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Converting pre-existing models to Sims 4 CC: Hair 

zinnia🌸
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28 окт 2024

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Комментарии : 38   
@brunoagnese8657
@brunoagnese8657 11 месяцев назад
I tryed so many times with different tutorials but daaamn i cant do this, i was going to try with the full cloth tutorial but nah i am not smart enough, i have been trying for hours following the tutorial and ended up doing it wrong haha. My respects to all of you CC creators that can do this the right way. I just wanted to add Kyle rayner to my sims 4 :(
@margi_an
@margi_an 2 года назад
Thank you so much! You are literally the only RU-vidr and the only YT video I have seen, where there is already a mesh from another character and you just remove the parts and only leave the hair. That's literally what I have been trying to make! I was thinking of making from Persona 5 Ryuji's hair. I have seen tons of videos, but most of them only do the clothes or do a brand new hair, which is not what I am searching. This video helped me a lot, thank you so much+
@abbiepancakeeater52
@abbiepancakeeater52 9 месяцев назад
Obsessed with the DPP music
@haisura1665
@haisura1665 2 месяца назад
bawling my eyes watching a tutorial because of the ost...
@rustylou1833
@rustylou1833 2 года назад
i feel like an idiot because everytime I try to move just one vertice the whole object comes along 💀💀. Still a very clear and easy to follow tutorial, thank you!!
@nomadicnetizen
@nomadicnetizen 2 года назад
OMG I'm so happy to see you do a video on conversions. I was actually fantasizing you might do a tutorial because I love your conversions and I had been trying to do them with not much luck despite knowing Blender somewhat well. I took a break for a week from Blender and trying to learn conversions because too many tutorials meandered or weren't as clear as they could be, but this is perfect and what I've been looking for. This helps so much! this is the first tutorial that was helpful to the point I actually got the model in game and working mostly properly. The only issue I'm having is my hair seems to be transparent in the game. I'm not sure if it's a problem with the game model or if it's fixable. Would you mind my asking if you had an idea what the problem may be? (I only ask because I saw you said questions were okay on the fullbody tutorial I saw after this). If not that's okay this tutorial has already helped IMMENSELY.
@asteriddle
@asteriddle 2 года назад
it could be a number of things, it's a bit hard to tell without a screenshot :0! here's my best guesses though ; a) it uses alpha hair textures (i.e. non-solid textures). fix by clicking modding in sims 4 studio and clicking simglass shader with your pkg open! a tutorial that could help if there's further issues; sims4studio.com/thread/3857/most-transparency-issues-alpha-glass b) something with normals - if your normals are janky it can make a weird 'inverted' effect that makes the outside transparent. in blender, select all then go to mesh > normals > recalculate outside if you're still having issues feel free to drop a screenshot o/!
@nomadicnetizen
@nomadicnetizen 2 года назад
@@asteriddle It was the normals!!! Thank you so much!
@nagiko9004
@nagiko9004 6 месяцев назад
I’ll try my best with this tutorial, but would you consider doing an updated version? Thank you… this helps a lot anyways ❤
@OyasumiGalaxy
@OyasumiGalaxy Год назад
For some reason my sims 4 studio somehow can't detect blender And yes its the latest version of sims 4 studio with the required version of blender
@asteriddle
@asteriddle Год назад
this tutorial was made before the newest s4s release, you'll need to download the wishes/apple blossom version to follow this tut!
@SoulOfRuby
@SoulOfRuby Год назад
Every time you show the function with the O button that allows you to morph the hair and refit it just straight up doesn't work on blender for me. Nothing happens and it's very frustrating. Is there anyway you can help me? Maybe explain it a different way for me? I'm losing it trying to figure out where I'm messing up Btw, thanks for uploading this at all. I'm grateful that there's someone like you out here explaining all of this
@hannah_banana39
@hannah_banana39 Год назад
Hey this might be way late (and I'm not the OP) but I had a similar problem and found what was wrong: if you turn it on and it just moves the whole mesh, that means the circle of influence is MASSIVE and needs to be scaled down. Try scrolling the mouse wheel forward until it shrinks into view; there's also a number on the bottom right of the viewport describing the circle size. Hope this helps!
