Easy to miss consequences for stealth vs guns blazing approaches to missions and jobs in Cyberpunk 2077. More consequence videos? • Consequences in Cyberp... #cyberpunk2077
During the Gimme Danger mission, If you short-circuit the mech while staying stealthy and no one notices, Takemura still tells you you're truly mad, but doesn't say you cocked-up, and no reinforcements arrive. He's just impressed lol.
Takemura is a jerk- when you side with Panam and the Aldecados in the end he tells you to burn in hell for not siding with Arasaka. Should let him die he is bad guy.
@@GuitarsAndSynths did you really think he was going to leave Arasaka? Dude believed in the cause and the man (Saburo) through and through. I respect the guy’s conviction but they conflicted with my own. I played as a Corpo and they already F’kd me over twice. Wasn’t about to give my soul to them because The lap dog is an honorable dude. I laughed when he said that😂
@@GuitarsAndSynths i dont like arasaka but i do like takemura. Considering that he does try to legitimately help you because you can also help him (and he even goes as far as to infiltrate Hanako's parade float) he's a loyal guy. Arasaka lifted him out of a life of poverty and considering Saburo chose him as a personal bodyguard it's not hard to see why he gets mad if you side with the others. Especially since you attack Arasaka directly
In that mission, I didn’t kill or even knock out a single person. In and out, no trace. I mean, come on. If the President of the United States was supposed to use that vehicle, and a week before something f-ky had gone on in the garage it was stored in (let alone a mad rampage killing everyone there), it’d be a clear sign security was compromised and they’d call off the event altogether. The Arasaka Corporation wouldn’t let Hanako Arasaka herself go there on the heels of the supposed assassination of Saburo in the same city.
@@GuitarsAndSynths welp.... insert parable of the scorpion and the frog crossing the river, or the monk helping the scorpion across or "Maybe in the next life I'll be able to blame someone else for anything unpleasant" basically MFs who got hero complex will always save him regardless of wtf his reaction is (I thought it was sort of sad and funny tho, his reaction I mean) edit: altho irl these sort of people are nosy MFs or SJWs who tend to make things worse. it's never simple.
I always subconsciously went for stealth and using non lethal take downs. If I got caught then I would go guns blazing and shoot my way out. It was more fun that way for me and made everything feel more intense
I wasn't specializing on any skill trees, but more weight on cyber hacker, but it was still too little, and all the fights I got caught in were like churning butter.
In many missions, my path is basically this: Proceed through the perimeter to the objective, taking out all targets of opportunity nonlethally. Then discover the meat locker where the opposition has been cutting apart civillians, so I backtrack and take out all unconscious enemies with silenced headshots.
It was many patches ago when i did my last playthrough but, back then you could get double xp from enemies by first knocking em out and then putting a bullet to their head so thats what i was doing! You would also level up your reflex talents with headshotting ppl regardless if they were conscious or not!
If you have double-jump, can leap fence to the far right of where Takemura and yourself were observing. Bound across the rooftops, drop down through skylight, stealth kill the few guards, download info, then back out through the skylight again. Like a proper ninja, noone knows you were there. Until they find the dead bodies, I suppose...but even then, you can distract guards, then download the data while they're not looking. There's loads of ways to approach missions.
You have to do the scout mission with him and listen to the guard for it to proc, otherwise you just walk up to and talk to him like any start, and he just calls for back up.
If you avoid killing anyone at Clouds there is a bonus dialogue choice when talking to Maiko later. She wants to know why she should listen after you trashed her place and you can point out that nobody died. And she seems to respect that.
I had ZERO idea about the “WELL DONE” secret message from escaping the Arasaka compound by surfing aboard one of the VTOL’s. That is freaking hilarious. I’ve played through Cyberpunk numerous times, and tried a ton of different approaches to the Arasaka float sabotage mission. I’ve also watched hundreds of Cyberpunk videos on RU-vid. Despite all that, this is the first time I learned of that “WELL DONE” message. It’s freakin’ awesome that stuff like that is included in the game.
I remember early on after release that people found out how to get to that by double jump on top of the cranes where you and Takamaru talk. From there you double jump to the building and double jump up ledges to the platform. The devs changed it so you could no longer get there using the jump route and I now wonder if the AV route was always the intended one to get there.
