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Create a Character Rig in Blender in 1 Minute! 

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Create a Character Rig in this 1 Minute Blender beginner tutorial! If you found this video useful be sure to like and subscribe for more content in the future, thanks for watching.

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28 сен 2024

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Комментарии : 65   
@jumpy2783
@jumpy2783 3 месяца назад
Btw if your character is blocking the armature do this... While you have the rig selected go to the bottom right to the Armature settings (looks like a stickman) > Viewport Display > In Front
@iRobotray
@iRobotray 3 месяца назад
I found the goat comment
@keyteal18
@keyteal18 2 месяца назад
THANKS!!!
@The_ultimate_bean
@The_ultimate_bean Месяц назад
Thank you soooooooooo much this helped me out a ton
@herculeholmes504
@herculeholmes504 Месяц назад
@@iRobotray I second that. Pure gold!
@logicalapple_3274
@logicalapple_3274 4 месяца назад
amazing video, these are how all tutorials should strive for, as concise and clear as possible, a topic which takes some half an hour took you just 1 minute, thank you so much :)
@techdiyer5290
@techdiyer5290 7 месяцев назад
You earned a subscription. I really like the 1 minute tutorials. I would really like 5 minute tutorials as a next step in my learning process as well. Its easier to learn something if you make it.
@keyteal18
@keyteal18 2 месяца назад
great tutorial thanks a lot
@lucklike
@lucklike Месяц назад
I have a problem, seems that with 0.6.4 of rigify, when i try to regenerate, it doesnt exist, it says to generate a new one and it bugs
@EmaSans-tu5eg
@EmaSans-tu5eg 8 месяцев назад
When I go in Rigify and I must active Re-generate rig It doesnt work, it said "This metaring uses the old face ring"
@phelpsfx
@phelpsfx 8 месяцев назад
Make sure all of the face bones are deleted
@br_birdy
@br_birdy 8 месяцев назад
me too i can't click on it but there is no message tell me why i can't i just can't click it
@br_birdy
@br_birdy 8 месяцев назад
i don't have face bones
@menschenmampfer
@menschenmampfer 5 дней назад
how to do that first thang
@lycanthrophy616
@lycanthrophy616 28 дней назад
would be great if it worked. just wasted 1 hour
@KagsMind
@KagsMind 24 дня назад
Same lol
@Dan-li9qw
@Dan-li9qw 3 дня назад
*blender 4.2 why my rigify generate not available after applying automatic weight to object? *add bones from stock armature from human, then u got generate rigify active
@NiteAtTheFort
@NiteAtTheFort 8 часов назад
same
@masu4644
@masu4644 2 месяца назад
I am not able to move in pose mode after assign automatic weights
@davidci
@davidci Месяц назад
Same here, not sure why
@drsamuelhaydensecretgaming6749
@drsamuelhaydensecretgaming6749 19 дней назад
​@@davidci I'm having issues too
@drsamuelhaydensecretgaming6749
@drsamuelhaydensecretgaming6749 19 дней назад
​@@davidci it told me to delete vertex groups and reparent
@Jazzypanttss
@Jazzypanttss 3 месяца назад
Great video, but my regenerate rig button for the IK rig doesn’t work, it only generates a standard rig and not a full Ik like at the end of your video, why is that?
@DD-cv1ro
@DD-cv1ro 2 месяца назад
got the same problem, any solution ?
@synthesizedrhymes3517
@synthesizedrhymes3517 Месяц назад
@@DD-cv1ro same here, someone please help lmfao maybe the creator?
@DD-cv1ro
@DD-cv1ro Месяц назад
​@@synthesizedrhymes3517my solution was to not delete any bones on the méta ring and instead diseable them from the view when i finished everything, gl
@Thugnificientism
@Thugnificientism 3 дня назад
I don't know if it can still help, but when I deleted the face bones, there was one kind of hiding inside the main head bone, you can still see it when you go to edit mode and do a turn, just delete it and it should generate it