@demimachia
@demimachia Месяц назад
@@hannah_banana39 oh my god, you are an angel, thank you so much!!!
@janjoberry
@janjoberry Год назад
dude you are a lifesaver
@Kaoru658
@Kaoru658 11 месяцев назад
Hello zinnia, can you make a video converting the necklace? I'm having problems with it 😢
@zuria8029
@zuria8029 10 месяцев назад
i dont know why but i have the blender version 2.79b but i dont have the same options as u im stuck at 4:30 please help me :c
@sakurasepuku4374
@sakurasepuku4374 Год назад
Thank you very much for making this tutorial, I really appreciate it. (Bonus points for using the funny little dog, love to the avatar is so cute) I have a question tho, I followed the tutorial but sims studio says that I don't have an UV map. I did all as in the tutorial, the open image, and uploaded the png with the texture in the upper corner (I used a template and all , I even tried the generate uv map so that is precise) I then tried with "save image" within the Image menu that is on blender but has no texture. Does somebody know what could have gone wrong?
@ziadoodlezalt
@ziadoodlezalt 7 месяцев назад
I'm having the same problem
@cyberthreed
@cyberthreed 5 месяцев назад
THANK YOU FOR THIS I VOW TO USE MY POWERS FOR GOOD
@strawberrywings8207
@strawberrywings8207 2 месяца назад
my only issue is when i import the model the color doesn’t show. it’s only gray and idk how to add the color.
@McJewelist
@McJewelist Год назад
I want to put Megaman X or other characters into the Sims 4! Thank you so much for this!
@VvDrip
@VvDrip 4 месяца назад
i'm having a issue where when i import in sims 4 studio after doing the steps it keeps saying, "importing mesh." im not sure if its all wrong or its actually just taking that long to load it. & i used lods.
@VvDrip
@VvDrip 4 месяца назад
i got the mesh inside the game, now im having a issue with the texture. if anybody knows how to texture it properly please let me know.
@wesleydanielsafadao3711
@wesleydanielsafadao3711 Год назад
Hey so I was trying to do this and the model hair wasn’t divided, what do I do?
@genesectoid
@genesectoid 4 месяца назад
at 11:52 when i open the new texture w just the hair in the corner it will show the correct image but when im moving the shells around they still act as if im still using the old texture even tho im pretty sure ive followed all ur steps correctly, would u be able to help me?
@baph8met
@baph8met Год назад
could u show me how to import mmd models to blender? :(
@setorius89
@setorius89 5 месяцев назад
btw, sadly it doensn't work for /with Alpha-Hair, i got skintoned Stripes in my Hair. (No Laptop-mode is off) Do you have a idea where it comes from? Did i have to delete something in Specular (Studio?)
@setorius89
@setorius89 Год назад
Thank you alot you made my dreams come true
@Sqwdink
@Sqwdink 4 месяца назад
i tried the CTRL J and nothing happened any tips?
@thedarklordsims4281
@thedarklordsims4281 2 года назад
Thank you a lot for this I needed this ! I need 2 more thing if you don't mind ? Need to know the same but with hat/ears And wondering how to convert a model but with the head too (ex : grim reaper by natalia auditore)
@tengyiho5330
@tengyiho5330 Год назад
i did it! thank so much!❤❤
@wesleydanielsafadao3711
@wesleydanielsafadao3711 Год назад
Is there any form I could get your discord or something because I still don’t know how I do it :(
@feralcatgirl2169
@feralcatgirl2169 Год назад
THANK YOUUU 🙏🙏🙏🙏
@XODOHTRONU3D
@XODOHTRONU3D Год назад
can you tell me the vert limit for ts4 creative content
@asteriddle
@asteriddle Год назад
there is no 'hard limit' but if you have to many super high poly (15k+ imo) meshes gameplay may become unstable