OMG TYSM For making my Sketch Love You Koon🥹🥹❤❤ Everytime LOOKS so AMAZING LOVING IT😍 Edit: I actually had made a Document for that cute little guy (The cat) which is Robo c.AI.t but other people can Rename this cutie
Fun fact: The Crystal (Z-1) is the sole power source of the Blacksite. It was taken from Thor’s corpse after he presumably died in Ragnorok, and has been dubbed “Thor’s Distal Phalanx”
If I’m going to honest pressure should just hire you as a artist for the game. Because these custom entities are so creative. Keep up the line art and coloring:]
10:01 also,at here,there are broken cables in the final searchlights encounter,so,another concept for harjo,if you fail the cable fixing mini game too many times,harjo would get you into his mini game!.
It does sound fun- but again theres three searchlights that spawn (might be multiplayer only, don’t know) so that plus Harjo’s minigame might make it nearly impossible and wouldn’t searchlights like uh also eat harjo.
@@Shadow6678-j5s True- but i feel like Harjo is most likely to get eaten though. since searchlights is like a genuine ecosystem/creature and not a experiment and how large its mouth is, definitely can probably eat harjo or well maybe any entity. maybe not eyefestation depends ig
The definitely-not-a-self-insert-of-your-avatar entity is really cute! Although, I think it'd work best as a little easter egg found on desks or swimming near the glass in windowed rooms, rather than an honestly useless assist in the final area If you decide to do a part two, I've got my own concept for you: Nicknamed the Needlenose, this entity is another fish from the Let-Vand zone that is *slightly* above the parasites on the food chain. Roughly 14 inches long, the Needlenose can be identified by its biolumiscent amber eyes, dull reddish gray skin, four tentacles on the side of its head and the titular stinger located directly above its mouth. The Needlenose hunts by latching onto its prey and injecting it with a disorienting and debilitating vemon, then eating it alive while the prey is unable to escape or defend itself. Needlenoses will spawn in any underwater area, with a guaranteed chance of spawning at least once in the flooded rooms segment (segments refer to a series of rooms of a specific type, such as Heavy Containment and Server Rooms). Upon spotting the player, the Needlenose will swim towards you at a pace slightly faster than your own and latch onto your arm to attempt to inject you with its venom. You will be put into a minigame where you must mash E while moving your camera to try and shake it off. If you succeed, the Needlenose will retreat and despawn. If you fail, the stinger will pierce your forearm and inject you with its venom, dealing 5 damage, before automatically being shaken off. After a short delay, the venom will cause your vision to blur and movement to be slowed, which intensifies over time. The venom can be removed by using a medkit, or Sebastian can give you an antivenom for 100 research. While the Needlenose is big enough to not be weakened by light, it still has an adverse reaction to it and will flee if a flashlight is pointed at it for long enough. Flash Beacons and Lanterns will instantly cause it to retreat, the regular Flashlight takes roughly a second, the Hand-Cranked has a weaker effect snd the Blacklight does not work against them.
@@L-ghtlessSky Honestly I forgot about the Gummylight's existence, it's that useless to me I'd say it'd have the same strength as the regular Flashlight (and since Splorglight is just a rechargeable Blacklight, it's also ineffective)
maybe the cat ones could have been made to be cleaners, possibly being made after an incident where the bugs got into the blacksite they could also turn the bugs into biofuel with the help of the crystals so that's how they still work even after being abandoned
8:51 those little guys are banded sea kraits! They’re found around the pacific ocean, mostly around coral reefs. Fun fact, their venom is 10x more dangerous than a rattlesnake’s! Good thing they’re more docile and only attack when threatened :D
8:06 his name would be a robot name for example x-039 like all the enititys ye his name should be x-039 or bug filtering robot helper or B.F.R.H or prisoner helping robot because since the place that u are exploring looks pretty abandoned so probablly this thing has been goin on for years im guessing idk maybe its recent but ye thats my suggestion for giving this robot a name
I would love Pressure to have some sort of “stalker” in the windows of the game. The way it would work is that you’ll have to look out the windows of a room to make sure he is not there. Maintaining eye contact would send him away. In case you don’t, he would sabotage you in your run, increasing dark room chances, angler spawn rates or hunting you at the end of the game, alerting your position to the searchlights
this is fire p.s i like to think the crystal that the cat entity contains is a powerful source that keeps it working, just like the crystal in-game that powers the lights of the blacksite
Youre so creative ! I found your videos like 20 minutes ago and watched the „redesigning entities“ I’m already so in love with your designs keep going you’re doing a great job
Problem with lighten is that he can ruin lockerless run, by basically blocking vents Also cat is a bit unbalanced, since critters are meant as gate that prevents player from leaving
@@liamgnagi you're just trying to name it types of injury. perfect for something that injures you. rename anglar to brain deader and eyefestation to radiation. this naming convention should be more popular!