I liked the one where Jackies old gang friend (ex-boss?) becomes your target. You can meet him at Jackies funeral (if you haven't targeted him before then). He's clearly a (semi)principled criminal, but if you stealth your way to him, you can also learn about the hit on him and his backstory, which is a tragic Romeo & Juliet type deal. I tend to let him live.
There's also a similar dialogue choice that changes with Maiko if you complete the whole thing stealthily but still take everyone out without killing them. You can still talk to Woodman and leave without violence if you want. But when Maiko confronts you in the first meeting with judy. She tries to call you out for it. You say something like "i did what I had to without anyone ending up in garbage bag."
note, theres a third way to complete riders on the storm...and the Wraiths don't even know you've been there except for the one in the security room overlooking Saul...maybe. Theres an access pipe you can sneak in through on the far side to the right of where you park the van and Panam sets up. Go in through there, rescue Saul, egress the way you came in, hop in the van, they don't even know you were there.
@@lordvanazir1007 yah, I have a habit of clearing the observation lounge and the "butcher shop" in the next room over before rescuing Saul. Just because those sick bastards need ending. Sometimes I'll go back and clean house later. Depends on the day.
Stealthing the Wraith camp to rescue Saul means you can come back later to shoot'n'loot til your heart's content. Don't miss taking a dip in the quarry lake behind the main building...
@@r1pbuck That's what I did. First run I actually stealth killed people using quickhacks and got Saul, but the loot didn't drop right when I went back later. Re-did the run using the sewer, got saul, returned and killed everyone so I loot it all and get the Problem Solver.
at 14:31 The Wraith compound has a tunnel on the right side that leads directly to Sal, but you need to be at a certain level to open the grate. I always play Stealth because it's more challenging than guns-blazing. Plus, you're forced to slow down and actually experience your surroundings. You see every little detail of the game. I really admire your love of this game btw.
Some things you can only figure out in hindsight. I've spent a lot of time and effort trying to stealth into the Wraith camp past all the enemies, taking them out where I can. It's fun...but doing it all by stealth is pretty cool, and you can come back and shoot'n'loot to your heart's content later on. I'm not sure if you can pick up Problem Solver if you come back later however. The real trick is to get Problem Solver and rescue Saul entirely by stealth in one go. Optical camo is your friend.
After ninjaing my way through the lot of them yeah, I found that vent back door straight to him. I opened it all up for the xp and came back to the van.
@Steven_1773 I wonder if they'll finally patch out the dupe glitch with vendors and drop boxes. I hope not, actually; it's one way to cheese for stacks of mats and consumables easily.
I just played through the riders of the storm quest recently, did a no touch stealth approach. After giving Saul the rhino dose V says something like “we’ve got the edge, i may as well of been a ghost”. Also no car chase
Just wish they wouldve given a few scenarios when its time to get shot in the head by dexter. Ive done a playthrough where I was chromed up and 30th level and still getting sucker punch by some schlub irritates me....:D Yes there was xp mods involved for that one.
@@egor102definitely don't need mods for that just sleep often for double xp I like to finish pretty much everything Watson has to offer before doing the heist typically go into the heist at level 33 with a street cred of like 35 I'll be decked out with all tier 3 cyber ware ready to kick ass ... Only to get sucker punched and punked out.. guess V forgot about that sandy they have chipped haha
And that father son team who make those disgusting BD's. Father got a knife to the face, son got decapitated..threw in an incindiary for good measure😂.
For “I Fought The Law”, if you interact with the spiked BD set while still in stealth, and the boss is alive, River has special dialogue, while also taking out the boss too.
@@Xxsorafan He only joins you if you interact with the infected BD. Otherwise he won't join you in the club regardless if you've stealthed it or went in guns blazing. I've done both.
In the first mission with Jackie Wells, if you go quietly there are also fewer enemies and at the end Jackie also has a comment ready, which I find funny. Love this game every day more.
