monkey cl_lw Отвечает за возможность проигрывания звуков и анимации со стороны клиента ( Responsible for the ability to play client-side sounds and animations)
@@4eka733 Men it's just decals you don't know nothing for fuck sake,where the bullet lands doesnt change,have you ever tried func_breakable_range_map??
@@nachosconqueso6595 Decals are bullet holes,grenade blasts burn marks,blood sprites etc. Like on online,the recoil and accuract is always the same,but if you lag you see a mess of recoil as decals are client-side,which means each players sees his own decals,but the bullets holes don't always represent where the bullet goes.