@mithx_creator
@mithx_creator 6 месяцев назад
"I find this method to be very time-saving. Usually, we would start by naming all the bones and that can take quite some time. However, I am facing an issue. I have created a simple low-poly mesh for a human model, but after parenting my mesh with the bones, parts of the mesh get cracked and dislocated when I switch to pose mode. Can you please advise me on how to fix this issue?"
@sergeabt1046
@sergeabt1046 8 месяцев назад
thanks for simplifying this
@Dan-li9qw
@Dan-li9qw 3 дня назад
can you rigify from single bones? or it just working with stock meta-rig ?
@Lu-0092
@Lu-0092 8 месяцев назад
sweet
@MorpheusVids
@MorpheusVids 8 месяцев назад
Thanks!
@Benm8_
@Benm8_ 29 дней назад
I can’t seem to find the mirror x axis in tools Edit: found it in the edit mode
@JesseStinkman115
@JesseStinkman115 24 дня назад
thank god I looked in the comments lmao
@Abrar_41148
@Abrar_41148 19 дней назад
select the bones and then press n
@HaikuTutorials
@HaikuTutorials 8 месяцев назад
You are amazing!
@user_1234_dfgh
@user_1234_dfgh 9 дней назад
Not working
@crw_reecon
@crw_reecon 16 дней назад
Bone Heat Weighting: failed to find solution for one or more bones
@koren7702
@koren7702 8 месяцев назад
can you do a video about the clothing in Blender pls
@jordanturtel
@jordanturtel 18 дней назад
After pairing with automatic weights, I tried selecting each limb in pose mode and moving/rotating that part of the mesh, but it moves/rotates the entire thing around. Anyone know why this is happening?
@sub_zero7725
@sub_zero7725 11 дней назад
becuase of how quick and straight forward this video is, imma subscribe to this channel
@SageExodus
@SageExodus 3 месяца назад
Any tips on the clothing not moving
@I6IJoShI9I
@I6IJoShI9I 2 месяца назад
Believe you’d have to either rig separately or easier would be to combine mesh with body
@theklown8820
@theklown8820 3 месяца назад
I don’t have an x axis mirror in tools
@DocRoe101
@DocRoe101 3 месяца назад
if you're still having trouble...try putting the rig in edit mode. i came across the same issue.
@dandinakedi1372
@dandinakedi1372 2 месяца назад
@@DocRoe101 Thank you very much
@yourlocalsansmug
@yourlocalsansmug 23 дня назад
the rig is not visible
@lilboiUK
@lilboiUK 24 дня назад
very helpful thanks
@msz_3011
@msz_3011 23 дня назад
saving the day, thanks
@ElijahMoore-Restfulnights
@ElijahMoore-Restfulnights 13 дней назад
legend
@raibhyjamdar
@raibhyjamdar 17 дней назад
thanks
@raffaelemanna7859
@raffaelemanna7859 3 месяца назад
Where did you take that character?
@BlenderVitals
@BlenderVitals 3 месяца назад
Mixamo
@raffaelemanna7859
@raffaelemanna7859 3 месяца назад
​@@BlenderVitals thank you,but when I import the character It already has an armature and if I follow your steps It doesn't work.Can you help me pls?
@BlenderVitals
@BlenderVitals 3 месяца назад
@@raffaelemanna7859 Just delete the armature and go from there
@raffaelemanna7859
@raffaelemanna7859 3 месяца назад
@@BlenderVitals thank you very much
@reginamndii
@reginamndii 2 месяца назад
Why did we create second rig ? What is the purpose of it ? Can i delete the first one ?
@Abrar_41148
@Abrar_41148 19 дней назад
no you shouldn't. blender works that way. the "GENERATE RIG" will only available with the objects that has bones. and you shouldn't delete the first .
@ckogsh2585
@ckogsh2585 8 месяцев назад
you used the wrong sound for the dance
@LudvigJosvason
@LudvigJosvason 3 месяца назад
will you shut up
@florinbalaican7419
@florinbalaican7419 22 дня назад
waste of time
@mirzafuzail4767
@mirzafuzail4767 8 месяцев назад
Awesome 🤩🤩🤩. Can you make a bottle for me 👉👈
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