Here's a link to the SUPER GAMEBOY palettes I created in this video: i.redd.it/0svby0ssa7s41.png NOTE: these were created independently from one another, and I haven't tested how the colours mix-and-match with each other, but that could be a fun experiment!
Sorry to complain but i wanted to try one of the palletes but i dont really know the values can you change it or rather tell me how to color pick it differently
"I make pictures out of tiny squares." is the best description of pixel art I've ever heard. I'm now going to use that every time someone asks what I do in my freetime.
I found this channel literally yesterday and it's already inspired me to jump back into pixel art. Super educational and inspiring content. Keep up the good work.
I kinda wanna jump into it, but every time i’ve tried my wrists end up hurting like crazy-i’d much prefer something that would let me draw using the keyboard instead of the mouse, but i can’t find anything like that :(
Dude this is the first time I've come across colour value, and your explanation at the beginning helps me so much, thanks! So this is why the hue slider in photoshop messes up the brightness balance. It all makes sense! :D :D
Haha yes exactly! So if you just duplicate the layer and set it to the "Color" blending mode, you can shift the hue slider around while maintaining the brightness value from the original layer underneath! :D
Why is this the exact video I needed. 😮 Was literally just inspired to start creating a new game in a 4 colour pallet style. Thanks Brandon, keep up the great work! 🔥
It's amazing how much you can express with just 4 colors available! Gonna try experimenting this technique for some of my premade artworks as well, thank you very much!
Ive always loved pixel art but never been an artist or could draw at all but always thought out of all art types i should at least be able to make 8 bit pixel art. Just found your channel and you make it so easy and quick to understand! Ive watched other channels in the past but they usually make it unnecessarily long (and boring) to watch, thank you so much! I actually feel like i might get my first 8 bit game made this year!
Thank you! I was the exact same way, and learning pixel art kinda brought me into the artistic world. Ive been at it about 5 years now and it's even helped me improve at drawing as well, to a point! Thanks for watching and best of luck with your game! :D
ive been wanting to get into pixel art and was looking for a particular style i liked, and immediately knew i wanted to try gameboy color styles! thank you for this~
Hey well thank you for commenting that, I really appreciate it! The animation and editing takes a fair effort and has been quite a learning curve, so I'm happy it's noticeable :D
ur tutorials are all so useful!!! i finally started with pixel art because of u! u explain important details about pixel art so well! thank you so much!
Excellent video, I have to say that it was indeed very much fun to experiment with the colours on the Super GameBoy back then. I don't have it anymore, but for the time it was a spectacular bit of hardware. Especially since it could spruce up any old GB game and the few SGB games made for it had extra's. Mega Man V offered a unique border for one. But I'm most glad that you appreciate it too and made this video. In all honesty, I clicked a diff video today on pixel art (badly done though) and by chance decided to check out your video on 4-colour 8x8 designs in Pokémon games. I'm glad to have discovered this channel.
I am so happy I came across your channel. I started pixel art just last week and your videos have been exceptionally helpful and educational. And thank you for the wonderful colour palettes as well!
I am a 3D Artist, always admired pixel art for how expressive and emotive it is and came here to learn about it. but damn, your color pallete/hue shifting tutorials were AMAZING!. thank you so much for this channel
Oh hey! Yeah I hope this helps clear up what I was describing to you last week! I wanted to show how Aseprite could be used similar to Photoshop in this way :D
Man, Once again a great video from Brandon. When I create palettes, I usually just shift the hues, saturation, and brightness by hand. This often leaves the palette feeling unbalanced or awkward. I have never thought of using even spacing in the palette to make it feel bold or soft, so thank you for giving me that extra thing to put in the tool box :)
That's great, hope it helps! Yeah I used to do the exact same thing, a lot of tweaking by trial and error. Then I got the idea to just plan it out mathematically - I feel like I understand the customizability more with this approach and it works way more effectively for me! :D
Okay Brandon, so I found your channel yesterday, watched all of your videos and commented on one of your videos too. I also subscribed immediately. You have everything that a beginner would require in your videos. I already mentioned how great the way and the approach you have in your drawing and humour. I appreciate all of your efforts and looking forward to watching your upcoming videos. A hardworking and ambitious person creates a great channel apparently.
Hey thanks for the support, I appreciate it! It's funny, I hadn't considered that people newer to the channel could be watching all the previous vids back-to-back - I hope it's a decent binge and not too repetitive! Glad you're enjoying and thanks for watching! :D
Wow, your channel is amazing! Your videos are helping me so much to develop pixel art. I'm still a beginner, so this channel helps me to understand pixel art! Thank you for producing content.
