A medium or heavy character in a light unit can control an objective. Because you count the number of medium and heavy stands to check for control. So they would count as 1.
Deadly Shot is each wound becomes 2 against Things with more than 1 wound. Also long range and obscured Halves you number of shots it does not make it harder to hit.
Charges you measure the shortest distance and if your movement plus dice roll is in range you make it automatically no accounting for wheel distances on charges.
You can not put more than 1 unit in the same garrison. you decide how many trays a garrison building can hold before the game. most Garrisons are 2 4 or 6 stands.
Good job guys glad to have you as part of the community. Hopefully my rules help doesn’t come off as bad. I enjoyed it and am just trying to help. I am in California where we have a large group. hopefully we meet at a tournament some day. Try with only a few small pieces on minor terrain next time.
Hi Jason, thank you so much for taking the time to watch our video and for helping us with the rules. There's certainly a lot for us to still take in, but we're glad to be part of such a friendly community.
Wow I knew we would get some rules wrong but looks like we got half them wrong. Thanks for the corrections. Trying to remember where the mistake was with your comments think I may have most, those I don’t will just have to remember (try).
You do not roll to see who is first in a turn till you have checked for reserves and built your command stack. Then you roll off and the person with less cards get +1 or -1 of their choosing then Highest number must go first.
Marksman clones need to be within 14 inches to get full number of shot. I am not sure if they where that close or not turn 3. Also the rear ranks on contribute 1 shot.