Тёмный

Create a Sidescroller 2.5d Series Part 1 

Brianko Games
Подписаться 698
Просмотров 8 тыс.
50% 1

This video series teaches you how to go from beginner to settting up your very own 2.5d sidescroller game in Unreal Engine 5
Part 1 teaches you camera setup, how to damage the player, setup a functional health bar and even how to create health pickups.
I hope you enjoy this series, please like and subscribe for more and dont hesitate to leave a comment in the comments section.
Happy Game Devving!

Игры

Опубликовано:

 

28 окт 2023

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 31   
@steve_rico
@steve_rico 5 месяцев назад
Just getting into UE5. Found your tutorial really useful and relevant to 5.3. Thank you
@BriankoGames
@BriankoGames 5 месяцев назад
Happy to read this 🙏
@unknown_amazing_chap4480
@unknown_amazing_chap4480 3 месяца назад
Wow! I love your videos! You make it so easy to understand! Thank you so much! I like how clear, easy to understand and to the point your videos are. I have just discovered your channel and now that I see, that I can actually follow along and actually know what is going on, I have subscribed! Thanks so much! This will be fun to learn! Thanks so much, once again! Looking forward for more tutorials! I really love it!
@TiagoNeves
@TiagoNeves 5 месяцев назад
Thank you very much!! I'm starting to create my first game and your tutorial will help me a lot!!! Hope to see more videos like this!
@BriankoGames
@BriankoGames 5 месяцев назад
Glad I could help!
@josephtomczak963
@josephtomczak963 5 месяцев назад
same
@furrypurplehaze6837
@furrypurplehaze6837 2 месяца назад
Wow!!!! I have watched soooooo many videos and each one is far less superior to this tutorial video. Thank you thank you thank you!!!
@tomtwtct8799
@tomtwtct8799 6 месяцев назад
Will be following along on this, just started experimenting with a sidescroller myself so really looking forward to see your take on it!
@BriankoGames
@BriankoGames 6 месяцев назад
Hi, thanks for the sub! Didn't get a chance to upload the next part last week so will be out in a few days
@SevenDos
@SevenDos 5 месяцев назад
Hey man, I've been playing around in UE for years now. Watching many courses and tutorials and yours is top notch. I hope you get many more subscribers and keeping doing what you do.
@BriankoGames
@BriankoGames 5 месяцев назад
Thanks 😊
@alexandreengren6052
@alexandreengren6052 5 месяцев назад
Amazing content. Quick-paced and informative. Subscribed! Keep em coming, especially 2.5D series!
@MrNBoaventura
@MrNBoaventura 2 месяца назад
Pame wants it. Great video! That's the type of game I want to make. Thanks
@UndisputedKer
@UndisputedKer Месяц назад
I am following along this tutorial, any one know how to make the character turn towards the camera when changing direction instead of facing away?
@askinakki
@askinakki Месяц назад
Good shit, keep up the 2.5D stuff👍
@breakdancerQ
@breakdancerQ 4 месяца назад
Just simple, dead clear, in a reasonable time, like it should be.
@darkwraithcovenantindustries
@darkwraithcovenantindustries 2 месяца назад
So I get a problem when I set the player health pickup to 1. and the pawn only takes .5 damage. you can't see it on the healthbar, but it gives the player more health than is visible, so it appears as if they are taking no damage the next time .5 damage is registered. is there a way to constrain that float so that if the health is already full, then only fill the health up to the max possible value? Edit: Saw a comment below with the same issue. Used a clamp node! TYSM Brianko.
@3dsteveo765
@3dsteveo765 Месяц назад
Nice, this is awesome!
@brandonjacksoon
@brandonjacksoon 4 месяца назад
🎉 liked and subscribed!
@alan112223
@alan112223 4 месяца назад
Liked and subscribed!
@user-jk2vg7hc7j
@user-jk2vg7hc7j 4 месяца назад
you are a genius
@diddykologaming
@diddykologaming 4 месяца назад
Heyo! Quick question about variable Health: I was using this method to try and create an environmental asset (Health Fountain) that is static on the Map and adds health on the overlap event BUT- I'm realizing it's adding to the percentile '1' health allowing the player to keep raising their max HP by running back and forth through collision. Is there a way to set a max health Cap when calling the player health variable?
@BriankoGames
@BriankoGames 4 месяца назад
Yes you can call a clamp node and clamp it to the maximum value
@diddykologaming
@diddykologaming 4 месяца назад
@@BriankoGames Sick! Good lookin out!
@ZimMabu_GameDev.
@ZimMabu_GameDev. 6 месяцев назад
LEZ GO!!!!!!!!!!!
@Gunnerrrr2k
@Gunnerrrr2k 7 месяцев назад
Cool i hop you make fps shooter game
@BriankoGames
@BriankoGames 7 месяцев назад
Its also in development haha, Will be released in the next 2 weeks
@Gunnerrrr2k
@Gunnerrrr2k 7 месяцев назад
@@BriankoGames ahahh
@Gunnerrrr2k
@Gunnerrrr2k 7 месяцев назад
@@BriankoGames I just leak😂😂
@sub-jec-tiv
@sub-jec-tiv 6 месяцев назад
Recommend you reduce volume of audio on your intro
@ValorantFan69
@ValorantFan69 3 месяца назад
can you teach us how to code fortnite gyaaattttt!!!!!!!
Далее
2D Games you didn't know were made with Unreal Engine
6:32
Passat CC на 300 л.с. Начало проекта!
1:22:50
Cosa è stato messo nel suo zaino?
00:37
Просмотров 3,6 млн
Gris - Story and Analysis
22:43
Просмотров 87 тыс.
I solved Unreal Engine's Package Size Problem...
14:35
Why Solo Developers Should Use Unreal
10:55
Просмотров 290 тыс.
How to Create a Map EXTREMELY FAST in UE5
9:55
Просмотров 129 тыс.
ЭНИГМА ПАТЧ 7.36 🔥
0:19
Просмотров 84 тыс.