The prologue mission with Jackie is possible to do completely stealth, just crawl over to his hiding spot first. And you and Jackie clear the first room Splinter Cell style. Then take the crawl space suggested by T-Bug and short circuit the light by the guy with the minigun and you can stealth kill him too. And Jackie will say that it's not his style, but still nova
The guy in the back moves between two points, one at the desk where he looks over the room, but he'll also move to a screen next to the door with his back turned. Alternatively you can use the distract enemies quickhack to move him to a vulnerable position. Never actually used T-Bugs route
He's always lounging against a desk next to a light I can quick hack then stealth from behind lately when I make a new V and sneak around. Prior to recent patches he was difficult to stealth
Another fantastic analysis. I had no idea some of these options were available. It's surprising just how much work went into the game that most people will never realize.
Still they didn't have time to finish it... I really wish to see this in tip top condition. Now I'm having a break from the game just to digest the story of it. It was quite moving.
For me it's simply about roleplay and what I personally enjoy. I like stealth but it can get tedious, once I learned that I won't miss out on anything unique if I just go guns blazing in non-story missions, I decided to give it a go and it was a blast, then I started alternating between the two based on what type of mission it was, who gave me the task, type of enemies etc. I also stopped savescumming - if I mess up a stealth approach, I switch it up immediately rather than loading the game which is more tedious and not immersive. Way more rewarding to play how you enjoy and RP rather than thinking about maximizing benefits. In story-related missions, I usually tried to keep it stealthy when it made sense and always do side-objectives since it usually felt like that was the intended way to get most interactions. I hate skipping content so all bosses were a must ofc.
@@thepancakemann Save scumming doesn't exist. Literally made up by losers to judge people for not wanting shit situations that happen due to stuff they can't control
@@thepancakemann I think so many people do it because we're used to many games pretty much rewarding it, often punishing the player way too much for messing up stealth, failing quests, getting much lower rewards etc. Cyberpunk doesn't rly do any of that, it doesn't feel like you're missing out, instead it feels like each route has something unique about it
Ya got to be carefull with Sasquatch tho. If you don't do things right, you can lock yourself out because the shutters lock you out of reaching the cinema. So always make a manual save before getting past the ring area. (You can actually walk in thru the front doors XD) Its really fun to take out Jotaro first, you can use his removal to intimidate Woodman.
God I haven't played Cyberpunk in a while and I have been watching JoJo's Bizarre Adventure's part 3 again, so my first thought is "oh cool, a JoJo reference"
@@silverbane8065 I'm sure the same thing will happen to me once I get around to my 4th playthrough. Fucking love getting immersed in things to that point.
I loved to discover that you could corpo yourself into the arasaka compound. I wish there were more missions like this. Only thing I dislike is that, even if you go in that way, takamura decides to open the roof and everyone suddenly aggros you too.
My favorite one is in Phantom Liberty in a gig rescuing 2 cops, taking the time to knock out every single enemy since the mission said to not kill them, and not killing a single one, and then in the last conversation one of the NPCs saying "yep they're all flatlined, boss", even though every single one of them was still alive.
That was an amazing mission - Sphere Hunter cameo notwithstanding. Stealth KOed everyone and that made it work so much better. I laughed more than I have in the whole rest of CP I think.
I really enjoyed the little changes between stealth and guns blazing. A lot of missions give you the option of doing either, and there are typically several ways you can go about doing both.
For anyone wondering how to do this, you have to scan him during the recon mission with Takemura - you'll overhear him talking about how he's in deep shit with Abernathy. You have to be Corpo for this to work, since other lifepaths won't canonically know who Abernathy is.
In Riders on the Storm, if you just get to Saul through stealth (either non-lethal sneak takedown or by just getting through quietly), Saul will be surprised, but note he can't sneak like that back out. Panam will suggest an alternate route and you take a back tunnel the entire way out of the compound without being seen (never tried to see if you can use the tunnel to get in, would be weird if you can since it's a literal straight shot to Saul with no enemies).
I’ve never seen the large stealth/bloody differences in Automatic Love before…. after 4 playthroughs and hundreds of hours watching RU-vid videos on CP2077…. Nice find!
Theres also a ton of side jobs and gigs that have different dialogs and reward bonuses for stealth and you can use take downs on almost all the cyberpsycos. They did a really good job with the differences for playstyles and outcomes. One of my favorite parts about the game.