The designs are really good! You should be hired to make entities! You would do a great job!!! Keep up the amazing art!!! :D Edit: Lyten (I hope i spelled it right) looked really cool! I love her design and mechanism!
A new video from the very good artist, they are all so well made! The snake one is my favourite. I genuinely hope one of them gets added to the actual game
Idea for that cat would work: you can find him in one of the room, or preorder to get on the start, and he will follow and help you: like when angler is coming he will show you safe locker, or he can pick up documents for you.
Crushader - A big Angler looking thing that sends yellow sparks and electricity through the room - Crushader will flicker the lights once, after that it will comes backwards. It will goes through the room at Chainsmoker speed. You can hide in lockers or at the monster's not visible points, hiding in lockers will do 5 damage as the sparks touch the metal lockers, hiding in corners do no damage, if you didn't hide it'll do 80 damage.
You could call the second one Z-560-Static! Document Idea: This entity was created by Urbanshade using a shard from Z-1. (Refer to the Crystal document for more information.) It will use the power of the crystal to filter the unwanted chemicals out. Z-560 was discontinued, as the Crystal was too valuable. If personnel encounter Z-560 please remove the Crystal shard from it. This file is kept short due the lack of information personnel need for Z-560.
Since hadal blacksite is more like the SCP foundation than the doors hotel, I think something similar to scp 173 could be a cool asset, like those little colored statues that spawn sometimes, they could move when all players aren't looking and begin attacking if they catch you, only stopped if others help get them off of said player (kind of like void mass)
It would be cool if that last one had variants based off of each environmental hazard and they added actual fall damage, like how speedrunners jump of ledges instead of using stairs
I think your second fan-made entity should be named after you. Because not only does it look like you, but I also think adding “Koon” to an entity would sound cool!
I've had a joke about pandemonium that he has brain rot so you can just toss a iPad at him and you'd Scot free I think it's hilarious to think that some big scars monster can just be defeated with cocomelen
Harjo seems like a cool idea, and his mechanics are unique even if a bit basic, but I can absolutely see him being a pain in dark rooms if your not careful
For the 2nd little thing, I think it could be that the crystal on its tail (suggested because of the top comment) could be a fake, and they were initially designed to distract intruders from the crystal, before being abandoned as a design and used as clean up bots for the little critters in the water, only having the prototypes made, not reaching mass production. For the third one I think it could be that it electrifies random puddles and uses them as a sort of web, and then when a player steps on it it launches itself at then and starts dealing damage until any player (including the player it attaches to) holds E on it, ripping it off. For the first one I think it’s a great idea, but it would be nice to see this one not float above the ground…
5:22 "I get the game is meant to be scary" bro when you first spawn in is literally says "this game is not scary in the slightest, lest you're a coward"
What I really want in Pressure is more enemies during the flooded/ underwater section. Since fish being fish but scary would be cool. And maybe more dark room enemies, since only squiddles are kinda a threat.
I literally LOVE the designs for this vid so far. It makes me wish these were in the game lol 😭 Also I think the name for that cat thing should be UEE (Urbanshade Entity Exterminator)
Imagine for the little kitty guy, there's an option to interact with it where you can pet it and if you pet it after it eats parasites off of you you get an achievement called like "Good kitty" or something like that
Once again, pretty good concepts for entities! I was thinking that your concept for Lyten was a bit like Eyefestation, but after giving it some thought, it seems pretty unique in the sense that it's movement based, and the fact that it actually uses its light to blind you being one of the main aspects of Lyten's danger is pretty cool! Harjo would be a fun and interesting entity, and yeah, it'd be fun to see in game at some point (Please devs 🙏) The robot is too cute. Physically impossible to not NOT like it. He's my friend now and we're getting softshell tacos with deep sea critters later.
