Uno DX on Sega Saturn is a Japan-exclusive game I keep coming back to. NOBODY ever talks about it. It has original anime characters, a high school setting, a story mode, it allows 1 or 2 players against 1 or multiple CPU opponents. There are 11 different characters, each with their own personality. It’s in Japanese, but a little use of a translate app on camera mode & you’re set.
- Kickle Cubicle and Solomon's Key on NES (though they also have good arcade originals). - Turtles 3 Radical Rescue on Game Boy. - Space Bomber and Bosconian on arcade (note the Bosconian references in Galaga 88/90!). - Splosion Man / Ms Splosion Man on Xbox 360. - Nex Machina and Huntdown on PS4.
- Tekken's Nina Williams in: Death by Degrees for PlayStation 2. - Oni for PlayStation 2. - Parasite Eve 1 & 2 for PlayStation and Parasite Eve: The 3rd Birthday for PlayStation Portable. - Dark Cloud for PlayStation 2. - Shadow Hearts: Covenant for PlayStation 2. - Xenosaga Trilogy for PlayStation 2. - Odin Sphere for PlayStation 2 with Odin Sphere: Leifthrasir for PlayStation 3, PlayStation 4 and PlayStation Vita. - Breath Of Fire: Dragon Quarter for PlayStation 2. - God Hand for PlayStation 2. - Starblade Alpha for PlayStation. - The Misadventures of Tron Bonne for PlayStation. - The Legend of Dragoon for PlayStation. - Legend of Legaia for PlayStation. - Bushido Blade 1 & 2 for PlayStation. - Vagrant Story for PlayStation. - The Mansion of the Hidden Souls for Sega Saturn. - Lunacy aka Torico for Sega Saturn. - Maken X for Dreamcast.
Hybrid Heaven is the strangest game I've ever had the privilege to play. It's almost like the game designer had three ideas (Rpg, fighting game and survival action) and didn't know which one to focus on. Normally this would be a death sentence for a game but somehow they managed to make it work.
"don't overlook it unless you just rather not have fun, and i know some of you don't like fun especially if it's not on your favourite console" You said everything!
I just have to say that I realy appreciate Joe's consistency in regards to upload-time. I can safely assume that each new episode will be uploaded at the exact same time every other Sunday morning (european time) to the second, without fail. It's these little things that elevate this channel above many others.
I'm here in the Central US, and new episodes show up around midnight. I'm usually up that late on a Saturday night anyway, so it works out perfectly for me. Nothing like having a drink or five and enjoying the latest episode of Game Sack! 😛
Master of Monsters is absolutely worth playing for the music alone, might even be a top 5 soundtrack on that system. Sakimoto was pumping out some absolute bangers in the 16bit era. And while I'm on the subject of music, I find it interesting that the Bomberman franchise completely embraced Jungle and Drum & Bass for a while.
I love how Joe is basically like "you suck if you don't like these games" and I'm like "I barely knew about most of these in the first place, gimme a break!" and Joe's like "okay" because he's a decent human being. At least, he seems like a decent human being. I could be wrong.
I grew up playing it, it's AWESOME both in the single-player campaigns and multi-player with friends...the only downside is that it doesn't have element-based weaknesses like modern strategy games, but it was a VERY early strategy game.
Funny thing I've actually encountered a Cosmo Gang redemption game once. It's basically the same as the bonus levels in Cosmo Gang The Video with the differences being you have a pivoting gun, its two players, and you had to hit a light sensor in their mouths. Still it is fun to see that mechanical wonder.
I remember actually been impressed back in the day. Most games used a transparet 2d layer to fake the fog, but on the N64 it looked more realistic. I specially loved Wave Race 64 in "Drake´s Lake" how the fog progresively fades out and then the track gets cleaner and brighter.
Thanks for great list of games🎉. My suggestion for next will be: -Sylvan Tale - Game Gear. Recently played this japan exclusive title with fan english translation and this is BRILLIANT. This game is an top-down Zelda-like action RPG that has transformation mechanic like WonderBoy III and really good SN76489 tunes. -Nadia and the Secret of Blue Water - Sega Mega Drive. Also japan exclusive title with fan translation. This was the game based on anime series but have story difference's because uses some older scripts and released before anime ends. Gameplay is some mix of RPG and Quest genres. -Urusei Yatsura:Dear My Friends - Sega CD. Also japan exclusive but recently was translated. This is really fun point-and-click quest based on very popular anime. And made by GameArts! Despite that, I don't hear people even mention this game. But it really worth it so check it out.
