This deck is strong guys there is no question about it, but it call boils down to rng, and how well do you pilot the bad rng vs how well can you bank the cubes when the pulls are good. I would most definitely NOT call this deck " a super EASY " deck as Dera put it in the video, as his experience is tremendous and the experience of an average snap player pales in comparison.
MtG has the Commander format as well as Pauper. Commander is a hyper casual format(there is a competitive version)and Pauper is commons only, so there are some cheaper formats. Hearthstone also has the dust system, were you can change unwanted cards for ones you wanted. There are definitely thi gs Snap can do better
I'm really trying to make this work, I really am. My hand is full of big cards and my deck is all my little stuff every round. It feels really top heavy. I have no doubt you can make this work, but I'm retreating round 5 nearly every time. I can't get more than a card or 2 on the board before the late game and regardless of what I draw on 6, I've already mathematically lost the match.
Your not wrong, after playing this deck for a couple days every match feels more or less how you described 😅😅 straight down to the retreat on turn 5 lol
I haven't had much luck with asgardians lockjaw but I swapped over to a version without him and instead running ghost and invisible woman to combat Shang chi. It's been working really well. I just had to play beta ray bill after getting his sweet variant
What is holding the whole game back is their greedy idea of keeping a lot of the Pool 5 and Pool 4 cards forever stuck at their pool level. Because of that the game will become worse and worse for the new player. Currently it takes 5-6 months for a card to cycle through and appear again in Spotlight. If current model continues, it might soon be a year, then 2, then 3 etc until cards reappear. On the other hand Pool 3 is becoming worse and worse. During last series drop they dropped 5 quite bad cards into it. Pool 3 is slowly becoming a garbage pin. Good luck for anyone who wants to join and start playing the game.. I don't envy them. Solution would be to create new free Pools (similar to Pool 3) yearly and not to clog up the Pool 3 more and more
@@khuongduyha7925 thats why the game needs dupe protection. Took me 3 cycles of alioth to get him. Super unlucky and a lot of dupes of cards i already had, and didnt care to have a variant of. If you're just starting it's a great system because you get all these new cards each cycle. The second you have the chance to get dupes, it extremely demoralizing in terms of trying to get a new card. Or if they leave dupes, we have to get the full token amount of what the card is worth in the token shop, not 1k.
can someone tell me the play line of this deck? cause i’m not sure what to play when i’m not getting my lockjaw or asgaurdians. it’s just a little confusing
If you don't get either you are usually retreating but that should happen like 1/10 games. You really only have a few options to play early so it's not many choices, nocturne or Thor on 3. Beta ray or lockjaw on 4 (jubilee if you didn't draw the others) and then Jane on 5. If you didn't draw Jane you are wanting to play into lockjaw or play jubilee to hopefully pull Jane. If you don't pull Jane you hope to just draw a hammer to play on lockjaw or a hammer to play with Odin
Regarding the progression, Snap is quite generous for a pure f2p player who wants to grind, but this comes at a price (no pun intended), the super expensive and roundabout way of getting card as a paying player. This game shoot itself on the foot with how hard it is to catch up with the new stuff as a paying player, and dont even get me started on catching up as a f2p player.
I don't think any pocket meta would eat this deck. You might just need to give it a few more games to learn. I would focus on the Thor Bill lines, and lockjaw as the added bonus at the end to throw stuff into
Usually it depends on the situation, if I'm looking to pull the bigger cards I put on lockjaw first back out to put more power on the lockjaw lane or if I want the chance to double pump the Thor/Bill I'd play the hammers first
Shamelessly stole this list and it took me from 83 to infinite over the course of my Saturday afternoon, absolute banger of a deck. Wasn't very hopeful because I didn't do great with Thanos Lockjaw but this version hits different, thanks for the heads up on it Dera!