Cosmo's Cosmic Adventure: Forbidden Planet Episode 2, version 1.2; DOSBox version 0.74 using 20000 cycles. This game fits between long load times at auto (3000) cycles and not detecting the sound card on max cycles, so 20k is used as a compromise. Original video date: 2016/05/16
Timing starts on the first frame of a darkening title screen, indicating "Begin New Game" has been pressed. Timing ends on the first frame of the end cutscene.
Having played this episode too, I can expertly confirm that this game is really hard to play fast. The capacity to lose inputs is high (it's basically like Duke Nukem I but slower framerate therefore larger gaps) so it ends up a struggle on every precision jump or wall-climbing segment to press at the correct time. That abhorrent sliding in level 8 I'm frantically pressing the jump button to no avail!
I wouldn't be surprised if this time can reach the 10-minute mark, might come back to it, but I haven't picked it up in months so no promises.
12 окт 2024