Eclipse is still extremely happy about the fact that his prediction of the sneek-peek crazy diamond was a skin and not a requiem. We all love his childlike nature
Fun Fact: Crazy Diamond’s “Form Wall” move can also be used when the final stage opens in SBR. For some odd reason, when you use the move your horse kinda phases through the wall cuz it’s faster, but other than that it’s pretty much useless
As a former CD main, Form Wall usually helps fight timestop by adding an obstacle they have to jump over. It’s also good dealing with CW since I-Frames
Finally someone figured it out too, it makes cd one of the best sbr stands. (Stand jump, a ranged block break for revolvers to hit, form wall to not get hit [it also blocks revolvers] and healing your team)
@@gamingmoyai3950 the user doesn't need to know it just repels any and all misfortune so it would probably just phase through love train but cd would have to deal with d4c.
@@sarcosuchusproductions5625 because they dont even have a single braincell to actually think about something,instead of accepting anything Eclipse says.
What was there to even argue with here? Hes just right? He explains in depth every detail of why something is wrong/right. And they literally decided to rework crazy diamond.
The walls are pretty useful, you can have 3 walls at once, and it really counters projectile stands ( TA4, 6P, D4C ) and also you can run in circles with 3 walls and just hit and run the opponent
Two things I want to change for Crazy Diamond… 1. Stand Jump is replaced with the motorcycle that he used to get away from Highway Star 2. And an impale because so far that I have seen… He did 2 impale’s in the series… Like if you agree atleast 1 of these idea’s…
They should crazy diamond rework that includes heal mode making moves different, for example, bearing shot in heal mode is homing shot, which will auto target nearest opponent and do 24.5 dmg and blockable, and they should remove form wall with reform punch, which can actually break the map, and you can use heal mode with to reform the broken area into a wall, and i think they should add a gui, like kq’s but actually more useful, there is 3 upgrades to reform punch, 1st upgrade, form wall, the broken area will be reformed as a wall. The wall will protect you from any projectiles. 2nd upgrade, reform, you drag the opponent back if you hit them with reform punch. 3rd upgrade, healed you first, a mini beatdown, you reform/drag opponent to you, you do a 1.5 barrage for 2 second, and a heavy punch. The reform punch does 10.1 dmg and blockable, Rage mode, should get a voice line of “WHAT DID YOU SAY ABOUT HAIR?!” And there should be a upgrade to rage that costs 8 points, its should be called Eternal Rage, not a move but a extra for rage, its like a awakening for rage, when upgraded eternal rage and used rage mode, your screen will turn red and josuke’s rage mode background music will start, the buffs for it is that your rage will go down fast, but you can get more rage as you hit enemy ( broken ), but since this move is op, there will be another cooldown indicator for Eternal Rage, ( 2 minute ), eternal rage also boosts your attack from a 5 dmg for example, it will boost it to 9 dmg m1, your avatar will also get a angry symbol on your forehead, eternal rage is blind rage which means you act much like pilot mode, you have less stun from people, and when used eternal rage, your spec dmg will not change, so its more balanced and not that op
I like how he staring at our souls every intros. And also this comment is a loops like over a trillion times so no need to send hates in the comments cause i already know what u gonna do :|
NO ECLIPSE ISISNT POG AT ALL!!! HE IS PIG!!! CD IS MY MAIN HE IS BIAST CHZ CD IS UNDERRATED I DISLIKE THIS VIDEO 👎 DISLIKE 👎 DISLIKE 👎 👺👺👺👺👺👺👺👺 (This is a joke. He is very pog, ( but this is legit every person that had their main not liked by a yt.)
As of a Crazy Diamond rework, Maybe he could have a Stun like move where he would Punch the enemy's Face, Distorting it with his Heal to make the enemy's Vision Blurry, This could be a great move to make the enemy get hit more often by your moves
There's only one good way to fix the barrage update: Disable it in 2v2s, and keep it for every other game mode. This way, you have a defense against teams in MBR and you can keep your 2v2s combos.
