you know the slower invicible limbless body of minos sounds like something that could fit somehow into the game's lore. Maybe its just a remnant husk of whatever is left of him, since souls in hell are as astrong as how much memorable the people were on our world, so maybe minos could be so memorable that he managed to avoid the death-seption and and have a tiny part of him not willing to be erased
It's a Prime Soul that has such a strong will that The Will Itself is manifested after it dies no personality, no character, no soul just iterally pure will
"The collective consciousness of humanity will to survive resulted in this being. It has no face, personality, or any define features as it's a collective of many. It walks incredibly slow as it has the mind of billions weighing it down. But, the will of humanity to survive was so strong that the being is unable to be harmed. It has no resting place seeing as it roams hell aimlessly but it is best to avoid contact at all cost."
gotta ask, which decade was this made in? (not meaning to be rude i found it very funny that this felt very much like an early 2000s video and left a comment on it
My favorites are Illuminati, the red turret for their challenging stats, and TEST-096 because I love how you have literally made yourself a kind of Pyramid head type enemy with Minos Prime's framework, and then TEST-123 is literally the unmatched power of the sun. They're like gmod nextbots and I love em lol
for some reason this video was kinda unsetling, the simple title implying a game modification showcase of some sort, followed by this versy SCP-esque type of presentation with tiers, the low quality of the video, the weird stuff hapening to the ennemy model and the absence of music, i was legitimately scared at some points expecting a horror twist during the last parts
the fact that slightly more cancerous rodent and extremely cancerous rodent play out in the exact same way as cancerous rodent and very cancerous rodent killed me
@@moustachecleaner did you change the textures for the reskins? also if so, should've made red ferryman's skeleton red with a slight whitish red for the hood
okay so i was just seeing if anybody made custom enemies for ultrakill since people do weapons and levels and i was not expecting a weird early 2000s nostalgia trip type video with an uncanny vibe, with the tiers and the dead minos and stuff. reminds me of when i accidentally watched scp when i was younger and couldnt sleep. very cool! :D
this vid feels like its uploaded in 2006. The green background, the default text font, the square resolution oh god. All that is left is to have 10 fps gameplay
custom enemy idea EYE OF JUDGEMENT Rank: Uncontrollable +Immortal +faster Attack speed +Skin +Bigger Sigil Zone -Kills Other Enemies For Faster Attack Speed -slow movement speed
why would u change ur pixel count from 1980x1080 to something lower thats 4:3? just lower the pixels in the settings instead of making the screen fuzzier like this
@@moustachecleaner but like, how do you do it WITH cheats you didnt specify how you did it from the other comments (atleast tell me which cheat you used you used the alter tool for the spawner arm for the speed, damage, size, and health. i just want to know how to do the color part, removing limbs part, and change the amount of projectiles. oh and the boss bar name.
@@moustachecleaner oh nice i have experience with unity explorer (i havent made a game) and i have an actual working version ill try it out thanks though