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Create ZBRUSH Alphas! Amazing Trick! 

Nexttut
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Hey guys! i am super happy tu share this amazing trick for creating super useful alphas for Zbrush, maybe some of you guys already know about it but i cant believe i was unaware of this. Enjoy!
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18 мар 2022

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Комментарии : 69   
@EsWarNotwehr
@EsWarNotwehr 10 месяцев назад
thanks for this! i had to do more tweaking with the options but this one rly helped me a lot! I've just done several alphas via midjourney just for my own library - this fastens the work a lot. THANKS!
@utmostkibbles9125
@utmostkibbles9125 5 месяцев назад
Oh man, Crazybump is what I learned back in like 2011. Bringing the classic deep cuts!
@ValentinFouche
@ValentinFouche Год назад
This method is insane, you just saved me hours of work and research !
@Nexttut
@Nexttut Год назад
Great to hear! 👊
@jrgensrensen3019
@jrgensrensen3019 2 года назад
Currenty working on making a dagger for a scene, was planning to make a skull on the pommel using an alpha. Glad i stumbled upon this video.
@Nexttut
@Nexttut 2 года назад
Hope it helps 😎
@zerocoool1111
@zerocoool1111 2 года назад
Ok.... this is the coolest tutorial. Thank you.
@Nexttut
@Nexttut 2 года назад
Glad you think so! 😎
@Bandik00t_
@Bandik00t_ 8 месяцев назад
Damn! This is an incredibly useful tutorial. Thank you so much for sharing this diamond!
@Nexttut
@Nexttut 8 месяцев назад
You're welcome! Hope it helps 😊
@Pere99
@Pere99 Год назад
Thank you soooo much, I always worked as same as you and this is something i tought about so much about, i will definitely try it tomorrow
@Nexttut
@Nexttut Год назад
Go for it 🤙
@marioleone502
@marioleone502 Год назад
This is so helpful, you are amazing, thanks for sharing 🙏🏻
@Nexttut
@Nexttut Год назад
You're so welcome!
@yapanwolf
@yapanwolf Год назад
Materialize is free soft to get hight map
@Nexttut
@Nexttut Год назад
Thank you so much for the recommendation! i didnt know about the software but i will for sure try it!
@sarinanzf7057
@sarinanzf7057 10 месяцев назад
lifesaver! thank you
@Nexttut
@Nexttut 10 месяцев назад
Glad it helped! 💖
@musings_from_eternalmoor
@musings_from_eternalmoor 10 месяцев назад
He, this really helped me out. Gone mad trying to get rid of the noise from my customs 😅 Thanks!
@Nexttut
@Nexttut 10 месяцев назад
Glad I could help!
@ivanolarte3287
@ivanolarte3287 5 месяцев назад
every tome i ot a concern about texturing (so far) your videos are amazing
@Nexttut
@Nexttut 5 месяцев назад
Thank you so much! 😊
@nilexh3476
@nilexh3476 2 года назад
Damn, this was soo cool tutorial and helpful too, thanks
@Nexttut
@Nexttut 2 года назад
You're welcome 🤟
@khov
@khov Год назад
This is a insane tip, someone told me that VDM are better than alphas, I need learn why and how to make VDMs first
@AJsapala481
@AJsapala481 Год назад
Amazing video, thank you!
@Nexttut
@Nexttut Год назад
My pleasure!
@user-ec7qr3ez1l
@user-ec7qr3ez1l 9 месяцев назад
You are amazing! Thank you bro! Wonder if you know how to make cool looking shattered glass, and how to texture all cracked parts. Would be awesome to see your pipeline for it! Thank!
@huffychip
@huffychip 6 месяцев назад
I love your easy going teaching methods! Been a follower for some time. Just a quick question, is there any other software that can do this hesides substance 3d sampler? I have zbrush, Photoshop and substance painter and not really wanting to add to my adobe addiction lol
@pandereodium
@pandereodium Год назад
Wow! Thank you!
@Nexttut
@Nexttut Год назад
You're welcome!
@PaweWardecki
@PaweWardecki 7 месяцев назад
nice :) thnx dude!
@Nexttut
@Nexttut 7 месяцев назад
Glad it helped!
@arpitgupta8308
@arpitgupta8308 Год назад
thanks a lot sir this will help a lot for the future
@Nexttut
@Nexttut Год назад
No worries! ☺️
@vroshabhisam5582
@vroshabhisam5582 Год назад
hey, Thank you very much for sharing this amazing technique ^^
@Nexttut
@Nexttut Год назад
Glad you like it!