MY DAY IS SO GOOD! Eclipse stand review upload,I got MIH for the first time,school is out for the weekend, and Joe not only dropped disk when I was grinding for MIH,but his cosmetic too! Edit: AND TB2 JUST UPDATED :o
While I am incredibly biased on this subject because I consider myself a CD main, I actually really like using CD and where he is at and I feel like a lot of people are sleeping on him. Do I think he is top of mid-top B at best and desperately needs a rework? Yes, as much as I like going for double rock trap combos, abusing his bullet, and juicing up my teammates with heals, I do think he desperately needs a rework. However, if he stayed the same I would be just fine. And also the reason why I think people sleep on him is that while the whole "They know what you're going for thing". Is true but even if you never get a rock trap you still probably did a boatload of damage unless they ran away the whole time.
yeah i try to counter the parry by barrage baiting because for some reason they enemies dick is hard for barraging me back i got that against a scr once and almost beat him if i didn’t have school
I always found CD enjoyable because of how simple and easy it was to use in a 1v1 or in teams. If they were to rework CD, I'd say they add a deconstruction move, where CD donuts you with an army knife and pieces your torso back with the knife now apart of your body, dealing bleed damage. Or give him a glass shard homing attack. JUST MAKE HIM COOLER
idea for rework; change bearing shot to where during rage mode, it deals LESS damage, but it replaced with glass throw. on hit, press the bearing shot key again to pull the user hit back to you, allowing you to combo extend. pullback hit can be blocked to make it not work, but the initial hit is unblockable in rage mode, replace form wall with wall break, where you create a wall and then punch it, acting as a second barrage of 3 6.5 hits that stun, allowing you to combo extend. replace stand jump ENTIRELY with motorcycle, a movement ability similar to the joestar technique, where you hold it down to move, and letting go throws the bike around 20 studs forward, dealing a 20-damage explosion without any damage buffs, and 27.3 with rage mode alone. Glass throw has the same cooldown as heaven ascended knives when missed but has the same cooldown as bearing shot when landed both times (cooldown does not activate until the pull has been used or user runs out of rage). wall break has the same cooldown as burst fire on WS. Motorcycle has a 30s cooldown making it better as an offensive rushing tool then as a defensive running ability when low.
Eclipse thank you so much every time i see crazy diamond in this game i get sad for heavens sake its a joestars stand and everyone labels it a common stand people treat stands like 6p and mr and mrp with more respect than cd and that’s sad to me so thank you for making this review because i want this stand to get reworked because lets be honest it needs one.
Rework concept: Passive 1: in rage mode your m1’s stun so they cannot be blocked but don’t receive a damage buff from rage. T: Army Knife. You punch your opponent and stick an army knife inside them. Y- “Repair!” You enter your repair mode changing some of your abilities and you m1’s heal. Z- Bearing Shot. You shoot out a bearing G- “your within my range…”. You strike a pose and anyone who hits you will be parried and you deliver a powerful strike to their face. This applies blind. H- Rage mode. It’s a standard rage mode G (Rage): “what the hell did you just say about my hair?!”. If you are in rage and use G your counter will change and anyone who hits you will be dealt 3x more damage for 7 seconds and disables any defensive passives. Z (Heal mode) you shoot out a shard of glass which if hits will deal 30 damage instead of the 20 damage and goes through block but if you miss you repair it and bring it back to your position dealing high damage and bleed to anyone in the way. Did I do a good concept? I think G in rage seems a little op but.