My first playthrough is an infiltrator style tech sharpshooter, using quickhacks and a silenced Nue to quietly enter the mission area and leave with none the wiser (or waking up eventually with the worst headache of their lives), but if things need to go loud and violent, a Nekomata is going to finish the job with few survivors. On my other playthrough I'm going full ultraviolence with blunt weapons and shotguns, throwing any hint of subtlety out the window if the mission didn't need that professional touch. It's incredible fun after taking my time with any encounter to just bulldoze straight into the nearest group of enemies and beating them unconscious. It's also really funny to see a mech and then switch to the electric gorilla arms to tear them apart with your bare hands.
During my current play through, I stealth all the cyber psychos that gave you the option (some you have to fight like the Tiger Claw or the ones in exoskeletons). I didn’t even know it was an option, but it made not killing any of them SIGNIFICANTLY easier
one thing, during the arasaka industrial park, you can drop the mech without reinforcements coming in if you do it from stealth (easily done with suicide hack)
A fellow throwing knife enjoyer. Used that with maxed out Intelligence and a lil bit of monowire in my first playthrough, awesome kit for fast, aggressive stealth
Really very informative video, there are really a lot of things I didn't know for example grappling the Animal to get information, or killing in stealth all the Raffen Scavs in Saul's rescue mission. Good job, I hope to watch more of your videos if you find more instances of choices that change even slightly the outcome of a mission.
I enjoy going stealth more, mostly, just feels like V is a more professional merc, in and out and no one notices, fixers also commenting on the professionalism of V if done stealthily.
I already knew this was the case from my 2 playthroughs but I never knew it was actually this in-depth. I never even knew that there was this Judy scene with her regretting revenge. Nice video!
During the river quest, I stormed in and killed the animals and the boss but for some reason her corpse rose up all tangled and i was able to interrogate her body. I dropped dead laughing that whole scene 😂
One dragon the GOAT thank you for this. Even till today I am realising that although the game was somewhat unfinished there is so much detail still and now with Phantom Liberty not long off there so much yet to be explored!
Im glad you took the time to do this. While there isnt as much variation as there was in witcher 3, it's cool to see what polish they managed to get in before release
I've long favored a Jack-of-all-trades build that emphasizes Stealth and Netrunning. Basically competent in most areas, but it is extraordinarily satisfying to complete Gigs via KOing every baddie on site - without a single shot fired. It's still good to be a bit tanky and shooty, for when being Stealthy DOESN'T work (or when you just don't feel like sneaking). Both happens.
17:00 There's also a third set of dialog for just finessing it, which does *not* require zero kills; I do always kill the Raffen at the computer watching Saul in case of glitches and still get the impressed 'you're so sneaky!' dialog.
Awesome vid! i've done about 3 and a half playthroughs and I only knew about a couple of these! Definitely going to check some of this out on my next play!
About the Netwatch main quest, if you enter the agent's room with weapon in hand, he will immediately engage you and thus unable to make a deal with. There are also some gigs that require stealth playthrough to earn extra rewards, but they basically have no further consequences.
Game is crazy. I actually had variations on variations for almost every scenario. For example, the desert minefield mission, I just hacked the pursuing car to e-brake and fled on my own time. Awesome game.
The NPCs in the missions actually have some comments or conversations about the situation that players won't get to listen to if they just go to the mission and area and start guns blazing. For example, in the Dirty Biz gig, some of the enemy NPCs were having a conversation about the father and son. Almost all gigs and side quests have those little things that add to the world building of the game.
I’m the kind of freak who will reload a mission 20 times just to get a single line of unique dialogue for completing it in a certain way. More often than not it’s not rewarded, but this game did a pretty good job otherwise.
A terrific video, and now I am going to have to learn how to really be stealthy as I want to see what else can be done that way. Thanks for this video.
I always flip a coin to decide wether to go stealth or guns blazing. Both are equally fun for me. I have a load of different variety of weapons and like using all of them depending on how I do the missions.
I personally found it hilarious when the npc’s kept telling me to stealth throughout the game, only for me to charge in with a double barrel, listening to them discourage me in various verbal ways, only to sit there in varying degrees of dumbfounded when I nonchalantly come up as the victor against army. As I said when Goro told me I cocked up and reinforcements were coming: “more meat to the grinder, fool”.
