Doing this specific ending always feels so awesome and badass. Hoping to do this ending again soon with the same mods updated. And of course making a video of it :D
I never thought ‘The Lobby Scene’ from the Matrix could be topped until I played this game. It’s like the Grand Master Keanu Reeves has passed on the torch to us
I'm using a mod called Projectile Launch System Rebalanced. It always annoyed me that in promotional videos and in Edgerunners the PLS was portrayed as this really powerful piece of cyberware that could dish out devastating damage, but in game it's barely a fart to higher tier enemies. With the mod you're able to change the explosion damage and AOE values. In this gameplay the cannon was set to the highest amount of damage possible. Against boss enemies the PLS still isn't able to clear chucks of health.
Sorry for the wait. Here ya go. Tho keep in mind that a good chuck of these mods haven't been updated and or don't serve a purpose anymore. AI netrunners enhanced Always Equip First Alternative Mid-air movement Better Loading Screens Custom Quickslots System Ex Guaranteed dismemberment More Blood Splatters More Gore Misty Appearance Overhaul Better Fast Travel Map Simple Untrack Quest No crowd panic from stealth activity No crowd panic form using devices Ped Damage Overhaul Simple XP Multiplier Sandevistan bug fix Immersive Reload Interruption Limited HUD Projectile Launcher Rework Immersive Food Vendors Immersive Bartenders Immersive Ripper Doctors E3 smart windows for apartment Hacking Minigame UI Color fix E3 2018 LUT Skillful Arasaka Cyberarms Cyberpunk 2077 HD Reworked Project NPC: Time based crowd limitations Time Dilation Overhaul Enemies of Nightcity SDO - Scissors Difficulty Options Toxicity Malorian stats fix and optional damage attack speed adjustment
The UI mod i used no longer exists, but this mod should do do the same thing www.nexusmods.com/cyberpunk2077/mods/8800 As for V in this gameplay. He's completely maxed out at 20, 20, 20, 20, 20 with thousands of perk points spent in total. Keep in mind this is was played on 1.6 so Cold Blood was a thing and made some of the damage dealing aspects a lot stronger. For the Projectile Launch System i used a mod to make it do more damage. Can probably be found on Nexus as well. For the Malorian 3516. I used mods to make the damage higher and firing rate faster.
By "Lore Accurate" i mean playing like the "Canonical V". Canonical V or the "Official V" would be the V that we see in promotional art, trailers etc. The V that is in the official story of 2077. Edit: I'm slightly intoxicated so this answer may not entirely comprehendible. My apologies.
I believe it means how V would be portrayed in the source material. For V to accomplish what they did in any ending of the game the act of defeating Adam Smasher in head on combat on Smasher's own turf makes V one of the most dangerous and capable people in the lore of Cyberpunk that we know of. Morgan Blackhand being the other who I personally don't know if he (Blackhand) has ever actually beaten Smasher to the point of being able to kill him like V does in all the endings. So being "Lore Accurate" means portraying V in this way. By the end of their story as an unstoppable terrifying presence on the battlefield.
@@SolarMonolith206 I figured he had. I know Morgan prefers non-lethal so that makes sense. Blackhand has patience I'll give him that. Smasher loathes him so that would get annoying real fast
The V in this playthrough is completely maxed out. Of course this was before Patch 2.0 and PL so most of the stats, perks and attributes don't apply to the current game. You can check what mods i used on a comment i made on this video. Tho be warned, a good chuck of them most likely don't work as of now. ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-WcnwPixUxnI.html
Do keep in mind that a good chuck of these mods haven't been updated and or don't serve a purpose anymore. AI netrunners enhanced Always Equip First Alternative Mid-air movement Better Loading Screens Custom Quickslots System Ex Guaranteed dismemberment More Blood Splatters More Gore Misty Appearance Overhaul Better Fast Travel Map Simple Untrack Quest No crowd panic from stealth activity No crowd panic form using devices Ped Damage Overhaul Simple XP Multiplier Sandevistan bug fix Immersive Reload Interruption Limited HUD Projectile Launcher Rework Immersive Food Vendors Immersive Bartenders Immersive Ripper Doctors E3 smart windows for apartment Hacking Minigame UI Color fix E3 2018 LUT Skillful Araska Cyberarms Cyberpunk 2077 HD Reworked Project NPC: Time based crowd limitations Time Dilation Overhaul Enemies of Nightcity SDO - Scissors Difficulty Options Toxicity Malorian stats fix and optional damage attack speed adjustment
I'm using the "Arasaka Cyberarms" mod. More specifically i'm using the Deus Flex 2 skin for the left arm (Remade Launcher variant). And for the right arm i'm using the "Foil" arm. Link to the mod www.nexusmods.com/cyberpunk2077/mods/1099
Do keep in mind that a good chuck of these mods haven't been updated and or don't serve a purpose anymore. AI netrunners enhanced Always Equip First Alternative Mid-air movement Better Loading Screens Custom Quickslots System Ex Guaranteed dismemberment More Blood Splatters More Gore Misty Appearance Overhaul Better Fast Travel Map Simple Untrack Quest No crowd panic from stealth activity No crowd panic form using devices Ped Damage Overhaul Simple XP Multiplier Sandevistan bug fix Immersive Reload Interruption Limited HUD Projectile Launcher Rework Immersive Food Vendors Immersive Bartenders Immersive Ripper Doctors E3 smart windows for apartment Hacking Minigame UI Color fix E3 2018 LUT Skillful Araska Cyberarms Cyberpunk 2077 HD Reworked Project NPC: Time based crowd limitations Time Dilation Overhaul Enemies of Nightcity SDO - Scissors Difficulty Options Toxicity Malorian stats fix and optional damage attack speed adjustment