Marty Sliva reviews Crow Country, developed by SFB Games. Crow Country on Steam: store.steampow... Support us on Patreon: / secondwindgroup Second Wind Merch Store: sharkrobot.com...
I never really thought about why, but clicking off the video while someone is still talking feels rude to my brain :) if ya keep talking i keep listening
Looks like a nice little gem with a perfect game length. Unsettling and spooky buy not spooky enough that you are detered from playing it. Yeah the vid definitly got the diorama feel across nicely.
Many have said that that short games are not worth it. I believe that in an era packed with huge open world games that take 50-100 hrs to complete, shorter games are a pleasant surprise. I mean if you want to be invested for a long time with a game, there are many options to choose from. But its nice to have the alternative of a good game that takes an afternoon session to complete.
Tried this game this past weekend and couldn't put it down til i finished! Very enjoyable game, from the unsettling atmosphere, to the wonderful puzzle design, and all story payoffs really felt worth following the clues. Excited to do a second run now that they've announced they're adding a Hard Mode in the future.
Enemy free exploration mode is NOT an "awesome feature" and it should absolutely not be an option for a survival horror game ffs. This guy is a future Game Journalist in the making.
I put this in my wishlist on steam as soon as I saw it. More than the PS1 throwback, it's the dollhouse diorama vibe that intrigued me. I'm also always a fan of short games that are solid over long games that are dull.
@@bluemooninthedaylight8073 I'm always blown away by people who tout a game's length as its selling point, but all that time is spent doing is busy work.
Forget SnipperClips, SFB Games are responsible for Tangle Tower, the best detective adventure game I have ever played. It's just so funny and charming and spooooky! Cannot recommend enough.
Many Japanese games emphasise player struggle as an integral aspect of the gameplay. It is never appropriate to force Western standards of ‘accessibility’ on games- especially from other cultural contexts.
@@q3hdi No, kiddo, I don't feel like writing you a research paper, for free, on the history of the disability rights movement in modern-day Japan. You wouldn't even read it. Instead of asking randos to do your homework, go learn how to sew instead. Better use of your time.
@@86fifty accessibility means finding alternative hardware/input methods for players to engage with the game; it has nothing to do with altering the game’s content or mechanics, especially when these are integral to the artwork. Demanding that developers conform to western accessibility standards often reflects imperialistic perspective that prioritises mass market appeal and ease of access over other cultural contexts- such as those rooted in Eastern philosophies which value struggle, perseverance & mastery.
@@q3hdi Ohh, I see, it's a bot. It predicted I would respond with some argument about the definition of accessibility, instead of telling it to go learn sewing, as I did :P Where this bot totally fails in is basic facts. Crow Country, according to Wikipedia, was made by SFB Games, which is based on London, England. Hopefully anyone reading this has completed enough basic world geography classes to know that England is associated with 'The West' and Japan is associated with 'The East'. And those places are very far apart. Since this bot doesn't know basic facts, we can ignore everything this account has said. Totally disconnected from reality, unable to read or comprehend. Dead Internet Theory in practice.
@@86fifty never said that Crow County was developed in Japan. I just said accessibility is not this gold standard that should be pushed on all games and pretending like it is is cringe.
I havent played the early PS games referred to but this review has got me intrigued. I'm too much of a scaredy cat for most horror but i could play this.
Played through this over the weekend and I loved it. Over the past 6 months or so I have tried and failed to get into a bunch of AAA games (Rebirth, Spiderman 2, Dead Island 2, and so on...) but ever since picking up a Steam Deck I have fully embraced indie titles. They are the future of the hobby for me, and this game is a great example of why.
Looks cool but god I hate the 3rd act lab area thing. Its annoying enough that its in every resident evil but that its infected resi clones as well is too much!
Can’t wait to play this next time I get paid. Made a choice to get Animal Well at launch instead and ,no shade Animal Well it’s great, I wished I’d done the opposite lol.