weird way it's almost become more impactful with time. Let me explain. See, nowadays, you can Google "super mario violent die awesome" or some version of that and you'll get crummy fan-art or a sprite animation of Mario stabbing a Koopa to death with a rusty knife, and there's plenty of deconstruction/parody games that go "what if this innocent piece of media was messed up?" The most popular example probably being Doki Doki Literature Club, but the thing is that those games were made by fans of the genre. DDLC wasn't made by the top visual novel company in the world, it isn't remembered for anything but being a horror game. But Conker's Bad Fur Day was made in the era of mascot platformers, BY the people that made mascot platformers. They didn't have to take the Unity engine and make it crappy and pixelated, that's just what they were working with. That honesty, that 100% accuracy to the era because it was in the era, is what makes it so unnerving. It's like seeing your childhood home slowly but surely broken by a wrecking ball until it stops just at the point where it'd become unlivable. Sure, there's been doses of horror in games like Super Paper Mario and the like, but name me a game where Mario gets drafted to fight Nazi stand-ins and watches his friends get brutally gunned down in the front lines. It's such a bizarre tone, watching these goofy characters being taken to war. It feels like a loss of innocence. Conker is forced to grow up. YOU are forced to grow up. And then you fight The Experiment. When I first saw that boss...I had no words. It's not even that immensely disturbing of a design, but going from the World War II era weaponry to this almost body horror design...it was a shift. But the best part. The best, part. Is the end. After escaping the beach, probably the hardest moment of the game with you having to dodge all of the Tediz rockets, you just barely manage to make it back on the boat. And you are so exhausted, you just. Lay down. After Conker wakes up, the general, now softspoken, almost humbled by war, gives a speech I will remember to this day. War. It's a terrible thing. Genuinely if there are any other moments in games like this, going from "funny cartoon platformer" to "Conker watches all his friends die" then let me know. So many games take this in a creepypasta angle, with the game becoming self-aware in some way, but Conker's approach of being grounded in reality is honestly so much more effective. I am DYING for more moments of the sort.
Very insightful comment! Now that I think about it, I probably should have touched upon the uniqueness of the section in the video. As you said, it’s unlike anything we’ve ever seen, or in my opinion will ever see in the video game realm. I truly doubt another game will hit the same, or even similar notes as Conker.
@@Rero64 Thanks! I've been trained since birth to talk game design so I think a lot about the emotions games give us. The best we'll probably get to an experience similar to what I said is in the indie market. I'd be intrigued to see what game pulls it off. Undertale kind of has that with the True Lab being, in my opinion, Toby Fox's response to gaming creepypasta, and that's the closest we've got, but again, it delves too hard into internet horror. Something to think about for any aspiring devs!
One thing I love about Conker the most is how no other game is like it. If you want a Bad Fur Day-like experience, you need to play Bad Fur Day. That's what makes it special. There are some games that are the "cartoon characters in a world gone wrong." But the lack the polish Conker has.
The multiplayer is a big highlight of this game. The AI are actually fun to play against and the variety of different modes are actually quite fun. From fighting a war against the Tediz, to playing as a raptor, and even getting to perform a heist. Plus a few others based off of points in the single-player mode.
I liked L&R a lot actually yeah the censoring was kinda a little turn off but still amazing game and that's no reason to like it, the graphics are seriously 2 gen's ahead it's wild.
I remember begging my dad to rent this for me, telling him I’d repeat nothing and no one can come over and play it as he’d heard about it. I remember 10 minutes in I was playing it to my mom & dad every 15 mins or so looking up from what they were doing to ask “what did that squirrel just say?”. They couldn’t help but laugh, this game was a true classic and I’ll never forget how much fun I had playing this. Edit: only part I hated was killing the dinosaur :(
A lot of the gameplay in Conker can be frustrating, but I love some of the littler details the developers put in. In their directors commentary they talk about how the music fades in and out in different areas, as well as how future locations are visible from the start of the game. The wizardry that Rare’s different dev teams used on the N64 is incredible.
