@@WeCoded Yes, it seems that all browsers use GPU except Firefox that uses CPU for rendering (even with GPU rendering on). I don't really understand how the SVG thing works but i wonder if there is a way to tell firefox to use GPU 🤔
Hi, I've been trying to fix this in other browsers with no success so far. Only managed to get the blur working, but the custom svg filter doesn't seem to work in safari unfortunately. This seems to be a known issue. The only solution I could think of now is to try replicating this effect in canvas using shaders - which is a totally different story. But at least it'd guarantee the consistency of the effect and would give maximum performance.
Gente, pra usar no angular é simples: O :root vc recorta e cola no style.css Fora isso, no css não muda nada. No html não muda nada. Agora no TS vai ficar assim: export class TesteComponent implements OnInit { ngOnInit() { const interBubble = document.querySelector('.interactive')!; let curX = 0; let curY = 0; let tgX = 0; let tgY = 0; [...] restante do código sem mudar nada
Hey I am getting some problem When I downloaded the source code it's only showing the text Bubbles when I open it in live server no animation nothing is showing then I tried to host it to test it's not showing anything either hey can anyone help me