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Creating a Massive Kick in Superior Drummer 3 

willytonezone
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Getting a massive kick in Superior Drummer 3 is easy. But the first step in getting massive sounds is about dialling in the tuning and pitch of each instrument and layer while also knowing which layer an instrument or sound needs.
tags:
superior drummer, superior drummer 3, ai drummer, ableton live, ableton live 11 suite, drum routing, overheads, room mics, drum production, dark matter ezx, modern metal ezx, snare, kick, tom, rack tom, floor tom, cymbals, meinl, sabian, bizzance, pearl kicks, 909 kicks, punchy kicks, ezdrummer2, ezdrummer3

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5 сен 2024

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Комментарии : 31   
@michaelbattista1334
@michaelbattista1334 6 месяцев назад
I’ve been stacking kicks and snares since the 90’s. But I just got Superior Drummer 3 so was good to see how you did within it. Very cool!
@willytonezone
@willytonezone 6 месяцев назад
Thanks for sharing! Glad I can help you along. There’s so much you can do with Superior Drummer 3
@michaelbattista1334
@michaelbattista1334 6 месяцев назад
@@willytonezone You know what I don’t like the sound of is their Side Stick. I use the ones in Stylus RMX Spectrasonics. Have you gotten them to sound good?
@willytonezone
@willytonezone 6 месяцев назад
Honestly I haven’t experimented much with the side stick but if it sounds better in that other software you are using than I would definitely stick with that.
@michaelbattista1334
@michaelbattista1334 6 месяцев назад
@@willytonezone By the way after you have created the Open Stack how to you save it? I went to more then user Instruments then save as and that worked but when I called it back up the stack worked but the other kick by itself wouldn’t play.
@willytonezone
@willytonezone 6 месяцев назад
You have everything stacked on the kick? You might have to map the open stack to midi note C1. Just check if it’s all hitting the same midi note.
@sword-and-shield
@sword-and-shield 8 месяцев назад
Sounds over processed to me, but I am a biased drummer. Best bet is too maybe do it in two tones, the attack and the body, and be able to adjust them in the mix. individually. Thx for the vid showing SD3
@willytonezone
@willytonezone 8 месяцев назад
Oh yeah! I get what you mean, as you stack it, it might become too much or even the samples are a bit too plastic-y but that’s where some EQ and levelling will help out the sound. The two tone thing makes a lot of sense. I try to implement that as well, basically for all the shells but as a 3-piece: attack, body, room. Thanks for watching and commenting. Glad you could get something out of it.
@mattelder4269
@mattelder4269 9 месяцев назад
This is awesome! How are you getting so much velocity from your kick? Mine is definitely not doing the same things. Thanks!
@willytonezone
@willytonezone 9 месяцев назад
Thank you!! Is your midi note set high enough? Like in between 100-127? That’s where you will get the most impact.
@larsgreen4292
@larsgreen4292 10 месяцев назад
Hello Willy, coud you help me please with superior. i just got splitter cable and i want to have to different sounds on it ( chinese+ splash ) but superior can't read it don't know why it read only tom which where the cable came from. thank you
@willytonezone
@willytonezone 10 месяцев назад
Hi. Interesting situation. What format are these different sounds in?
@INSKI-SYNTH
@INSKI-SYNTH 11 месяцев назад
Hey, for some reason I can't find the "Punch Kick", is it in some particular library?
@willytonezone
@willytonezone 11 месяцев назад
It should be in the superior Drummer 3 core sound library. Did you download all the expansions?
@dave9640
@dave9640 2 месяца назад
@@willytonezone I'm having the same problem. The preset sounds isn't in my library.
@Venemoth666
@Venemoth666 Месяц назад
which pack contains punchy kick?
@willytonezone
@willytonezone Месяц назад
I believe if you download all the superior libraries from Part 1 to 4 + Additional Bleed you should be able to get this punchy kick preset sound. It is a Superior Drummer 3 Preset Sound
@Venemoth666
@Venemoth666 Месяц назад
@@willytonezone Can you check for me ? it must be must be stored name of pack on the right side when choosing sample
@willytonezone
@willytonezone Месяц назад
When I search for kicks it’s all the way at the bottom. It’s also under the Library called “Superior Drummer 3 - Preset Sounds” so check that out. If you don’t have that then you are missing a download or it didn’t install properly.
@Venemoth666
@Venemoth666 Месяц назад
@@willytonezone i will check that, Thanks 🔥
@donm1547
@donm1547 11 месяцев назад
Bro, re-do this video or re-title it because you are not creating a Massive Kick in Sd3 alone!
@willytonezone
@willytonezone 11 месяцев назад
Maybe not massive more like punchy!
@donm1547
@donm1547 11 месяцев назад
@@willytonezone what I meant brother is you were adjusting a bunch of crap in your Daw, before you even went to sd3, read your Title please.
@willytonezone
@willytonezone 11 месяцев назад
Actually good point. I’ll add a thing in the video to skip to. I just wanted to be transparent with the viewer cause those plug ins are transforming the sound quite a bit. So I don’t want people watching to be confused why their drum kit doesn’t sound the same. But I appreciate your comment cause it helps out.
@upryamyiezhik8
@upryamyiezhik8 11 месяцев назад
Hello! Where can I find this Punchy Kick? What exactly do you need to download???!!! Tell!!!!!!!
@willytonezone
@willytonezone 11 месяцев назад
You might need to get download the extra superior Drummer 3 libraries to get punchy kick. It does come with sd3 you just might have to go further with the download packs.
@dave9640
@dave9640 2 месяца назад
@@willytonezone Same problem. Which of the packs did you install duderoonie?
@willytonezone
@willytonezone 2 месяца назад
@@dave9640 I installed all of the libraries. Core Library, Surround, Room. The whole 230 GB
@willytonezone
@willytonezone 2 месяца назад
@@dave9640 did you install the whole library within toontrack manager?
@dave9640
@dave9640 2 месяца назад
@@willytonezone figured it out. You have to install the core library update. It installs the preset sounds.
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