I opened aseprite after sooo many months today and made an animation using the gba 4 color pallete. I am glad to have found your channel today. These contents are really nice keep it up !
This video is absolute fantastic! Not only did I learn I useful tip about color theory (relative value of colors) you also showed me how to easily use this in Aseprite. A+ Mr. Greer.
Thanks so much! Yeah I figured I should hop to Aseprite for this one just to show that colour can be applied in a similar way as when I'm using Photoshop :D
Im a new subscriber and I gotta say Im loving what you've made so far! Ive been a big fan of pixel art for a long time and honestly always love to see how people go about it. Can't wait to see more!
It's been months since I've paused my pixel hobby because I was growing frustrated on translating my sketched OCs to smaller pixel scales. Most game/storytelling softwares I've tried out has either limited color palette or size, and my OCs started out with free range canvas. So either I start learning little bit of coding so I can use the more technically-demanding softwares or really start figuring out how to descale or something, lol. Mind you I'm still very noob at pixel art and I'm naturally uninitiative when it comes to identifying and solving problems regarding it.
I really have to give you my thanks, Brandon. I've been trying to motivate myself into practicing pixel art for quite a while, and your videos helped me a lot with it! I'll be sure to keep an eye out for future videos, you're amazing!
The Super Game Boy has games, that make use of the ability to assign different palettes to different areas on the screen (can be changed on the fly), have a nice custom border around them and some make use of the SNES audio (e.g. Donkey Kong by Nintendo (ending music and Pauline screaming for help) and Animaniacs by Konami).
RU-vid recommended this channel to me only yesterday, and I instantly subscribed. The first video I ever saw of yours was the 1-bit pixel art video, and I was inspired to start trying my hand at pixel art. At the moment, I merely use the mobile app 8-bit Painter on my tablet, but hey, you can't improve without starting somewhere, right? Keep up the good work!
I've been struggling so much with hue shifts. And I use aseprite. This is my favorite video by you!! If you'd make more tutorials with aseprite that would be great!!!!
Really cool Video keep it going you are doing an Amazing Job to show how Amazing Pixel art can be (ᗒᗜᗕ). I gave up to try Pixel art because i have not the Passion to do that but really enjoy your Videos.
Wow, I thought you would have at least half a million subscribers. It's amazing how much effort and quality you put into your videos. Could you make a video on how to maintain a game with the same pixel ratio? I mea, for example, if I choose to make a game of 8, 16, 32bit, etc. what whould be the size of the tiles, characters, objects, etc? Thank you and keep up the great work!
Hey thanks so much! It really does take a fair amount of effort so it's nice to have that come across :D For the sizing you describe, I generally think of it as those elements taking up a certain percentage of the screen, and you could size them that way. Two games might have the same screen size, but then decide to have vastly different title, HUD, or character sizes so there really is a lot of customizability. Still could be a good idea for a vid, I'll keep it in mind, thanks for the suggestion!
Brandon James Greer Ooh ok, thx for the response! I’m starting on the indie dev and pixel art journey now and there are a lot of things I dont quite understand. Btw your videos are very helpul!
Nobody talks about this, but the game boy color, for game boy games, had this feature also by pressing buttons while the gb logo is being displayed, however gbc has an advantage over this 4 color pallets. They use 8 colors, a set of 4 for backgrounds and another 4 for sprites, and I don't really see why people attempt this, it's like a cheat code to make characters pop on a very limited pallete... This makes games which are hard to see like donkey Kong land way cleaner, for example
You can do it with the emulators and make your own palettes too. the default Super Gameboy palette works pretty well for Super Mario Land 1 & 2 and Dr. Mario.
damn, this vid was so good and cool, i came back to double check it was liked definitely plan on getting aseprite now, it seems like a very good program for a more authentic looking pixel art!
Hey Brandon, awesome video. You've really gotten me in to wanting to try digital art again, so thanks a ton for that. I noticed that a lot of what you make seems to be more rigid and geometric designs, usually things that have a man-made feel to them. Do you have any advice for creating believable organic objects and/or scenes in pixel art? Fire, trees, grass etc? Thanks for the awesome videos, and I look forward to a bright future of consuming your content!
I can understand this very well because i configure my tvs and projectors, when bright and saturation are far away i cannot see the depth so good, when i have a good balance i can see all 3d depth clear
I can't stop commenting good stuff about your way of teaching. It's great! thanks for sharing. (If you ever consider working on a Patreon site where you release written tutorials, count on me!)
I like your show very much. It is all nice explained and also represented in style (and this in pixelart too). I am impressed. It would be nice, if you meet similar enthusiastic programmer, etc., and you would make games and similar interesting stuff.