@UtterUnit
@UtterUnit 2 года назад
Would be really cool if this was implemented into zbrush automatically. Great tutorial nonetheless. :)
@Nexttut
@Nexttut 2 года назад
Thanks!
@shanjeevan142
@shanjeevan142 2 года назад
Thank you very much could you please make a video about creating brushes like metal brush stone
@TheSatzy6699
@TheSatzy6699 2 года назад
Great 👍🏼
@Nexttut
@Nexttut 2 года назад
Thank you 👍
@mech_Denis
@mech_Denis 2 года назад
Hey Abraham! It's all great! But, when will the lighthouse project continue?
@ivanchopovskyi2884
@ivanchopovskyi2884 2 месяца назад
Materialize is great open-source alternative =)
@wallacesousuke1433
@wallacesousuke1433 10 дней назад
Thanks!
@30MinsGaming
@30MinsGaming 9 месяцев назад
Would PixPlant serve for the same purpose?
@BradfordSmith3D
@BradfordSmith3D 4 месяца назад
Exporting a higher bit depth / quality format (not TGA) would yield much cleaner and sharper results without all that noise. ZBrush really wants 16 bit alphas, and Substance generally computes height in 16 / 32 bit depths. Also no need to pre-comp a radial mask in Photoshop or any other compositor since ZBrush will radially fade the alpha. You'll get better mileage from your alphas by keeping them intact edge to edge.
@preeet007
@preeet007 2 года назад
Amazing
@Nexttut
@Nexttut 2 года назад
Thanks 👊
@benjaminfranz156
@benjaminfranz156 Год назад
Wow this is awesome, would anyone know a similar work flow in blender or 3dcoat?
@GA-uv4hy
@GA-uv4hy 10 месяцев назад
u r amazing.
@Nexttut
@Nexttut 10 месяцев назад
Thank you so much 😀
@nilexh3476
@nilexh3476 2 года назад
Also make modeling hard surface tutorials in Zbrush
@mahmoudzaefi2958
@mahmoudzaefi2958 Год назад
amazing tip! thanks alot 🥰🥰🥰🥰🥰🥰🥰 i did this and "targa" format does not show me the alpha and we have to use TIFF. another thing is when i apply it on sphere, and increase internsity, the final result is protrudes too much And with increasing intensity, many sharp points appear. it is not applied only on the surface of the sphere, and it is very raised, like a soft pyramid, or a soft mountain.
@thivolan3d
@thivolan3d 11 месяцев назад
Hi Mahmoudzaefi! There are ways around this; with the current alpha selected under alphas, modifiers there are a few options like strength, radial fade, the brushes focal shift etc that will help to alleviate this but also if you manually fade out the alpha so the edges are black (Like in this demo) then the only way to not get that "Mountain" effect is to NOT fade the image in photoshop yourself... Hope this helps
@mahmoudzaefi2958
@mahmoudzaefi2958 11 месяцев назад
Hi. Thanks alot for your help. @@thivolan3d
@chiebodili8730
@chiebodili8730 8 месяцев назад
Thanks for this... Another software that can do this is Materialize
@Nexttut
@Nexttut 8 месяцев назад
You're welcome!
@SubrosaRose
@SubrosaRose 7 месяцев назад
Can you make a video with a indepth explanation how you get hight and how you export it to Photoshop. Thank you
@GameArtsCafe
@GameArtsCafe 8 месяцев назад
I've been trying to ask the team to create a AI Seamless Tile filter, their current method is pretty much the same as B2M, so old and doesn't work for all scenarios - so many filters and messing around trying to get the right settings. This is just about the only good thing they have going for them.
@hassanelfayoumy51
@hassanelfayoumy51 3 месяца назад
رائع انت استخدمت برنامجين انا اعرفهم فتوشوب وزي براش اما الثالث لا اعرفه هل يمكنك اخباري ❤
@willpowerwelcome
@willpowerwelcome Год назад
thx帥哥
@Nexttut
@Nexttut Год назад
You're welcome! ❤
@roofoofighter
@roofoofighter 9 месяцев назад
For better results you should use 16 bit mode or even 32 bit float
@mangasama2008
@mangasama2008 Год назад
i love you .____.
@nicholash1278
@nicholash1278 11 месяцев назад
this was great! until I learned I would have to pay 20 per month for this tool. No thank you!
@kkkshshecgwbwvsv2809
@kkkshshecgwbwvsv2809 5 месяцев назад
Thx you saved me time 👍
@GA-uv4hy
@GA-uv4hy 10 месяцев назад
technically is interesting, but the result is worse. the 1st one "noisy" looks MUCH better, and organic.
@user-fd9on4qs8m
@user-fd9on4qs8m Год назад
so sad,i don`t have this software🥲
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