Greetings, Jay! Thank you so much for all the tutorial videos, you are a wonderful person! Please tell me, do you have information about creating locations, materials, scans and transfers to Daz studio? How are locations created for Daz studio? Thank you in advance for the answer.
Sorry I missed this great chance to spend time with you and your Posse today. My dishwasher broke and I ran to Lowes to get the part. It's still broke, but I'm ready to deal with it tomorrow. I still gotta cut the power and water to it in order to fix it right. ps. thank you for the free asset you linked to. I completely overlooked it earlier, so maybe perhaps I'll get a round to it and enter. I could use a Wacom Tablet - as if I'll place first.
Hi! How are you? You know, i making a planets scene. And i want to make a atmosphere around one. But i didn't know how. If i make "thin" and transmitting effects thats not doing right effect. 🤔
This is a great feature and thank you for the tutorial. I do have a question, how do you get rid of the horizon line crated by the fog? In iray preview it is visible when you turn on and off the ground fog.
Good morning, I hope you are well, you know, I wanted to ask you a question about exporting 3d models from CINEMA 4D to DAZ3D, I would like to know if there is any way to import from c4d to daz3d and I installed the DAZ3D bridges, THEY ARE GOOD ON THE DAZ PAGE, BUT they don't appear in the program, so I wanted to know if there was any other way to do it manually because on the Díaz page they give you very little information, and if you do it the way they do it doesn't work, I've already done it many times epro still does not work, the functions of the daz point do not appear, I have already done it with several versions of C4D, but I don't know what to do anymore, I normally model in c4d and I want to do things to import to daz3d but I cannot find how to do it I would really appreciate your attention, thank you
I don't have an environment function in the render window despite Daz 4.2, but in the scene it is very active and can't find anything to activate, but only render via the CPU, is that because of that?
solved, I changed the render variants once, when I chose again at NVidia Environment was suddenly there (and previously clicked under Default Resources in the Shaders Simple Open VDB..) gelöst, ich habe mal die Rendervarianten gewechselt, als ich wieder bei NVidia wählte war Environment plötzlich da (und vorher unter Default Ressources in den Shaders Simple Open VDB.. angeklickt)