Pick the right dialogue choice about Abernathy. Might be tied to a stat level too. You can literally waltz right in, loot everything available and not one person will enter combat until you do.
You missed a detail with Woodman. If you zeroed Jotaro Shobo before Automatic Love, you can intimidate Woodman into giving you the info. Also, if stealth hack their systems, you can offer to fix the network in exchange for info. And people say Cyberpunk is shallow gameplay wise.
WELL DONE! I did everything twice when the game came out, stealthily and pew pew pew, and saw many of these alternate scenes, but that Well Done was truly astounding! I'm also curious if the old content will be adjusted for the new vehicle combat systems, I especially hope the races get that stuff pumped to the nines!
The Panam mission to save Saul, first time I did it, I stumbled into the drain pipe to the right of the compound and found out you could just go straight to saul through it if you have high enough tech skill progression. The stealthiest option. Nobody dies, and the whole mission takes all of about 2 minutes to sneak in and back out through the pipe. lol.
in phantom liberty, you can threaten the Angie from the Animals gang "you want to end up like Sasquach?" if you killed her in the previous mission. In the car chase badlands mission, the car is weaponized in the new update and you can take the pursuers out using the weapons on the car and its much more fun than stealth.
I completed the mission stealthily and woodman still acted like I murdered everyone, happened when I slipped through the door when someone else walked through it (with Invisibility) instead of getting an ID to get past the bouncer
What I have found in my first (almost blind) playthrough is that both approaches have their time and place and doing one the whole time can cause you to miss out on things
My first build and playthrough was stealth. Completing some missions even stealthed, you can get later interactions that still reference back to your previous visit and makes it sounnd like you were just going nuts.
I don't know how but my first playthrough ended up being a stealth hacker build. It was kind of amazing but also a little sad since I never needed any guns. Lets just say, legendary contagion is pretty beast. I had plenty of money for cybernetics though since I sold everything.😁 I'm thinking about doing it again after my current cool stealth build just to see how far i can take it by investing my points entirely in tech from the start. Its a little eery knowing you can clear entire locations without out touching a soul or in some cases without even entering.
What's even scarier is u can take out entire floors that ur not even on just by looking at dudes through windows and shit. U can make people go psycho and kill themselves and their friends. There's a shard from Morgan Blackhand where he says something like "u probably hears about me taking down guys just by looking at them" I didn't realize what he meant until I got further in game. Imagine how crazy that would be irl. Someone just looks at you and you die five seconds later. Fucking crazy.
if you confront Woodman via the stealth path during the Clouds mission AFTER doing a certain gig and taking out a certain tiger claw named Juntaro you will get special dialogue with Woodman that will make him gravely afraid of you and he will willingly tell you where Evelyn was sent. It's an awesome detail that merges a gig with a story mission and after you complete the mission with this method you will hear from time to time Tiger Claws' on the street talking about V getting rid of Juntaro and making Woodman piss himself. I've not seen anyone else complete the mission with this method other than me lol
Imagine if they took their time with this game and were actually developing it for as long as we were led to believe, we'd have things like this all over the game, making every playthrough a lot more unique.
my poroblem with stealth in this game is what plagues all stealth games. The system is so brittle, and getting caught either amounts to reloading or running away for prolonged periods of time. I usually start stealth, but end up guns blazing every time
I just found out after well over a dozen playthroughs that if you go into the bar for Padre, the one where you steal data from the second floor office and johnny talks to you, if you walk to the right there is a guard who knows Jackie and will remember you from his ofrenda. He lets you right up. I literally used to just double jump into the back window and kill the guy there every single time
Wow the way you just strolled into the Arasaka compound as a corpo 👏 👏 👏 Didn't even know you could do that lol. Since I'm starting a new corpo playthrough this was good to know
I always went Stealth, but in a dozen playthroughs, I never considered to bluff my way into the Arasake compund with the floats! Thank you for that tip! And it seams in Clouds, guns blazing even seems to be the better approach, as you learn much faster what's going on. And you end up killing everyone, anyway.
Played the game 3 times (well, as far as I was able with all of the bugs and performance issues getting in my way) and never really knew any of this. I knew of the Well Done roof, just no idea that you were "supposed" to get up there like that. Speaking of, Well Done on the video!