8:03 Glitten Glisten+kitten=Glitten 11:05 Eledrid Minigame idea: He could come from vents above the player and wrap himself around the players neck and the player will have to click little blue circles on their screen for about 10 seconds. If they do not get rid of all the circles in time they die Another idea: Eledrid could be and underwater monster that spawns in underwater rooms and he would electrocute the player if they got too close What do you think?
I absolutely LOVE your artwork, it honestly is unbelievable how good you are. I can't wait to see your channel expand! Also, an idea for the cat-robot's name: Whider, as in, a combination of the cat-like features and the spider legs
my only gripe with lyten would be how common of a no-damage run killer it would be- sure not common- but it could use a way to make it where avoiding damage doesn’t have the chance of getting you murdered by an angler
I'd imagine that you'd have to activate the robo-cat somehow and you'd get an achievement for activating it in the final encounter. As for names, I think the cat would work as Gizmo or Scratches. The Sea Snake would be Amper (Amp + Viper)
the little cat robot may be called "lil slurper" or perhaps "vet water cleaner" by those who interact with the robots frequently. however, i doubt that they would use something as valuable as Z-1 (which is the actual designation of the crystal) in the creation of the robots. maybe they have a tiny bioreactor that uses the energy from the parasites to continue "living"
Lyten looks gorgeous and good mechanic idea for it The robot cat crab one does beat the purpose of the parasites existing Maybe have him be very slow but not too slow For some reason Harjo doesn't look like a male to me But design its amazing and also for the mechanic but i did had a hard time understanding its mechanic the first time
Lore for snake it would spawn in new common rooms that have puddles if you here a hissing sound then you have to go in a locker when it comes by the puddles will turn into hazards so you have to walk around them
I love the electric hacker snake at the end I would name it Eelbyte or Z-23 It's obviously enemies with sebastian, since it drains electrical devices, and most of sebastians items are electronics specially flashlights
Z-17. Codename: "Eelbyte" Can be found hibernating in electrical puddles, if the power is turned off, it will wake up and track down the player [ Solo Player: Insta Kills. Multiplayer: 50 Dmg and slowly deals more until released ], Countering it is difficult since vents are not a viable option, since it's slithery body and go through them easily, the only counter for it is to quickly drop flashlights to distract it and escape, since it's main viable source is flashlights, blacklights, lanterns or flash beacons are no use. During the blacksite lockdown, when sebastian was freeing all entities from their containments, he and eelbyte already had so diferrences, since originally eelbyte used to feed on anglerfishes and still does [ If you encounter Angler, Pinkie or Blizt it will temporally stun them allowing you to escape a few doors before they get unstunned ] so sebastian left it there. As eelbyte watched all the other entities get freed, it freed itself by using the destroyed electrical system caused by the Mask of Sadness and PA.inter [ i think thats how you spell it ] since it's genetics are part computer it allows it to hack into the destroyed system and travel freely throughout blacksite, personally teams up with eyefestation
I have a few ideas for entities myself. All of them are only found outside the blacksite. Trench Eels: Around the size of a player, they hunt in packs but they are very sensitive to lights, and they are very outrunnable, being about the speed of Subnautica’s Stalker. Mawface Fish: Just fish with a large thallasean like mouth, that feeds on parasites. Just around for asthenic. Crowned Spider Crab: A giant spider crab that’s about half the size of a trenchbleeder, and has thermal vents on the end of its legs and a massive vent on its main body. Once again, mainly for aesthetic and to invoke a sort of awe in players and having them question what else lies beyond the blackness.
7:17 I think a good name would be the Critter Catcher (CC for short), and since it was a Crystal i went ALL OUT for the lore, you know how the entity's all have the thing like Z-14, I think CC would be a C47 i the reason is that i would say that C would mean Crystal, and the numbers would be what project number they are what Im saying is that there were 50 total Crystal robots, and only one survived, that being: The Critter Catcher...
