Bravo! There are very few channels I find that cover the tactical side of fighting on CB and here I find you giving examples and clearly explaining concepts! I'll fully admit to being a less than tactful player who can't read a battlefield situations well and tends to gravitate to whatever acts as the best "hammer" to my problems in battle but you've gotten me to sit back a bit and actually think about awareness and unit comps. I look forward to looking at more of your content for these insights.
Huh? What are you talking about? This feature was originally provided by the developers; it's not a wall hacked or anything. Most of players knows about this except unskilled players.
@@omusubi-kororin I think you misunderstood me. I’m saying people should use it more because it’s like a wall hack for the entire team (Help people become more aware on the battlefield)
@@omusubi-kororin glad you’re making guides like this because I remember when I first started there was no such in depth guides. Often I had to learn from just copying players that were better than me and try to understand why they do the things they do. 😃
funny is, people say EU uses most range units. But its not true everyone does it - EU - NA and Asia its new players that think range units win battles. I nearly only use polarms :D
The comment about polearms not stopping cav is still true because certain cav have cci or teleport. if your the only polearm unit like the phalanx with bottom line and anti cav doctrines on your team. It doesn't matter because if you have cav coming from three different directions(front, side and rear), you are still gonna die, it compounds when no one else bring anti cav and instead only bring cav, high burst melee units and range. Also phalanx shield only protect thier left side from range attacks unless you set up slightly towards the right for the shield to protect the body.
@@abdullahalmahmoud2230 I agree. hold the line without any surrounding objects, and it doesn't make sense to only have one pole-arm unit with no intervention from the hero's skills in such a scenario.
I think the game has a deeper underling problem. Fighting for objectives is not rewarded in the slightest. The progress gameplay in EU/NA is baiting your teammates to farm kills. They rather loose the game than putting their Units at risk and then blamenthe team gor loosing as they "obviously performed because of a lot of killed units". In my experience most pro player do not fight fir the win. They fight for the kills. 5:27 I dont think the players don't see it rather they don't care and want the easy kills up there. 8:11 in this Situation not the Unit composition alone, but the placement of the Units marks them as beginners for me. One Cav would wipe everything there. An experienced would not place ranged Units into open Cav charge territory without pikes I am lvl 4000+ and play since season 5, btw
Thank you for comment. As I mentioned at the beginning of the video, the battlefield level has dropped, so this is a battlefield where no one fights with that kind of mindset.
OAO)/ ahh i meet 1 stupid person who wiped out my Tower shield unit who "Capturing" Final area , they use Trebuchet for wipe all of my unit when enemy want to attack us (me and my unit) and result of our loses
f1 at 5star war is batter then f2 f2 have the horse reducet but at 5star war not great f2 only first row have reject horsereduction and switzerland(3*) have hight damge (better 4*) so can use f2 kill light cavalry 5star war always .... you know
I don't recommend you to use Tercios nowadays, the 3 shot skill was good before the invulnerability rune was added. Mixed line worked well on them (bottom line until you get the block break node, rest on top) this way you could kill bucklers like Man At Arms while aiming to a blob. Kriegsrat fusiliers perform better and are also cheaper
Lionroar heavily relies on your teammates unlike tercios. 15 pop and relative poor armour and hp makes them very vulnerable to longbow units and heroes. So it's basically a mutated narfacyan, you wanna follow phalanxes and tower shields while pushing and stay at a ranged-away position while defending. But not every match you can do the best. Either your teammates wanna lose the game and grab sth to eat or you win too fast to act coordinately. For tercio you can play em no matter what map you're polled, though might not getting nice kill counts. Lionroar is more recommended but requires an understand to fixed defensive position/advancing patterns to fully unleash their superior firepower. Good game and have fun :)