You are the first person I've seen who's liked the original N64 version of the "Bat's Tower" and "It's War!" Levels because most people prefer the versions of those levels seen in the remake on XBOX "Conker: Live & Reloaded".
I’ve been a Banjo fan since I was little (29 now) and just played through Conker for the first time-made me remember what I loved about those games (and didn’t love). 100% agree with your review. Loveable game with some tedious lowlights (thankfully not as much collecting as Banjo). Also much harder and less forgiving than Banjo. After all these years of replaying Banjo I forgot how different figuring these levels out for the first time is than playing through them again. Felt like Boda Borg as a 3D platformer mixed with Happy Tree Friends.
And yet another CBFD review without mentioning the multiplayer. The multiplayer is easily the best in gaming history. As a kid, my brother, me and all our friends maybe spent 10% of time on the story mode and the other 90% in multiplayer. "Total war" "colors" "raptor" "heist" "beach" and "death match" were basically entire games worth of content in their own right. We would spend almost entire school holidays playing these. Even up until i was a teenager, my friends had Xbox-ones and PS4s and they would ask me to come over and bring my N64 just to play CBFD multiplayer, they would put away their PS4s and XBoxes because no games were anywhere near as fun as CBFD
I LIKE IT I NEVER PLASYED SO IN 2023 I'M FINALLY GETTING THE CHANCE AND I TELL U THAT IT GREAT LOOKING GAME THATS WELL WITH VERY INTERESTING GAMEPLAY AND SO FAR I'M ENJOYING IT A LOT I THINK ANYBODY LIKES GAMES THAT R DIFFERENT SHOULD GIVE IT A TRY!
Well it seems he's somewhat new. Just checked and there's only a handful of videos. This is good content though. He just needs to keep it up and he'll grow his channel in no time.
I played first the Xbox Remake (I loved that multiplayer a ton), I couldn't really beat the story, it was too difficult but since the console and the games were borrowed from my cousin, all the chapters were unlocked and I could replay sections that sounded interesting without advancing normally through the story. Funny, I could never get past the beach chapter because Conker was moving weirdly, so I would skip ahead to the chapters with the guns and the tank. When I was finally able to play through the story normally, I got to the Saving Private Ryan scene and I lowkey got traumatized, it's a scene that I still remember to this day, it was incredibly impactful for an elementary school kid like me (I didn't get all the jokes, like the bee and that sunflower looooool). Conker is a game I will always say the M rating is actually earned and you should respect that.
I'd love a sequel even if it'd be a little late. conker is just so special and it's a shame we didn't get more of it because I really feel you could make another and fully refine it
Excellent video and great game. I dunno how many times I've beaten Conker BFD in my life. Ever since I was a kid I've been charmed by its visuals and attention to detail. Somehow part of my personality I owe it to Conker and many twisted forms of media. Maybe I'll play it again soon since I got reminded of so many fun things and experiences, been a bit nostalgic lately...
“Conker’s Bad Fur Day” and it’s remake “Conker: Live & Reloaded” are my favorite video games of all time and are also some of the funniest next to “Leisure Suit Larry: Magna Cum Laude” and “Bum Simulator”. The only reason why these games didn’t sell well was due to the Politically Correct marketers and the ignorant masses that believed the lies spouted by critics hired to trash on them. Yeah, screw Political Correctness: one of the worst ideas next to Marxism…
I love BFD. I really love a game that gives zero fucks and doesnt care what they put in the game whether its offensive or not. I miss these kinds of games.
I’m glad conker lives on in the end of the game but the other bad day script and plot was so dark yet that is another story. I still think they should have stayed with twelve tales 64.
personally, I feel the same way sometimes the controls are complete ass like In the It's war chapter when you have to shoot the teddiz, but most of the time, It controls pretty well and has a great story overall.
Fun Fact: In "It's War" there was originally a cutscene where two tedi doctors are experimenting on a living squirrel soldier. The scene was cut due to being too horrific. But it does exist somewhere on RU-vid for those who are curious. Personally, I would've kept it in, but the replacement scene waa funnier in execution. Edit: Oh, it was mentioned in the video. My mistake.