My entity: Z-771 "The Corpse Feeder" Its an entity that spawns when a corpse is present either a player or wall dweller, it will then eat the corpse then left the room. It only attacks players that is close to the corpse.
i like the cat guy but i think the idea of it eating the little worm thingies wouldnt work because those aren't really an enemy/mechanic theyre just there so you dont go out of bounds ALSO i think itd be cool if harjoe's minigame was a singleplayer one like the player who's stuck is the one who's spamming (and maybe others could help you get unstuck) but yea aside from that cool monstrosesrosrs
Sensation, originally an experiment in blacksite, these pistol shrimp have the ability’s to shoot large shockwaves with their powerful claws, combing these shrimp with void mass, made them transform into terrifying monsters. These creatures seem to be immortal in a way, and when an angler passes through sensation, they gain the ability to shoot out the lights when they get close, when you encounter a sensation, the lights will immediately cut out and it will appear in front of you in the next split second, these creatures are extremely sensitive to movement, which makes them highly dangerous, but also easy to avoid, if you stand still when the lights suddenly cut out, it will simply dissipate seconds later into another location in blacksite, scientists speculate that it’s ability to disappear into thin air is also inhabited from the angler, as it also has the ability to manifest itself near prey.
Here is just a couple ideas for some Custom entities: Crabtrap - Z458 Urbanshade Works like the Snares from doors where it stuns the player for a few seconds Appearance: Looks like a mix between the snare but has like a searchlights mouth center but with 4 crab arms to latch on to the player Lobomonation - Z546 Urbanshade It works like a sort of like a Normal Angler-like entity but but how Lobsters are they’ll only come from dark rooms, it would leave foaming acid upon the floor in its path Appearance: It’ll have More Melty & Kelp covered Lobster face with its 2 large Pinchers showing, like pinky it won’t flicker lights but instead make a loud scream that sounds like the screams of a Boiling Lobster in a sort
Lyten seems like a lot like A-90 from the rooms subgame in doors, but with a twist to it instead of just it appearing somewhere on the UI and having to not move until it disappears.
since Lyten is a female, make a male version with the inspiration of a lion mane jellyfish, which will just directly attack you (no blinding) the moment he attacks you he will inflict a function like poison doing tick damage until you get down to half or cure it using a medkit
Make Harjo rarely have a tunnel in underwater segments, if the player comes within a 2-3 meter radius, he will come out and electrify a large area a round him doing constant damage. all you need to do is get out of the radius and after around 20 seconds, he will go back into his tunnel.
Interesting Monster/Object concept, The chronicles, found in 2001 in a clinic, at the surface it's a piece of paper however everyone in a radius of 10 metres of the chronicles will feel to read the chronicles, if the person were to begin reading the chronicles it's other effects will set in on the user, after beginning to read the chronicles the user will begin to age rapidly until 2 outcomes, the first outcome is that they stop reading the chronicles the effects will stop (Please note that it's incredibly hard to stop reading the chronicles} and the second outcome is that they age to a certain age at which they turn into a pile of ashes. Any DNA sample taken from what's left of the reading shows nothing of the readers DNA nor any DNA. If a person within the 10 metres decide not to read the chronicles for the next 2 to 5 days clones of the chronicles will appear in drawers that only the affected person can see or touch, these clones don't possess the same ability to lure the person into reading it but still possess the abilities to make the affected person continue reading and age rapidly. At the clinic where the chronicles were found several piles of ashes were already formed while the last remaining staff member was reading the chronicles, after Urbanshades collection of the chronicles they covered up the chronicles as an accidently explosion from mis usage of medical equipment resulting in a fire. Any personal protecting or researching the chronicles are to be always watched if one of them get's lured, the intent of the chronicles are unknown including how or what made the effects it has, many researchers think it's a sentient paper trying to destroy as many people as possible while other believe the paper is just a mystery and should be kept locked away or burnt. Urbanshade has yet to do anything with the paper. Resistance is futile, give up. That's my concept for a monster I'll answer any questions if you curious about anything. The end bit was inspired by the end bit of pandemonium document where highlighted in red is an ominous message.