i think it should and shouldn’t be reworked Yes because it’s boring to play No because I want to one shot combo I mean that’s prolly cause i main cd lol
Crazy diamond rework concept: CD Clicks doing 8.9 each. Barrage 1.5 “You throw a fast flurry of punches doing 1.5 each.” T: Bearing shot “you shoot a bearing shot out of your stands hand dealing 24.8 damage” (does block break) Y: Army knife “you grab your opponent and stab them with an army knife doing 15 damage plus bleed” Z: Motorcycle “you get on a motor cycle and speed away for 4-5 seconds if hit anybody deals 20 damage plus an explosion” H: Rage mode “Does the what did you just say about my hair voiceline” Ragemode: clicks “does about 11 damage per click” Ragemode heavy finisher: “16.9 damage and does the yo Angelo voiceline before trapping you in a rock completely stunning you” Ragemode bearing shot: “Bearing shot is now a tracking shard that does 20 damage plus bleed can be blocked” Ragemode army knife: “does 20 damage plus longer bleed” H: If I hit you first it wouldn’t be cowardly would it? “a counter move that turns into a short beat down doing 1.8 damage punches followed by a 20 damage punch counter only works from physical attacks not projectiles has endlag and has the cool down or a beatdown” Ragemode Z: “Motorcycle length increased to 8 seconds and explosion damage increased to 28 you can jump off the motocycle and it explodes aswell” this is the rework I want cd to get lol
"That's not at all logics works and you should go back to school...well actually now that I think about it you're probably still in school so maybe that's not totally fair"-Eclipse
ok so i said this to my friends, i think crazy diamond should have an upgrade to bearing shot. it could be upgraded to a riffle bullet. doing more dmg, slightly longer distance, and a chance to do bleed. I think it would also consume rage and longer cd time to kinda balance it out, but im bad at balancing so.
I think Crazy diamond's ideal moveset shoud be , Reform punch: a punch like twoh's punch that makes you different and slow Bearing shot: stand fires a projectile Form wall :forms a wall Form spike: the stand punches the ground and forms a spike that has low range and AOE but deals decent DMG and bypasses block Rocktrap(outside rage mode): a heavy punch that traps the opponent for one second Motorcycle: summons up a motorbike that is used as a travel move Healing mode: while in this mode every move heals except for form spike , bearing shot and reform punch Rage mode:buffs every aspect of the stand
cd ability concepts that would help fix how terrible cd is: make bearing shot in heal mode heal the target add a blockable ranged move that you can pull someone if they get hit by, like the bullet shot cd can do, but he fixes the spent casing to pull you give it a sweep as a stun give it the "you're wide open from your chin down" move give it the glass heart that you have to spend rage (or maybe even health) to use like road roller, but it ignores block and homes give it a 1.8 barrage so that its lack of abilities is less of a problem
You can cancel their barrage with bearing shot during rock trap and jaw breaker/scarlet and thrust de summon stands and teleport them back into the trap meaning you can get a free barrage when they get out of your seconds rock trap
Form wall tips. If someone barrage back during rock trap u can cancel their barrage if you hit them with wall. Wall can also block break And if u hate the other dude, just camp on top of ur walls lmao
also another tip, if your fighting a CD in 1v1s and you wanna just be lame and win, when they pop rage, you can sit in the bushes and the rock trap wont work and will only stun your for half a second after the heavy punch
i just want a rework, like it would be so good another attacks for crazy diamond like they could add a kick barrage but in the crazy diamond animation would be a barrage
Move concept replacing Stand jump: You take out a motorcycle handle and fix it, the other part of the motorcycle fly to you. You can then hold down the key bind to ride on it for an upgradable amount of time. You can ram people for 12 damage (knockdown) and it’s a bit faster than motorcycle.
For people who don't know there's a US for the heal In sbr first of u can't block it it goes through block so at the end u can barrage someone it heavy punch and hey can't block it or pb also u can Barr age which OBLITERATES ur speed
Finally someone said it. Crazy Diamond doesn't have almost any moves. Bearing shot is a amazing range move if u know how to aim , Rock trap is a very strong special for finisher but if the opponent knows how to parry you only have 1 move to use. Without a spec you won't have much fun in 1v1's but it's a good way to challenge yourself. I didn't mention Form Wall because it's more of a strategic move. Here's a example on when to use it : Block a projectile if u you are good at timing stuff and it's a pretty decent d4c's clones counter because they don't know how to avoid the wall.