What makes Conquest of Arthenia different? Unlike most card games, play occurs in a number of regions, from players' locations to a central battlefield. Players must choose how to best use their units: will they defend their encampment to avoid being forced into surrender, or will they protect their other locations to maintain the income necessary to deploy units, cast spells, and equip mercenaries? Or will they venture into the battlefield to muster their own brave offensive against the enemy?
For more info, visit the Wayback machine's archived page, as, sadly, there's not much out there on this beautiful game: web.archive.org/web/200906111...
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15 июн 2024