Criminally overlooked games I like a lot: - Ganbare Goemon 2, 3 and 4 on the Super Famicom - Gundam Wing Endless Duel on Super Famicom - Marvel Superheroes War of the Gems on SNES. - Ghost Sweeper Mikami on Super Famicom.
I'd say Panzer Bandit for Japanese PS1 is overlooked. And just because it's not as amazing as Guardian Heroes and jam packed with extra features doesn't mean PB isn't a great game. There's enough there, I had so much fun with it, even with the Japanese text, there's not a ton of story like GH(apparently some Treasure devs broke off and made this game as a spiritual successor, or so I'm told).
"And I know some of you don't like fun." Sadly, though, it's true. Nowadays, it's more about being competitive and trying to prove something. Fun has left the building.
@@VBrancoPT deparo-me com as cores da nossa linda bandeira e vi PT no nome, só podia ser mais um dos nossos. Os seus videos do LSD dão-me nostalgia. O objectivo é chegar ao dia 356?
Bomberman Hero is one of my favorite games on the N64. You can't beat sitting in your room under the glow of the CRT trying to find everything before you have to return it to the video rental store. Top tier.
I've been playing Atomic Runner a lot these days, and I agree it's awesome in every aspect. It's shocking that everyone seems to ignore it even exists.
Ah, Galaga '88 is my jam. I played the heck out of it in our Namco Museum collection, but a couple years back I discovered my uncle had it on an arcade machine.
Still got it myself! All except my OG controllers have long since died and the 3rd party replacements are mediocre at best.. A good alternative is Galaga Arrangement on PSP tho
Some great picks in this one! I hosted score competitions for both Chelnov and Galaga 90 in the past year. Will definitely be revisiting both of them for future challenges on the arcade versions
Yet another banger video, this time with an '8 Mega Power!' theme song! And that skit at the end.... priceless. Thanks for still making these videos, I've been enjoying them for the past 13 years you've been doing this.
seriously, thank you so much for making these videos. its interesting to me and i like your opinions. getting me through so extremely hard times right now, keep rockin!!
Love your work, Joe! This is just amazing. The amount of effort you put into your videos is just unbelievable! The ending skit was really fun. The day there's a new Gamesack episode is the best day of the week! Also, somehow I thought that the Sega Genesis' version of Atomic Runner is an inferior arcade port. Now I know it's anything but. It's time to play it, thanks!
I really loved Galaga '88/'90 back when I lived in Seoul around then. Super fun and chill to play in the arcade. I'm super happy it's part of the Namco Museum.
Atomic Runner was at our local rental shop and was one that my friend and I frequently rented working our way through it. I was excited when it showed up on genesis mini 2 as I had forgotten how much I loved that game.
6:45 I had this game on my PlayStation back in the day. It was a fun game. 15:40 The Galatic Dance also features as a loading screen for Ridge Racer on the PlayStation, and if you manage to shoot all ships during that pre-loader you get something special in the main game.
I loved Bomberman Hero and 64 growing up. The music in the water/harbor levels specifically in 64 is one of my favorite music tracks of all time. The accordion gives it such an inspirational and uplifting sound.
Kojima was only a Producer in credits: he in reality mostly had very little to do with the game. Kojima was working on Pre-production of Metal Gear Solid 2 at that time, and it was only some of his staff which worked on the game with another team.
Same, I really loved that Bomberman Hero on 64 - the graphics, music and worlds were really enjoyable. BTW: nice to see you still active on here, I remember really liking your videos back in the day when I had my own videogame channel. Hope life's treating you well.
I recommend FRAM modding your N64 controller paks to make them more reliable. Most games that save on cartridges actually save on flash chips or EEPROMs. Only a few use batteries, and some of those were converted to use the controller pak in NTSC-U and PAL releases.
Fog simulator was kinda cool for a while. It reminds me of around 2007 when game developers thought Bloom was all the rage. I couldn't play games with it blurring the screen for it would bother my eyes. In the way it was often implemented it was too constant as if they wanted you to know what it's like to have cloudy vision problems.
Some games that I think are overlooked: Goemon's Great Adventure - N64 Harvest Moon Back to Nature - PS1 Batman Begins - Gamecube Legend of Heroes: Trails in the Sky FC - PSP (which now the series seems to be getting more love and is likely getting a remaster) The skit was funny and very true. Thank you for such a great one!
After rewatching all of game sack I got a couple of ideas. Episode on good and bad bonus stages. This was after seeing an episode which has sonic 2 on the master system I think, and how you just let the timer run out on the bonus level you hate it that much. Another is a sort of update of older videos where new games have been released. For example, i think it was the best and worse of the franchise episode for metroid and dave said they need to bring a new metroid game for the switch... Well they did.